// Copyright © Gamesmiths Guild.
namespace Gamesmiths.Forge.Godot.Resources.Statescript;
///
/// Indicates the direction of a node property binding.
///
public enum StatescriptPropertyDirection
{
///
/// An input property that feeds a value into the node.
///
Input = 0,
///
/// An output variable that the node writes a value to.
///
Output = 1,
}