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ce48f3b9d7 fixed indent issue
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2026-04-24 19:07:20 +02:00
54796252ce retrying to CI tests
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2026-04-24 19:06:31 +02:00

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@@ -38,48 +38,111 @@ jobs:
PRERELEASE: false PRERELEASE: false
INITIAL_VERSION: 0.1.0 INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch DEFAULT_BUMP: patch
# Test: Test:
# runs-on: godot runs-on: godot
## env: env:
## RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
# steps: steps:
# - name: Checkout with LFS - name: Checkout with LFS
# uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
#
# - name: Setup Godot - name: Setup Godot
# id: setup-godot id: setup-godot
# uses: https://git.game-dev.space/minimata/setup-godot.git@main uses: https://git.game-dev.space/minimata/setup-godot.git@main
# with: with:
# godot-version: ${GODOT_VERSION} godot-version: ${GODOT_VERSION}
# dotnet-version: ${DOTNET_VERSION} dotnet-version: ${DOTNET_VERSION}
#
# - name: Run C# Tests - name: 🔬 Verify Setup
# env: run: |
# GODOT_BIN: ${{ steps.setup-godot.outputs.godot_bin }} dotnet --version
# shell: bash ${{ steps.setup-godot.outputs.godot_bin }} --version
# run: |
# dotnet test --no-build --settings .runsettings --results-directory ./reports --logger "console;verbosity=normal" --logger "trx;LogFileName=results.xml" -- GdUnit4.Parameters="--verbose --headless --import" - name: 🧑‍🔬 Generate .NET Bindings
# run: ${{ steps.setup-godot.outputs.godot_bin }} --headless --build-solutions --quit || exit 0
## - name: Run tests
## uses: godot-gdunit-labs/gdUnit4-action@v1 - name: Run C# Tests
## with: env:
## godot-version: ${GODOT_VERSION} GODOT_BIN: ${{ steps.setup-godot.outputs.godot_bin }}
## godot-net: true shell: bash
## godot-force-mono: true run: |
## dotnet-version: ${DOTNET_VERSION} dotnet test --no-build --settings .runsettings --results-directory ./reports --logger "console;verbosity=normal" --logger "trx;LogFileName=results.xml" -- GdUnit4.Parameters="--verbose --headless --import"
## paths: |
## res://tests/ # - name: Run tests
## publish-report: false # uses: godot-gdunit-labs/gdUnit4-action@v1
## upload-report: false # with:
## console-verbosity: 'normal' # godot-version: ${GODOT_VERSION}
## arguments: "--verbose --headless --import" # godot-net: true
# # godot-force-mono: true
# - name: Upload test report # dotnet-version: ${DOTNET_VERSION}
# uses: actions/upload-artifact@v3-node20 # paths: |
# with: # res://tests/
# name: Test Report # publish-report: false
# path: ${{ github.workspace }}/reports/test-result.html # upload-report: false
# console-verbosity: 'normal'
# arguments: "--verbose --headless --import"
- name: Upload test report
uses: actions/upload-artifact@v3-node20
with:
name: Test Report
path: ${{ github.workspace }}/reports/test-result.html
OtherTest:
runs-on: godot
env:
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
steps:
- name: Checkout with LFS
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
- uses: actions/setup-dotnet@v5
name: 💽 Setup .NET SDK
with:
dotnet-version: ${DOTNET_VERSION}
- name: 📦 Restore Dependencies
run: |
dotnet --version
dotnet restore
dotnet build
dotnet list package
- uses: chickensoft-games/setup-godot@v2
name: 🤖 Setup Godot
with:
# Version must include major, minor, and patch, and be >= 4.0.0
# Pre-release label is optional.
version: ${GODOT_VERSION}
# Use .NET-enabled version of Godot (the default is also true).
use-dotnet: true
# Include the Godot Export Templates (the default is false).
include-templates: true
- name: 🔬 Verify Setup
run: |
dotnet --version
godot --version
- name: 🧑‍🔬 Generate .NET Bindings
run: godot --headless --build-solutions --quit || exit 0
- name: 🦺 Build Projects
run: dotnet build --configuration Release
- name: Run C# Tests
env:
GODOT_BIN: godot
shell: bash
run: |
dotnet test --no-build --settings .runsettings --results-directory ./reports --logger "console;verbosity=normal" --logger "trx;LogFileName=results.xml" -- GdUnit4.Parameters="--verbose --headless --import"
- name: Upload test report
uses: actions/upload-artifact@v3-node20
with:
name: Test Report
path: ${{ github.workspace }}/reports/test-result.html
Export: Export:
runs-on: godot runs-on: godot