[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://buevqo8w8fq75"] [ext_resource type="Texture2D" uid="uid://qtu5ue4ixkwm" path="res://assets/swords/fbx/Texture_MAp_sword.png" id="1_ke6g8"] [resource] resource_name = "Sword_mat_map" vertex_color_use_as_albedo = true albedo_texture = ExtResource("1_ke6g8") emission_enabled = true use_z_clip_scale = true z_clip_scale = 0.5 use_fov_override = true fov_override = 30.0