// Copyright © Gamesmiths Guild. #if TOOLS using System; using Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers.Bases; using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers; using Godot; using ForgeVariant128 = Gamesmiths.Forge.Statescript.Variant128; using SysQuaternion = System.Numerics.Quaternion; using SysVector3 = System.Numerics.Vector3; namespace Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers; [Tool] internal sealed partial class LookAtResolverEditor : TernaryNestedResolverEditorBase { public override string DisplayName => "Look At"; public override string ResolverTypeId => "LookAt"; protected override Type[] FirstFactoryExpectedTypes => [typeof(SysVector3)]; protected override Type[] SecondFactoryExpectedTypes => [typeof(SysVector3)]; protected override Type[] ThirdFactoryExpectedTypes => [typeof(SysVector3)]; protected override Type FirstNestedExpectedType => typeof(SysVector3); protected override Type SecondNestedExpectedType => typeof(SysVector3); protected override Type ThirdNestedExpectedType => typeof(SysVector3); protected override string FirstTitle => "From:"; protected override string SecondTitle => "To:"; protected override string ThirdTitle => "Up:"; public override bool IsCompatibleWith(Type expectedType) { return expectedType == typeof(SysQuaternion) || expectedType == typeof(ForgeVariant128); } protected override Type[] GetFirstFactoryExpectedTypes(Type expectedType) { return [typeof(SysVector3)]; } protected override Type[] GetSecondFactoryExpectedTypes(Type expectedType) { return [typeof(SysVector3)]; } protected override Type[] GetThirdFactoryExpectedTypes(Type expectedType) { return [typeof(SysVector3)]; } } #endif