[gd_scene load_steps=12 format=3 uid="uid://ckm3d6k08a72u"] [ext_resource type="Script" uid="uid://iii3wfto4t5b" path="res://systems/weapon/WeaponSystem.cs" id="1_csqwk"] [ext_resource type="PackedScene" uid="uid://dbe5f0p6lvqtr" path="res://systems/tween_queue/tween_queue_system.tscn" id="2_x1nha"] [ext_resource type="Script" uid="uid://couw105c3bde4" path="res://addons/godot_state_charts/state_chart.gd" id="3_5owyf"] [ext_resource type="ArrayMesh" uid="uid://cho5fixitrbds" path="res://assets/swords/resources/sword23.tres" id="3_svc06"] [ext_resource type="Script" uid="uid://jk2jm1g6q853" path="res://addons/godot_state_charts/compound_state.gd" id="4_svc06"] [ext_resource type="Script" uid="uid://cytafq8i1y8qm" path="res://addons/godot_state_charts/atomic_state.gd" id="5_m0v1h"] [ext_resource type="Script" uid="uid://cf1nsco3w0mf6" path="res://addons/godot_state_charts/transition.gd" id="6_jpdh0"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_avini"] height = 1.0 radius = 0.1 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_svc06"] render_priority = 1 transparency = 1 no_depth_test = true shading_mode = 0 grow_amount = 0.1 stencil_mode = 3 stencil_flags = 1 stencil_compare = 5 metadata/_stencil_owned = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0v1h"] next_pass = SubResource("StandardMaterial3D_svc06") transparency = 1 albedo_color = Color(1, 1, 1, 0) z_clip_scale = 0.1 stencil_mode = 2 stencil_flags = 2 stencil_color = Color(1, 1, 1, 1) stencil_outline_thickness = 0.1 [sub_resource type="SphereMesh" id="SphereMesh_jpdh0"] material = SubResource("StandardMaterial3D_m0v1h") [node name="Weapon" type="RigidBody3D"] collision_layer = 65536 collision_mask = 304 continuous_cd = true contact_monitor = true max_contacts_reported = 1 script = ExtResource("1_csqwk") [node name="TweenQueueSystem" parent="." instance=ExtResource("2_x1nha")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) shape = SubResource("CylinderShape3D_avini") [node name="Weapon" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0.8673003) mesh = ExtResource("3_svc06") [node name="WeaponLocationIndicator" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_jpdh0") [node name="StateChart" type="Node" parent="."] script = ExtResource("3_5owyf") metadata/_custom_type_script = "uid://couw105c3bde4" [node name="Root" type="Node" parent="StateChart"] script = ExtResource("4_svc06") initial_state = NodePath("InHand") [node name="ToPlanted" type="Node" parent="StateChart/Root"] script = ExtResource("6_jpdh0") to = NodePath("../Planted") event = &"plant" delay_in_seconds = "0.0" [node name="InHand" type="Node" parent="StateChart/Root"] script = ExtResource("5_m0v1h") [node name="ToFlying" type="Node" parent="StateChart/Root/InHand"] script = ExtResource("6_jpdh0") to = NodePath("../../Flying") event = &"throw" delay_in_seconds = "0.0" [node name="Flying" type="Node" parent="StateChart/Root"] script = ExtResource("5_m0v1h") [node name="ToHand" type="Node" parent="StateChart/Root/Flying"] script = ExtResource("6_jpdh0") to = NodePath("../../InHand") event = &"recover" delay_in_seconds = "0.0" [node name="Planted" type="Node" parent="StateChart/Root"] script = ExtResource("5_m0v1h") [node name="ToFlying" type="Node" parent="StateChart/Root/Planted"] script = ExtResource("6_jpdh0") to = NodePath("../../Flying") event = &"throw" delay_in_seconds = "0.0" [node name="ToHand" type="Node" parent="StateChart/Root/Planted"] script = ExtResource("6_jpdh0") to = NodePath("../../InHand") event = &"recover" delay_in_seconds = "0.0"