Compare commits
11 Commits
v0.2.47
...
9d612682ec
| Author | SHA1 | Date | |
|---|---|---|---|
| 9d612682ec | |||
| 9bfe37af62 | |||
| 55eba7fcc8 | |||
| 7a3e61b86f | |||
| 8153ec07e7 | |||
| ddc85655be | |||
| c92eb19a1c | |||
| 290f79afd4 | |||
| 5408f455af | |||
| 3a21f00528 | |||
| 22e8c27878 |
@@ -83,6 +83,8 @@ jobs:
|
||||
|
||||
Export:
|
||||
runs-on: godot
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
needs:
|
||||
- BumpTag
|
||||
|
||||
|
||||
@@ -125,27 +125,13 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="addons\" />
|
||||
<Folder Include="tests\components\" />
|
||||
<Folder Include="tests\enemies\" />
|
||||
<Folder Include="tests\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RustyOptions" Version="0.10.1" />
|
||||
</ItemGroup>
|
||||
<Import Project="addons/forge/Forge.props" />
|
||||
|
||||
<!-- XUnit -->
|
||||
<ItemGroup>
|
||||
<Content Include="xunit.runner.json" CopyToOutputDirectory="PreserveNewest" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="Xunit" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="xunit.v3.mtp-v2" Version="3.2.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- gdUnit4 package dependencies -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.0" />
|
||||
@@ -156,5 +142,4 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"test": {
|
||||
"runner": "Microsoft.Testing.Platform"
|
||||
}
|
||||
}
|
||||
@@ -770,3 +770,10 @@ transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0, 0)
|
||||
|
||||
[node name="PlayerFellRespawn" parent="." index="10" unique_id=479136076]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.5, 0)
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="." index="13" unique_id=702421172]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, 4)
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="." index="14" unique_id=2016820716]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, -9.5)
|
||||
omni_range = 12.0
|
||||
|
||||
@@ -2223,14 +2223,10 @@ public partial class PlayerController : CharacterBody3D,
|
||||
_spaceState = GetWorld3D().DirectSpaceState;
|
||||
|
||||
if (_currentInputBufferFrames > 0) _currentInputBufferFrames -= 1;
|
||||
|
||||
// Limit maximum speed
|
||||
if (Velocity.Length() > AbsoluteMaxSpeed)
|
||||
Velocity = Velocity.Normalized() * AbsoluteMaxSpeed;
|
||||
|
||||
// Manage head and camera movement
|
||||
LookAround(delta);
|
||||
|
||||
// Manage general movement
|
||||
Velocity += ComputeKnockback();
|
||||
MoveSlideAndHandleStairs((float) delta);
|
||||
@@ -2238,21 +2234,16 @@ public partial class PlayerController : CharacterBody3D,
|
||||
// Manage gameplay systems
|
||||
MantleSystem.ProcessMantle(_grounded.Active);
|
||||
HandleEnemyTargeting();
|
||||
|
||||
// Manage dash target and tutorial specific stuff
|
||||
// if (WeaponSystem.InHandState.Active && !_aiming.Active && TutorialDone)
|
||||
// {
|
||||
// DashIndicatorMesh.Visible = false;
|
||||
// }
|
||||
// if (!WeaponSystem.InHandState.Active && TutorialDone)
|
||||
// {
|
||||
// DashIndicatorMesh.Visible = true;
|
||||
//
|
||||
// DashIndicatorMeshCylinder.Height = WeaponSystem.GlobalPosition.DistanceTo(GlobalPosition) * 2;
|
||||
// DashIndicatorNode.LookAt(WeaponSystem.GlobalPosition);
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
// Manage head and camera movement
|
||||
LookAround(delta);
|
||||
|
||||
EffectsManager.UpdateEffects(delta);
|
||||
}
|
||||
|
||||
///////////////////////////
|
||||
// Hit Management ///////
|
||||
///////////////////////////
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
{
|
||||
"$schema": "https://xunit.net/schema/current/xunit.runner.schema.json"
|
||||
}
|
||||
Reference in New Issue
Block a user