Compare commits

..

19 Commits

Author SHA1 Message Date
bbb5149184 made it that inputting a direction when hanging makes us leave the wall
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Test (push) Successful in 7m25s
Create tag and build when new code gets to main / Export (push) Successful in 8m55s
Create tag and build when new code gets to main / ReleaseName (push) Successful in 3s
Create tag and build when new code gets to main / Release (push) Successful in 16m7s
2026-02-17 15:33:07 +01:00
9e39528b9a redid tutorials 2026-02-17 15:28:04 +01:00
1d2290b025 new tuto triggers ready to be setup 2026-02-17 11:24:14 +01:00
b9ae83cd92 finally cleaned up input method detection
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Test (push) Successful in 6m46s
Create tag and build when new code gets to main / Export (push) Successful in 8m3s
2026-02-16 23:15:25 +01:00
759d972b6d removed automatic itch upload on every main run because it costs too much
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Test (push) Successful in 6m54s
Create tag and build when new code gets to main / Export (push) Successful in 8m21s
2026-02-13 19:21:44 +01:00
4df4585149 fixed escape menu input on keyboard
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Test (push) Successful in 7m14s
Create tag and build when new code gets to main / Export (push) Successful in 8m46s
2026-02-13 15:20:54 +01:00
88b0911c6c removed wall run tutorial and fixed wall run leave auto dash 2026-02-13 15:00:25 +01:00
81ce45a0dc Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Test (push) Successful in 7m13s
Create tag and build when new code gets to main / Export (push) Successful in 9m11s
2026-02-13 12:32:12 +01:00
1caf202310 fine tuned wall jump and run again 2026-02-13 12:31:51 +01:00
22c4301244 fix forge issue 2026-02-13 11:11:03 +01:00
032e059826 wall run is easier to control and triggers more consistently 2026-02-13 10:24:25 +01:00
a8683b77e8 Update .gitea/workflows/release-branch.yaml
Some checks failed
Create tag and build when new code gets to main / Export (push) Has been cancelled
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / BumpTag (push) Has been cancelled
Create tag and build when new code gets to main / ReleaseName (push) Successful in 31s
Create tag and build when new code gets to main / Release (push) Successful in 15m21s
2026-02-11 18:46:16 +00:00
90e6cdbcde Update .gitea/workflows/release-branch.yaml
Some checks failed
Create tag and build when new code gets to main / Export (push) Has been cancelled
Create tag and build when new code gets to main / BumpTag (push) Has been cancelled
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / ReleaseName (push) Successful in 3s
Create tag and build when new code gets to main / Release (push) Failing after 6m12s
2026-02-11 18:38:00 +00:00
c09dfd1e7b more tuts, respawn mechanic when falling, reworked wall run again
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Test (push) Successful in 7m37s
Create tag and build when new code gets to main / Export (push) Has been cancelled
Create tag and build when new code gets to main / ReleaseName (push) Successful in 10s
Create tag and build when new code gets to main / Release (push) Failing after 4m53s
2026-02-11 17:06:18 +01:00
9db0056c5d more tut 2026-02-11 10:30:21 +01:00
7f1d33e4fc more sword tutorial 2026-02-10 22:33:16 +01:00
aaa9b102c1 started working on sword dash tutorial and bullet time is now unlimited while aiming in air
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Test (push) Successful in 6m44s
Create tag and build when new code gets to main / Export (push) Successful in 8m17s
2026-02-10 16:44:45 +01:00
cb348667f5 recover weapon if walking on it 2026-02-10 15:27:30 +01:00
8d23a95c68 ci back
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Test (push) Successful in 6m13s
Create tag and build when new code gets to main / Export (push) Successful in 8m45s
2026-02-10 09:41:44 +01:00
35 changed files with 2249 additions and 500 deletions

View File

@@ -42,8 +42,6 @@ jobs:
runs-on: godot
# env:
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
needs:
- BumpTag
steps:
- name: Checkout with LFS
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
@@ -67,6 +65,22 @@ jobs:
name: Test Report
path: ${{ github.workspace }}/reports/test-result.html
Export:
runs-on: godot
needs:
- BumpTag
steps:
- name: Checkout with LFS
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
- name: Setup Godot
id: setup-godot
uses: https://git.game-dev.space/minimata/setup-godot.git@main
with:
godot-version: '4.6'
dotnet-version: 'net9.0'
- name: Remove GDUnit addon
run: |
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
@@ -77,42 +91,26 @@ jobs:
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
zip -r Windows.zip build/windows
- name: Setup Butler
shell: bash
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
run: |
mkdir ./tools 2>/dev/null || true
pushd tools
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
unzip butler.zip
chmod +x ./butler
popd
./tools/butler -V
- name: Upload to itch.io
shell: bash
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
run: |
versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
./tools/butler push \
"Windows.zip" \
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
# Export:
# runs-on: godot
# needs:
# - BumpTag
# - name: Setup Butler
# shell: bash
# env:
# BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
# run: |
# mkdir ./tools 2>/dev/null || true
# pushd tools
# curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
# unzip butler.zip
# chmod +x ./butler
# popd
# ./tools/butler -V
#
# steps:
# - name: Checkout with LFS
# uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
#
# - name: Setup Godot
# id: setup-godot
# uses: https://git.game-dev.space/minimata/setup-godot.git@main
# with:
# godot-version: '4.6'
# dotnet-version: 'net9.0'
# - name: Upload to itch.io
# shell: bash
# env:
# BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
# run: |
# versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
# ./tools/butler push \
# "Windows.zip" \
# ${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}

View File

@@ -55,10 +55,14 @@ jobs:
popd
./tools/butler -V
- name: Remove GDUnit addon
run: |
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
- name: Build Windows
run: |
mkdir -v -p build/windows
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
zip -r Windows.zip build/windows
- name: Upload Windows to itch.io
shell: bash
@@ -73,7 +77,7 @@ jobs:
- name: Build Windows ARM
run: |
mkdir -v -p build/windowsArm
godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
zip -r WindowsArm.zip build/windowsArm
- name: Upload Windows to itch.io
shell: bash
@@ -88,7 +92,7 @@ jobs:
- name: Linux Build
run: |
mkdir -v -p build/linux
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
zip -r Linux.zip build/linux
- name: Upload Windows to itch.io
shell: bash
@@ -103,7 +107,7 @@ jobs:
- name: Mac Build
run: |
mkdir -v -p build/mac
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
zip -r Mac.zip build/mac
- name: Upload Windows to itch.io
shell: bash

View File

@@ -13,8 +13,16 @@ public partial class CueHandlerInspectorPlugin : EditorInspectorPlugin
public override bool _CanHandle(GodotObject @object)
{
// Find out if its an implementation of CueHandler without having to add [Tool] attribute to them.
if (@object?.GetScript().As<CSharpScript>() is CSharpScript script)
try
{
if (@object.GetScript().As<CSharpScript>() is not { }) return false;
}
catch (Exception e)
{
return false;
}
var script = @object.GetScript().As<CSharpScript>();
StringName className = script.GetGlobalName();
Type baseType = typeof(ForgeCueHandler);
@@ -28,9 +36,6 @@ public partial class CueHandlerInspectorPlugin : EditorInspectorPlugin
return implementationType is not null;
}
return false;
}
public override bool _ParseProperty(
GodotObject @object,
Variant.Type type,

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://crw70luu8rge"
path="res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.ctex"
path.s3tc="res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.s3tc.ctex"
path.etc2="res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_arrows_up_outline.svg"
dest_files=["res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.ctex"]
dest_files=["res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.s3tc.ctex", "res://.godot/imported/keyboard_arrows_up_outline.svg-aafaf4b2d7e165925a5a6f57129acf05.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cseyilgg2iwnk"
path="res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.ctex"
path.s3tc="res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.s3tc.ctex"
path.etc2="res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_ctrl_outline.svg"
dest_files=["res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.ctex"]
dest_files=["res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.s3tc.ctex", "res://.godot/imported/keyboard_ctrl_outline.svg-4cd77d73fedb6d8a91f633c33a63524c.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ybwqghk70io"
path="res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.ctex"
path.s3tc="res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.s3tc.ctex"
path.etc2="res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_f_outline.svg"
dest_files=["res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.ctex"]
dest_files=["res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.s3tc.ctex", "res://.godot/imported/keyboard_f_outline.svg-b058b2f7ef3b61453846db2e3d1f7f04.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bsxtadecl3657"
path="res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.ctex"
path.s3tc="res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.s3tc.ctex"
path.etc2="res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_shift_outline.svg"
dest_files=["res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.ctex"]
dest_files=["res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.s3tc.ctex", "res://.godot/imported/keyboard_shift_outline.svg-b2954174b97e4b2e82a8cdd72f79d4d5.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://b1rhan716dxw0"
path="res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.ctex"
path.s3tc="res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.s3tc.ctex"
path.etc2="res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_space_outline.svg"
dest_files=["res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.ctex"]
dest_files=["res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.s3tc.ctex", "res://.godot/imported/keyboard_space_outline.svg-53ff196166ac0ee9f4b558e0b10199b9.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bhlrmh5v3fa2n"
path="res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.ctex"
path.s3tc="res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.s3tc.ctex"
path.etc2="res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_left_outline.svg"
dest_files=["res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.ctex"]
dest_files=["res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.s3tc.ctex", "res://.godot/imported/mouse_left_outline.svg-82caa661d58d820c50e229162b6f0b05.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dlt8uv1mtq4a0"
path="res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.ctex"
path.s3tc="res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.s3tc.ctex"
path.etc2="res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_right.svg"
dest_files=["res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.ctex"]
dest_files=["res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.s3tc.ctex", "res://.godot/imported/mouse_right.svg-66cb44804e2971b729668b5953fcbd42.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dx2mk8qd6g8uh"
path="res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.ctex"
path.s3tc="res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.s3tc.ctex"
path.etc2="res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_right_outline.svg"
dest_files=["res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.ctex"]
dest_files=["res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.s3tc.ctex", "res://.godot/imported/mouse_right_outline.svg-054f7e0a0342193a0b801bac0edb20cf.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cywwtfvguv5e6"
path="res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.ctex"
path.s3tc="res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.s3tc.ctex"
path.etc2="res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_back_icon_outline.svg"
dest_files=["res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.ctex"]
dest_files=["res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.s3tc.ctex", "res://.godot/imported/xbox_button_back_icon_outline.svg-2773343c084e1613d54e400e515d6edb.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://db6uqhcmcfs5t"
path="res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.ctex"
path.s3tc="res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.s3tc.ctex"
path.etc2="res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lb_outline.svg"
dest_files=["res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.ctex"]
dest_files=["res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.s3tc.ctex", "res://.godot/imported/xbox_lb_outline.svg-609923d5fb24f594348efed4ab529ec6.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://nrhxjdpuje3f"
path="res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.ctex"
path.s3tc="res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.s3tc.ctex"
path.etc2="res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lt_outline.svg"
dest_files=["res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.ctex"]
dest_files=["res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.s3tc.ctex", "res://.godot/imported/xbox_lt_outline.svg-7aebefa9684921bfb5211975ae57164f.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dyjvbsvbriii4"
path="res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.ctex"
path.s3tc="res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.s3tc.ctex"
path.etc2="res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_rb_outline.svg"
dest_files=["res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.ctex"]
dest_files=["res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.s3tc.ctex", "res://.godot/imported/xbox_rb_outline.svg-da022b434843043fffdf7deef5f634f4.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -3,19 +3,21 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://2h3y7dj0iwet"
path="res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.ctex"
path.s3tc="res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.s3tc.ctex"
path.etc2="res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_stick_l_up.svg"
dest_files=["res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.ctex"]
dest_files=["res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.s3tc.ctex", "res://.godot/imported/xbox_stick_l_up.svg-975fb97f7402ac676369ec43294b0bdd.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -35,6 +35,7 @@
[ext_resource type="Resource" uid="uid://spo3pbqjx0eb" path="res://inputs/base_mode/parry.tres" id="30_rvpjj"]
[ext_resource type="Resource" uid="uid://dxy0071ic1wdj" path="res://inputs/base_mode/slam.tres" id="32_s8kjn"]
[ext_resource type="Resource" uid="uid://s1l0n1iitc6m" path="res://inputs/base_mode/move_back.tres" id="33_fykw6"]
[ext_resource type="Script" uid="uid://c76fmncyucwqc" path="res://addons/guide/triggers/guide_trigger_tap.gd" id="34_2ienm"]
[ext_resource type="Resource" uid="uid://brswsknpgwal2" path="res://inputs/base_mode/move_front.tres" id="34_rvpjj"]
[ext_resource type="Resource" uid="uid://ca68r7n3bwba3" path="res://inputs/base_mode/toolbox.tres" id="34_s8kjn"]
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://inputs/base_mode/move_left.tres" id="35_s8kjn"]
@@ -456,17 +457,17 @@ script = ExtResource("1_qmhk6")
action = ExtResource("32_s8kjn")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt"), SubResource("Resource_s6d3g")])
[sub_resource type="Resource" id="Resource_s4bc4"]
[sub_resource type="Resource" id="Resource_vp8bw"]
script = ExtResource("30_cvxqo")
key = 4194305
[sub_resource type="Resource" id="Resource_3exnu"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_78qyx"]
script = ExtResource("34_2ienm")
[sub_resource type="Resource" id="Resource_ai85f"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_s4bc4")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_3exnu")])
input = SubResource("Resource_vp8bw")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_78qyx")])
[sub_resource type="Resource" id="Resource_jjamb"]
script = ExtResource("19_qkgmj")
@@ -498,10 +499,22 @@ script = ExtResource("3_yp12v")
input = SubResource("Resource_8e1uk")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_k8i2y")])
[sub_resource type="Resource" id="Resource_qrtf1"]
script = ExtResource("30_cvxqo")
key = 84
[sub_resource type="Resource" id="Resource_2ienm"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_4uwbh"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_qrtf1")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_2ienm")])
[sub_resource type="Resource" id="Resource_o5fur"]
script = ExtResource("1_qmhk6")
action = ExtResource("34_s8kjn")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_ilhhf")])
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_ilhhf"), SubResource("Resource_4uwbh")])
[sub_resource type="Resource" id="Resource_kcylj"]
script = ExtResource("30_cvxqo")

View File

@@ -31,7 +31,7 @@ class_name InputController
@export var slam:GUIDEAction
signal input_device_changed(is_gamepad: bool)
var _using_gamepad = false
var current_input_method = GlobalHelpers.GamepadDetectionEvent.GAMEPAD
signal input_move(value: Vector3)
signal input_rotate_y(value: float)
@@ -74,6 +74,8 @@ func _ready() -> void:
dash.triggered.connect(on_input_dash)
slam.triggered.connect(on_input_slam)
input_device_changed.emit(current_input_method == GlobalHelpers.GamepadDetectionEvent.GAMEPAD)
func on_input_hit():
input_hit.emit()
@@ -103,20 +105,17 @@ func on_input_slide_started():
func on_input_slide_ended():
input_slide_ended.emit()
func _input(event: InputEvent) -> void:
if event is InputEventKey:
if _using_gamepad:
_using_gamepad = false
input_device_changed.emit(_using_gamepad)
elif event is InputEventJoypadMotion:
if !_using_gamepad:
if abs(event.axis_value) > 0.5:
_using_gamepad = true
input_device_changed.emit(_using_gamepad)
elif event is InputEventJoypadButton:
if !_using_gamepad:
_using_gamepad = true
input_device_changed.emit(_using_gamepad)
var event_gamepad = GlobalHelpers.is_event_gamepad(event)
if event_gamepad == GlobalHelpers.GamepadDetectionEvent.IRRELEVANT:
return
if current_input_method == event_gamepad:
return
current_input_method = event_gamepad
input_device_changed.emit(current_input_method == GlobalHelpers.GamepadDetectionEvent.GAMEPAD)
func _process(_delta: float) -> void:
var value_horizontal = -move_left.value_axis_1d + move_right.value_axis_1d

View File

@@ -7,7 +7,7 @@
[ext_resource type="Script" uid="uid://rvttn472ix6v" path="res://addons/guide/inputs/guide_input_joy_button.gd" id="4_q6ncx"]
[ext_resource type="Script" uid="uid://bl8rjl4oaldje" path="res://addons/guide/modifiers/guide_modifier.gd" id="5_vnf02"]
[ext_resource type="Script" uid="uid://x74mnwgr08a7" path="res://addons/guide/triggers/guide_trigger.gd" id="6_c647i"]
[ext_resource type="Script" uid="uid://biiggjw6tv4uq" path="res://addons/guide/triggers/guide_trigger_released.gd" id="7_725x1"]
[ext_resource type="Script" uid="uid://c76fmncyucwqc" path="res://addons/guide/triggers/guide_trigger_tap.gd" id="7_725x1"]
[ext_resource type="Script" uid="uid://b52rqq28tuqpg" path="res://addons/guide/triggers/guide_trigger_pressed.gd" id="7_m88dc"]
[ext_resource type="Script" uid="uid://cw71o87tvdx3q" path="res://addons/guide/inputs/guide_input_key.gd" id="8_yfqfy"]
[ext_resource type="Resource" uid="uid://ds8quw8a7uh2u" path="res://inputs/menu_mode/select.tres" id="9_dsdj3"]

View File

@@ -0,0 +1,21 @@
extends Node3D
@onready var player_fell_respawn: Marker3D = $PlayerFellRespawn
@onready var animation_player: AnimationPlayer = $AnimationPlayer
var _player: Node3D
func _on_player_fell_tp_body_entered(body: Node3D) -> void:
_player = body
animation_player.play("player_fell")
func reset_player_position() -> void:
if _player == null:
return
_player.position = player_fell_respawn.position
func _on_death_plane_body_entered(body: Node3D) -> void:
body.queue_free()

View File

@@ -0,0 +1 @@
uid://beof168aw2acj

View File

@@ -1,5 +1,6 @@
[gd_scene format=3 uid="uid://55wehh6xombr"]
[ext_resource type="Script" uid="uid://beof168aw2acj" path="res://maps/_templates/main_scene_template.gd" id="1_5g5a0"]
[ext_resource type="PackedScene" uid="uid://bkcsjsk2ciff" path="res://addons/maaacks_game_template/base/scenes/music_players/background_music_player.tscn" id="2_roiv2"]
[ext_resource type="AudioStream" uid="uid://f8cvr5s041ej" path="res://assets/audio/ambiance/637083__nox_sound__ambiance_nature_night_cricket_calm_loop_stereo.wav" id="3_boadi"]
[ext_resource type="Script" uid="uid://cupqhe3qv7ero" path="res://tools/general_manager.gd" id="3_k6got"]
@@ -68,13 +69,188 @@ fog_enabled = true
fog_light_color = Color(1, 1, 1, 1)
fog_sun_scatter = 0.5
fog_density = 0.002
fog_aerial_perspective = 1.0
fog_sky_affect = 0.184
volumetric_fog_density = 0.004
volumetric_fog_emission = Color(1, 1, 1, 1)
volumetric_fog_anisotropy = 0.6
adjustment_enabled = true
[sub_resource type="Animation" id="Animation_nyvgt"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("WorldEnvironment:environment:fog_density")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.002]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("WorldEnvironment:environment:fog_sun_scatter")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.5]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("WorldEnvironment:environment:fog_light_energy")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [1.0]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("WorldEnvironment:environment:fog_aerial_perspective")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [1.0]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("WorldEnvironment:environment:fog_height")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("WorldEnvironment:environment:fog_height_density")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_5g5a0"]
resource_name = "player_fell"
length = 2.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("WorldEnvironment:environment:fog_density")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.002, 1.0, 0.002]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("WorldEnvironment:environment:fog_sun_scatter")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.5, 1.0, 0.5]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("WorldEnvironment:environment:fog_light_energy")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [1.0, 10.0, 1.0]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("WorldEnvironment:environment:fog_aerial_perspective")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 1, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [1.0, 0.0, 1.0]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("WorldEnvironment:environment:fog_height")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 1, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 1024.0, 0.0]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("WorldEnvironment:environment:fog_height_density")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 0.0]
}
tracks/6/type = "method"
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/path = NodePath(".")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
"times": PackedFloat32Array(1),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"reset_player_position"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_nyvgt"]
_data = {
&"RESET": SubResource("Animation_nyvgt"),
&"player_fell": SubResource("Animation_5g5a0")
}
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_gm8ij"]
[node name="Main" type="Node3D" unique_id=955321579]
script = ExtResource("1_5g5a0")
[node name="DebugLayer" type="CanvasLayer" parent="." unique_id=294370189]
@@ -104,6 +280,9 @@ shadow_enabled = true
shadow_opacity = 0.95
shadow_blur = 2.435
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=511897109]
libraries/ = SubResource("AnimationLibrary_nyvgt")
[node name="Player" parent="." unique_id=1309399929 instance=ExtResource("17_clkha")]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
TutorialDone = true
@@ -113,4 +292,26 @@ AccelerationAir = 1.5
visible = false
Radius = 2.0
[node name="PlayerFellRespawn" type="Marker3D" parent="." unique_id=479136076]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 300, 0)
[node name="PlayerFellTP" type="Area3D" parent="." unique_id=1277888169]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -200, 0)
collision_layer = 0
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerFellTP" unique_id=1866249040]
shape = SubResource("WorldBoundaryShape3D_gm8ij")
[node name="DeathPlane" type="Area3D" parent="." unique_id=1766360237]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -100, 0)
collision_layer = 0
collision_mask = 16
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="DeathPlane" unique_id=835637700]
shape = SubResource("WorldBoundaryShape3D_gm8ij")
[connection signal="PlayerDied" from="Player" to="GeneralManager" method="on_player_died"]
[connection signal="body_entered" from="PlayerFellTP" to="." method="_on_player_fell_tp_body_entered"]
[connection signal="body_entered" from="DeathPlane" to="." method="_on_death_plane_body_entered"]

View File

@@ -24,9 +24,6 @@ use_collision = true
size = Vector3(1, 17.5, 9.5)
material = ExtResource("3_1qo78")
[node name="Player" parent="." index="7" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)
[node name="GroundedSpawner" parent="." index="8" unique_id=580981173 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 1, -42.5)
EnemyToSpawn = ExtResource("5_iq67o")
@@ -35,6 +32,7 @@ HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="GroundedSpawner2" parent="." index="9" unique_id=1026317919 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46.5, 11.5, -34.5)
@@ -44,6 +42,7 @@ HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="GroundedSpawner3" parent="." index="10" unique_id=241829575 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44.5, 0, -3)
@@ -53,6 +52,7 @@ HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="FlyingSpawner" parent="." index="11" unique_id=962840208 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.5, 19, -19.5)
@@ -62,6 +62,7 @@ HealthInputs = ExtResource("11_5jlg7")
DamageInputs = ExtResource("12_pjgox")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="FlyingSpawner2" parent="." index="12" unique_id=365997644 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45.5, 25.5, -42.5)
@@ -71,6 +72,7 @@ HealthInputs = ExtResource("11_5jlg7")
DamageInputs = ExtResource("12_pjgox")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="Targets" type="Node3D" parent="." index="13" unique_id=1620747784]
@@ -103,3 +105,6 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
[node name="FixedDashthroughTarget3" parent="Targets" index="9" unique_id=1106453232 instance=ExtResource("13_iq67o")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
[node name="Player" parent="." index="14" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)

File diff suppressed because it is too large Load Diff

View File

@@ -8,6 +8,16 @@
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="6_cgfmf"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://scenes/components/health/RHealth.cs" id="7_hr4qv"]
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="8_dkfm7"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://scenes/components/damage/RDamage.cs" id="9_ofbe2"]
[ext_resource type="PackedScene" uid="uid://b8aet6m4m2i83" path="res://scenes/tuto_trigger/TutoTrigger.tscn" id="10_dkfm7"]
[ext_resource type="Texture2D" uid="uid://nrhxjdpuje3f" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lt_outline.svg" id="11_xy0m1"]
[ext_resource type="Texture2D" uid="uid://dx2mk8qd6g8uh" path="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_right_outline.svg" id="12_t5o40"]
[ext_resource type="Texture2D" uid="uid://cjh5cnvdbq5ku" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_b_outline.svg" id="13_t5o40"]
[ext_resource type="Texture2D" uid="uid://bsxtadecl3657" path="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_shift_outline.svg" id="14_prjj8"]
[ext_resource type="Texture2D" uid="uid://dyjvbsvbriii4" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_rb_outline.svg" id="15_05lnh"]
[ext_resource type="Texture2D" uid="uid://bhlrmh5v3fa2n" path="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_left_outline.svg" id="16_t5o40"]
[ext_resource type="Texture2D" uid="uid://db6uqhcmcfs5t" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lb_outline.svg" id="17_prjj8"]
[ext_resource type="Texture2D" uid="uid://ybwqghk70io" path="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/keyboard_f_outline.svg" id="18_1opdv"]
[sub_resource type="Resource" id="Resource_nwk5u"]
script = ExtResource("6_cgfmf")
@@ -19,13 +29,48 @@ script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_invhv"]
script = ExtResource("7_hr4qv")
StartingHealth = 1.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_cgfmf"]
script = ExtResource("9_ofbe2")
DamageType = 2
metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="Resource" id="Resource_05lnh"]
script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_t5o40"]
script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="BoxShape3D" id="BoxShape3D_xy0m1"]
size = Vector3(3, 3.75, 3)
[sub_resource type="BoxShape3D" id="BoxShape3D_05lnh"]
size = Vector3(9, 11, 19)
[sub_resource type="BoxShape3D" id="BoxShape3D_dkfm7"]
size = Vector3(5, 2.25, 3.75)
[sub_resource type="BoxShape3D" id="BoxShape3D_nwk5u"]
size = Vector3(5.5, 4.5, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_prjj8"]
size = Vector3(2, 3.25, 5.25)
[sub_resource type="BoxShape3D" id="BoxShape3D_1opdv"]
size = Vector3(8.25, 3.25, 2.75)
[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
[node name="Player" parent="." index="6" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 59.5, 0, 0)
[node name="Playground" type="Node3D" parent="." index="7" unique_id=2099606598]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 57.5, 0, 0)
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -8.25, 13, 58.5)
[node name="PlaytestArena" parent="Playground" index="0" unique_id=664535670 instance=ExtResource("2_wsc2c")]
@@ -245,31 +290,37 @@ Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="Playground/GroundedEnemies" index="19" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy27" parent="Playground/GroundedEnemies" index="19" unique_id=854456486 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 20, 0, -44.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy8" parent="Playground/GroundedEnemies" index="20" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy9" parent="Playground/GroundedEnemies" index="21" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy5" parent="Playground/GroundedEnemies" index="22" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy6" parent="Playground/GroundedEnemies" index="23" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
@@ -280,20 +331,427 @@ use_collision = true
collision_layer = 256
collision_mask = 65553
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial" index="0" unique_id=531736596]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.75, -2.25)
[node name="FixedDashthroughTarget11" parent="Tutorial" index="0" unique_id=2053952229 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -7.25, 20.5, -27.5)
[node name="FixedDashthroughTarget13" parent="Tutorial" index="1" unique_id=1470128508 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.3647223, 23.75, -13.75)
[node name="Enemy28" parent="Tutorial" index="2" unique_id=1765389924 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -5, 22, 16.5)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_invhv")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy29" parent="Tutorial" index="3" unique_id=1071267369 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -10, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_05lnh")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy30" parent="Tutorial" index="4" unique_id=1982933011 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0.25, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_t5o40")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Triggers" type="Node3D" parent="Tutorial" index="5" unique_id=1531131828]
[node name="TutoTrigger5" parent="Tutorial/Triggers" index="0" unique_id=840713937 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 23.25, -24.25)
first_input_icon = ExtResource("11_xy0m1")
first_input_icon_keyboard = ExtResource("12_t5o40")
second_input_icon = ExtResource("13_t5o40")
second_input_icon_keyboard = ExtResource("14_prjj8")
input_related_text = "while aiming at target"
tuto_text = "Blink through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger5" index="1" unique_id=1895232009]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75, 0.625, 1.75)
shape = SubResource("BoxShape3D_xy0m1")
[node name="TutoTrigger" parent="Tutorial/Triggers" index="1" unique_id=1215265305 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 0, -4.5)
first_input_icon = ExtResource("11_xy0m1")
first_input_icon_keyboard = ExtResource("12_t5o40")
second_input_icon = ExtResource("13_t5o40")
second_input_icon_keyboard = ExtResource("14_prjj8")
tuto_text = "Blink"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger" index="1" unique_id=1774867326]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, -3.75, -6.75)
shape = SubResource("BoxShape3D_05lnh")
[node name="TutoTrigger3" parent="Tutorial/Triggers" index="2" unique_id=460767120 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.75, 7, -49)
first_input_icon = ExtResource("11_xy0m1")
first_input_icon_keyboard = ExtResource("12_t5o40")
input_related_text = "in air"
tuto_text = "slows down time"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger3" index="1" unique_id=768845413]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.625, 0.875)
shape = SubResource("BoxShape3D_dkfm7")
[node name="TutoTrigger4" parent="Tutorial/Triggers" index="3" unique_id=321542244 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.5, 17.75, -27.5)
first_input_icon = ExtResource("15_05lnh")
first_input_icon_keyboard = ExtResource("16_t5o40")
input_related_text = "at target"
tuto_text = "dash through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger4" index="1" unique_id=1601250256]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1.75, 0)
shape = SubResource("BoxShape3D_nwk5u")
[node name="TutoTrigger6" parent="Tutorial/Triggers" index="4" unique_id=26112457 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.75, 22.75, 11.25)
first_input_icon = ExtResource("15_05lnh")
first_input_icon_keyboard = ExtResource("16_t5o40")
input_related_text = "at enemy"
tuto_text = "dash through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger6" index="1" unique_id=1214410006]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.625, 1.75, -0.75)
shape = SubResource("BoxShape3D_prjj8")
[node name="TutoTrigger7" parent="Tutorial/Triggers" index="5" unique_id=271532103 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 22.75, 30.25)
first_input_icon = ExtResource("11_xy0m1")
first_input_icon_keyboard = ExtResource("12_t5o40")
second_input_icon = ExtResource("15_05lnh")
second_input_icon_keyboard = ExtResource("16_t5o40")
tuto_text = "throw weapon"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger7" index="1" unique_id=1932556219]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.875, 4)
shape = SubResource("BoxShape3D_prjj8")
[node name="TutoTrigger8" parent="Tutorial/Triggers" index="6" unique_id=36196488 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 21.75, 28.25)
first_input_icon = ExtResource("17_prjj8")
first_input_icon_keyboard = ExtResource("18_1opdv")
input_related_text = "at enemy"
tuto_text = "knockback"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger8" index="1" unique_id=929676345]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.125, 1.875, 0.375)
shape = SubResource("BoxShape3D_1opdv")
[node name="DashWithMantle" type="CSGCombiner3D" parent="Tutorial" index="6" unique_id=128667834]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, -36.5)
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="0" unique_id=531736596]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 4)
use_collision = true
size = Vector3(19.5, 8.5, 14)
size = Vector3(9, 8.5, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial" index="1" unique_id=731833071]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.5, -29.25)
[node name="CSGBox3D112" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="1" unique_id=565292599]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, 0)
use_collision = true
size = Vector3(19.5, 27, 14)
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial" index="2" unique_id=923535141]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -21.75, -18.75)
[node name="CSGBox3D113" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="2" unique_id=28433553]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -2)
use_collision = true
size = Vector3(19.5, 25.5, 35)
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="3" unique_id=731833071]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 6, -12.125)
use_collision = true
size = Vector3(5, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="4" unique_id=173458015]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 5.625, -14)
use_collision = true
size = Vector3(9, 29.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="5" unique_id=1750512788]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="6" unique_id=391729778]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D134" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="7" unique_id=1136091363]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.5, 46.125)
use_collision = true
size = Vector3(5, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D135" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="8" unique_id=748140231]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 46.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D136" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="9" unique_id=436209430]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 46.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D137" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="10" unique_id=1930091014]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 58)
use_collision = true
size = Vector3(1, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D138" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="11" unique_id=1299444131]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 58)
use_collision = true
size = Vector3(1, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D139" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="12" unique_id=1708119368]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 68.625)
use_collision = true
size = Vector3(1, 1, 3.25)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D140" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="13" unique_id=762102441]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 68.625)
use_collision = true
size = Vector3(1, 1, 3.25)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D120" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="14" unique_id=1446497915]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.5, 17, 6.75)
use_collision = true
size = Vector3(1, 2, 6.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D127" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="15" unique_id=1731176595]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 17, 10.5)
use_collision = true
size = Vector3(4, 2, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="16" unique_id=1284139577]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 0.625, 10)
use_collision = true
size = Vector3(3, 2.25, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="17" unique_id=1204742131]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 16.5, 4.75)
use_collision = true
size = Vector3(12, 1, 2.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D118" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="18" unique_id=1985192046]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 23.125, 6.5)
use_collision = true
size = Vector3(18, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D130" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="19" unique_id=1502907002]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.25, 23.125, 44)
use_collision = true
size = Vector3(7.5, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D131" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="20" unique_id=632272709]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.25, 23.125, 43)
use_collision = true
size = Vector3(7.5, 12.25, 3)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D123" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="21" unique_id=696789507]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 23.125, 10.5)
use_collision = true
size = Vector3(7.25, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D125" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="22" unique_id=1937274848]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 23.125, 7.5)
use_collision = true
size = Vector3(7.25, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D132" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="23" unique_id=249644458]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 29.625, 25.25)
use_collision = true
size = Vector3(18, 0.75, 38.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D126" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="24" unique_id=1606556480]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.125, 18.25, 9)
use_collision = true
size = Vector3(7.75, 2.5, 4)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D128" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="25" unique_id=1927103381]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 25.375, 9)
use_collision = true
size = Vector3(7.25, 7.75, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D124" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="26" unique_id=1068505352]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 19.487345, 11.25)
use_collision = true
size = Vector3(3, 5, 8.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D129" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="27" unique_id=302301078]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.25, 19.487345, 38.625)
use_collision = true
size = Vector3(9.5, 5, 11.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D133" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="28" unique_id=672467040]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.487345, 58)
use_collision = true
size = Vector3(5, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D141" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="29" unique_id=1207463075]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.487345, 70.5)
use_collision = true
size = Vector3(5, 1, 7)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D121" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="30" unique_id=302433684]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.875, 23.125, 26.25)
use_collision = true
size = Vector3(13.75, 12.25, 30.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D122" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="31" unique_id=1125662345]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.5, 23.125, 25.25)
use_collision = true
size = Vector3(1, 12.25, 36.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="32" unique_id=923535141]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -11.125, -3.75)
use_collision = true
size = Vector3(9, 4.25, 21.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D142" type="CSGBox3D" parent="Tutorial" index="7" unique_id=886061699]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 22, 34)
use_collision = true
size = Vector3(2, 2, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D145" type="CSGBox3D" parent="Tutorial" index="8" unique_id=1440927327]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 12.25, 34)
use_collision = true
size = Vector3(12, 17.5, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D139" type="CSGBox3D" parent="Tutorial" index="9" unique_id=1561729125]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 21.5, 28.75)
use_collision = true
size = Vector3(12, 1, 3.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D146" type="CSGBox3D" parent="Tutorial" index="10" unique_id=1614862969]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.75, 23, 55.75)
use_collision = true
size = Vector3(19.5, 1, 3.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D147" type="CSGBox3D" parent="Tutorial" index="11" unique_id=1320459108]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.875, 23, 67.25)
use_collision = true
size = Vector3(3.25, 1, 19.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D140" type="CSGBox3D" parent="Tutorial" index="12" unique_id=124463390]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, 25.125, 34)
use_collision = true
size = Vector3(5, 8.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D141" type="CSGBox3D" parent="Tutorial" index="13" unique_id=164888540]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.5, 25.125, 34)
use_collision = true
size = Vector3(5, 8.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial" index="14" unique_id=1217279859]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 0)
use_collision = true
size = Vector3(9, 8.5, 14)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial" index="15" unique_id=720911926]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 9.375, -11.75)
use_collision = true
size = Vector3(18, 15.25, 37.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial" index="16" unique_id=995233474]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, -1, -26.5)
use_collision = true
size = Vector3(18, 1, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial" index="17" unique_id=1412582714]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.875, -3.75, -30)
use_collision = true
size = Vector3(11.75, 11, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D121" type="CSGBox3D" parent="Tutorial" index="18" unique_id=697302898]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.5, 0.125, -30)
use_collision = true
size = Vector3(3, 3.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial" index="19" unique_id=603171965]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, -8)
use_collision = true
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D123" type="CSGBox3D" parent="Tutorial" index="20" unique_id=765166179]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.625, 6)
use_collision = true
size = Vector3(9, 2.25, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D118" type="CSGBox3D" parent="Tutorial" index="21" unique_id=1950738925]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -10)
use_collision = true
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D120" type="CSGBox3D" parent="Tutorial" index="22" unique_id=1024529143]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -21.75, -11.75)
use_collision = true
size = Vector3(9, 25.5, 37.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D122" type="CSGBox3D" parent="Tutorial" index="23" unique_id=1261455320]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.5, 16.5, -28.5)
use_collision = true
size = Vector3(3, 1, 4)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D143" type="CSGBox3D" parent="Tutorial" index="24" unique_id=1090375546]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 27.625, 34)
use_collision = true
size = Vector3(2, 3.25, 1)
material = ExtResource("3_wsc2c")
[node name="Player" parent="." index="9" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0, 0)
[node name="PlayerFellRespawn" parent="." index="10" unique_id=479136076]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.5, 0)

View File

@@ -0,0 +1,739 @@
[gd_scene format=3 uid="uid://e81wsmpen58r"]
[ext_resource type="PackedScene" uid="uid://55wehh6xombr" path="res://maps/_templates/main_scene_template.tscn" id="1_8n6bu"]
[ext_resource type="PackedScene" uid="uid://y77cdg7gg3y7" path="res://maps/levels/_arenas/playtest_1.tscn" id="2_wsc2c"]
[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/materials/greybox/m_greybox.tres" id="3_wsc2c"]
[ext_resource type="PackedScene" uid="uid://qup00a7x2sji" path="res://scenes/fixed_dash_target/fixed_dashthrough_target.tscn" id="4_invhv"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="5_ofbe2"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="6_cgfmf"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://scenes/components/health/RHealth.cs" id="7_hr4qv"]
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="8_dkfm7"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://scenes/components/damage/RDamage.cs" id="9_ofbe2"]
[ext_resource type="PackedScene" uid="uid://b8aet6m4m2i83" path="res://scenes/tuto_trigger/TutoTrigger.tscn" id="10_dkfm7"]
[ext_resource type="Resource" uid="uid://c3e0ivgaxrsyb" path="res://inputs/base_mode/aim_down.tres" id="11_dkfm7"]
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://inputs/base_mode/dash.tres" id="12_nwk5u"]
[sub_resource type="Resource" id="Resource_nwk5u"]
script = ExtResource("6_cgfmf")
GravityModifier = 5.0
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
[sub_resource type="Resource" id="Resource_xy0m1"]
script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_invhv"]
script = ExtResource("7_hr4qv")
StartingHealth = 1.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_cgfmf"]
script = ExtResource("9_ofbe2")
DamageType = 2
metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="Resource" id="Resource_05lnh"]
script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_t5o40"]
script = ExtResource("7_hr4qv")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="BoxShape3D" id="BoxShape3D_xy0m1"]
size = Vector3(3, 3.75, 3)
[sub_resource type="BoxShape3D" id="BoxShape3D_05lnh"]
size = Vector3(9, 11, 19)
[sub_resource type="BoxShape3D" id="BoxShape3D_t5o40"]
size = Vector3(9, 2.25, 5)
[sub_resource type="BoxShape3D" id="BoxShape3D_dkfm7"]
size = Vector3(5, 2.25, 3.75)
[sub_resource type="BoxShape3D" id="BoxShape3D_nwk5u"]
size = Vector3(5.5, 4.5, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_prjj8"]
size = Vector3(2, 3.25, 5.25)
[sub_resource type="BoxShape3D" id="BoxShape3D_1opdv"]
size = Vector3(8.25, 3.25, 2.75)
[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
[node name="Player" parent="." index="7" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0, -2.5)
[node name="PlayerFellRespawn" parent="." index="8" unique_id=479136076]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.5, 0)
[node name="Playground" type="Node3D" parent="." index="11" unique_id=2099606598]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -8.25, 13, 58.5)
[node name="PlaytestArena" parent="Playground" index="0" unique_id=664535670 instance=ExtResource("2_wsc2c")]
[node name="CSGBox3D108" type="CSGBox3D" parent="Playground/PlaytestArena" index="88" unique_id=47922109]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 8.75, 2.25)
use_collision = true
size = Vector3(1, 17.5, 9.5)
material = ExtResource("3_wsc2c")
[node name="Targets" type="Node3D" parent="Playground" index="1" unique_id=1727473773]
[node name="FixedDashthroughTarget" parent="Playground/Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 13.5, -9)
[node name="FixedDashthroughTarget8" parent="Playground/Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 23, -34)
[node name="FixedDashthroughTarget9" parent="Playground/Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 35.5, 30.5, -42.5)
[node name="FixedDashthroughTarget10" parent="Playground/Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26, 30.5, -42.5)
[node name="FixedDashthroughTarget7" parent="Playground/Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 10.5, 5.5, -9)
[node name="FixedDashthroughTarget6" parent="Playground/Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 8, 6, -30.5)
[node name="FixedDashthroughTarget4" parent="Playground/Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 30.5, 5, -33.5)
[node name="FixedDashthroughTarget5" parent="Playground/Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26.5, 9.5, -44)
[node name="FixedDashthroughTarget2" parent="Playground/Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
[node name="FixedDashthroughTarget3" parent="Playground/Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
[node name="FlyingEnemies" type="Node3D" parent="Playground" index="2" unique_id=1518759273]
[node name="FlyingEnemy" parent="Playground/FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5, 7, -9)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy10" parent="Playground/FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.5, 7, 0.5)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy11" parent="Playground/FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 7, 1.5)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy4" parent="Playground/FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 6, -12)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy5" parent="Playground/FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -12)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy9" parent="Playground/FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -1.5)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy2" parent="Playground/FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 11, -24)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy12" parent="Playground/FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 8.5, -24)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy3" parent="Playground/FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 14, -32.5)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy6" parent="Playground/FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 23.5, -23)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy7" parent="Playground/FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 23.5, -23)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy8" parent="Playground/FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 43, 23.5, -23)
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="GroundedEnemies" type="Node3D" parent="Playground" index="3" unique_id=1101330520]
[node name="Enemy3" parent="Playground/GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy11" parent="Playground/GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy12" parent="Playground/GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy13" parent="Playground/GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy18" parent="Playground/GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy19" parent="Playground/GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy25" parent="Playground/GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy26" parent="Playground/GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy20" parent="Playground/GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy21" parent="Playground/GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy22" parent="Playground/GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy14" parent="Playground/GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy15" parent="Playground/GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy16" parent="Playground/GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy17" parent="Playground/GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy23" parent="Playground/GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy24" parent="Playground/GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy4" parent="Playground/GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy7" parent="Playground/GroundedEnemies" index="18" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy27" parent="Playground/GroundedEnemies" index="19" unique_id=854456486 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 20, 0, -44.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Tutorial" type="CSGCombiner3D" parent="." index="12" unique_id=1168290062]
use_collision = true
collision_layer = 256
collision_mask = 65553
[node name="FixedDashthroughTarget11" parent="Tutorial" index="0" unique_id=2053952229 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -7.25, 20.5, -27.5)
[node name="FixedDashthroughTarget13" parent="Tutorial" index="1" unique_id=1470128508 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.3647223, 23.75, -13.75)
[node name="Enemy28" parent="Tutorial" index="2" unique_id=1765389924 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -5, 22, 16.5)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_invhv")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy29" parent="Tutorial" index="3" unique_id=1071267369 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -10, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_05lnh")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy30" parent="Tutorial" index="4" unique_id=1982933011 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0.25, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_t5o40")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Triggers" type="Node3D" parent="Tutorial" index="5" unique_id=1531131828]
[node name="TutoTrigger5" parent="Tutorial/Triggers" index="0" unique_id=840713937 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 23.25, -24.25)
input = ExtResource("11_dkfm7")
second_input = ExtResource("12_nwk5u")
tuto_text = "Dash to target"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger5" index="1" unique_id=1895232009]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75, 0.625, 1.75)
shape = SubResource("BoxShape3D_xy0m1")
[node name="TutoTrigger" parent="Tutorial/Triggers" index="1" unique_id=1215265305 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 0, -4.5)
tuto_text = "Aimed dash"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger" index="1" unique_id=1774867326]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, -3.75, -6.75)
shape = SubResource("BoxShape3D_05lnh")
[node name="TutoTrigger2" parent="Tutorial/Triggers" index="2" unique_id=386301715 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.75, 0, -34.25)
tuto_text = "mantle after dash"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger2" index="1" unique_id=525906537]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.625, 1.25)
shape = SubResource("BoxShape3D_t5o40")
[node name="TutoTrigger3" parent="Tutorial/Triggers" index="3" unique_id=460767120 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.75, 7, -49)
tuto_text = "slows down time"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger3" index="1" unique_id=768845413]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.625, 0.875)
shape = SubResource("BoxShape3D_dkfm7")
[node name="TutoTrigger4" parent="Tutorial/Triggers" index="4" unique_id=321542244 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.5, 17.75, -27.5)
tuto_text = "dash through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger4" index="1" unique_id=1601250256]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1.75, 0)
shape = SubResource("BoxShape3D_nwk5u")
[node name="TutoTrigger6" parent="Tutorial/Triggers" index="5" unique_id=26112457 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.75, 22.75, 11.25)
tuto_text = "dash through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger6" index="1" unique_id=1214410006]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.625, 1.75, -0.75)
shape = SubResource("BoxShape3D_prjj8")
[node name="TutoTrigger7" parent="Tutorial/Triggers" index="6" unique_id=271532103 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 22.75, 30.25)
tuto_text = "throw weapon"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger7" index="1" unique_id=1932556219]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.875, 4)
shape = SubResource("BoxShape3D_prjj8")
[node name="TutoTrigger8" parent="Tutorial/Triggers" index="7" unique_id=36196488 instance=ExtResource("10_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 21.75, 28.25)
tuto_text = "knockback"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger8" index="1" unique_id=929676345]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.125, 1.875, 0.375)
shape = SubResource("BoxShape3D_1opdv")
[node name="DashWithMantle" type="CSGCombiner3D" parent="Tutorial" index="6" unique_id=128667834]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, -36.5)
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="0" unique_id=531736596]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 4)
use_collision = true
size = Vector3(9, 8.5, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D112" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="1" unique_id=565292599]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, 0)
use_collision = true
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D113" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="2" unique_id=28433553]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -2)
use_collision = true
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="3" unique_id=731833071]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 6, -12.125)
use_collision = true
size = Vector3(5, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="4" unique_id=173458015]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 5.625, -14)
use_collision = true
size = Vector3(9, 29.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="5" unique_id=1750512788]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="6" unique_id=391729778]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D134" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="7" unique_id=1136091363]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.5, 46.125)
use_collision = true
size = Vector3(5, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D135" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="8" unique_id=748140231]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 46.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D136" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="9" unique_id=436209430]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 46.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D137" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="10" unique_id=1930091014]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 58)
use_collision = true
size = Vector3(1, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D138" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="11" unique_id=1299444131]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 58)
use_collision = true
size = Vector3(1, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D139" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="12" unique_id=1708119368]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 22.5, 68.625)
use_collision = true
size = Vector3(1, 1, 3.25)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D140" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="13" unique_id=762102441]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 22.5, 68.625)
use_collision = true
size = Vector3(1, 1, 3.25)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D120" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="14" unique_id=1446497915]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.5, 17, 6.75)
use_collision = true
size = Vector3(1, 2, 6.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D127" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="15" unique_id=1731176595]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 17, 10.5)
use_collision = true
size = Vector3(4, 2, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="16" unique_id=1284139577]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 0.625, 10.375)
use_collision = true
size = Vector3(3, 2.25, 6.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="17" unique_id=1204742131]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 16.5, 4.75)
use_collision = true
size = Vector3(12, 1, 2.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D118" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="18" unique_id=1985192046]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 23.125, 6.5)
use_collision = true
size = Vector3(18, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D130" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="19" unique_id=1502907002]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.25, 23.125, 44)
use_collision = true
size = Vector3(7.5, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D131" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="20" unique_id=632272709]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.25, 23.125, 43)
use_collision = true
size = Vector3(7.5, 12.25, 3)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D123" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="21" unique_id=696789507]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 23.125, 10.5)
use_collision = true
size = Vector3(7.25, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D125" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="22" unique_id=1937274848]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 23.125, 7.5)
use_collision = true
size = Vector3(7.25, 12.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D132" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="23" unique_id=249644458]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 29.625, 25.25)
use_collision = true
size = Vector3(18, 0.75, 38.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D126" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="24" unique_id=1606556480]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.125, 18.25, 9)
use_collision = true
size = Vector3(7.75, 2.5, 4)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D128" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="25" unique_id=1927103381]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.375, 25.375, 9)
use_collision = true
size = Vector3(7.25, 7.75, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D124" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="26" unique_id=1068505352]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 19.487345, 11.25)
use_collision = true
size = Vector3(3, 5, 8.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D129" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="27" unique_id=302301078]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.25, 19.487345, 38.625)
use_collision = true
size = Vector3(9.5, 5, 11.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D133" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="28" unique_id=672467040]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.487345, 58)
use_collision = true
size = Vector3(5, 1, 11)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D141" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="29" unique_id=1207463075]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 21.487345, 70.125)
use_collision = true
size = Vector3(5, 1, 6.25)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D121" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="30" unique_id=302433684]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.875, 23.125, 26.25)
use_collision = true
size = Vector3(13.75, 12.25, 30.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D122" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="31" unique_id=1125662345]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.5, 23.125, 25.25)
use_collision = true
size = Vector3(1, 12.25, 36.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="32" unique_id=923535141]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -11.125, -3.75)
use_collision = true
size = Vector3(9, 4.25, 21.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D142" type="CSGBox3D" parent="Tutorial" index="7" unique_id=886061699]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 22, 34)
use_collision = true
size = Vector3(2, 2, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D145" type="CSGBox3D" parent="Tutorial" index="8" unique_id=1440927327]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 12.25, 34)
use_collision = true
size = Vector3(12, 17.5, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D139" type="CSGBox3D" parent="Tutorial" index="9" unique_id=1561729125]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 21.5, 28.75)
use_collision = true
size = Vector3(12, 1, 3.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D146" type="CSGBox3D" parent="Tutorial" index="10" unique_id=1614862969]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.75, 23, 55.75)
use_collision = true
size = Vector3(19.5, 1, 3.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D147" type="CSGBox3D" parent="Tutorial" index="11" unique_id=1320459108]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.875, 23, 67.25)
use_collision = true
size = Vector3(3.25, 1, 19.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D140" type="CSGBox3D" parent="Tutorial" index="12" unique_id=124463390]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, 25.125, 34)
use_collision = true
size = Vector3(5, 8.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D141" type="CSGBox3D" parent="Tutorial" index="13" unique_id=164888540]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.5, 25.125, 34)
use_collision = true
size = Vector3(5, 8.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial" index="14" unique_id=1217279859]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 0)
use_collision = true
size = Vector3(9, 8.5, 14)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial" index="15" unique_id=720911926]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 9.375, -11.75)
use_collision = true
size = Vector3(18, 15.25, 37.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial" index="16" unique_id=995233474]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, -1, -26.125)
use_collision = true
size = Vector3(18, 1, 6.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial" index="17" unique_id=1412582714]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.875, -3.75, -30)
use_collision = true
size = Vector3(11.75, 11, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D121" type="CSGBox3D" parent="Tutorial" index="18" unique_id=697302898]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.5, 0.125, -30)
use_collision = true
size = Vector3(3, 3.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial" index="19" unique_id=603171965]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, -8)
use_collision = true
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D123" type="CSGBox3D" parent="Tutorial" index="20" unique_id=765166179]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.625, 6)
use_collision = true
size = Vector3(9, 2.25, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D118" type="CSGBox3D" parent="Tutorial" index="21" unique_id=1950738925]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -10)
use_collision = true
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D120" type="CSGBox3D" parent="Tutorial" index="22" unique_id=1024529143]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -21.75, -11.75)
use_collision = true
size = Vector3(9, 25.5, 37.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D122" type="CSGBox3D" parent="Tutorial" index="23" unique_id=1261455320]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.5, 16.5, -28.5)
use_collision = true
size = Vector3(3, 1, 4)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D143" type="CSGBox3D" parent="Tutorial" index="24" unique_id=1090375546]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 27.625, 34)
use_collision = true
size = Vector3(2, 3.25, 1)
material = ExtResource("3_wsc2c")

View File

@@ -28,7 +28,8 @@ ProjectMusicController="*uid://r5t485lr3p7t"
ProjectUISoundController="*uid://cc37235kj4384"
Shaker="*uid://c7flmumgr5w3u"
CsgToolkitAutoload="*uid://w8ad8q4lneis"
"Forge Bootstrap"="uid://ba8fquhtwu5mu"
"Forge Bootstrap"="*uid://ba8fquhtwu5mu"
GlobalHelpers="*uid://dqcm83o8e66a2"
[display]

View File

@@ -77,6 +77,9 @@ radius = 0.45
[sub_resource type="SphereShape3D" id="SphereShape3D_q14ux"]
radius = 1.0
[sub_resource type="SphereShape3D" id="SphereShape3D_u8rdp"]
radius = 1.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nodcl"]
transparency = 1
albedo_color = Color(0, 0.627451, 0.6313726, 0.49019608)
@@ -156,8 +159,9 @@ WallHugDownwardMaxSpeed = 4.0
WallHugHorizontalDeceleration = 1.0
WallRunUpwardVelocityFactor = 0.5
MinimumWallRunUpwardSpeed = 4.0
MinimumWallRunHorizontalSpeed = 8.0
WallRunAltitudeLossSpeed = 8.0
WallRunSpeedThreshold = 7.0
WallRunSpeedThreshold = 1.0
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
RHealth = ExtResource("4_m8gvy")
@@ -328,6 +332,14 @@ gravity_scale = 3.0
ThrowForce = 300.0
StraightThrowDuration = 0.05
[node name="SwordPickup" type="Area3D" parent="." unique_id=1990087390]
collision_layer = 0
collision_mask = 65536
[node name="CollisionShape3D" type="CollisionShape3D" parent="SwordPickup" unique_id=547241277]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_u8rdp")
[node name="DashIndicator" type="Node3D" parent="." unique_id=1279477982]
visible = false
@@ -384,6 +396,10 @@ shape = SubResource("SphereShape3D_ue7xq")
[node name="InvincibilityTime" type="Timer" parent="." unique_id=1244463585]
one_shot = true
[node name="WeaponThrowUncatchable" type="Timer" parent="." unique_id=2141801011]
wait_time = 0.2
one_shot = true
[node name="AttackCooldown" type="Timer" parent="." unique_id=1620959518]
wait_time = 0.3
one_shot = true
@@ -400,7 +416,7 @@ wait_time = 2.0
one_shot = true
[node name="TimeScaleAimInAir" type="Timer" parent="." unique_id=1346687662]
wait_time = 2.0
wait_time = 5.0
one_shot = true
ignore_time_scale = true
@@ -1104,8 +1120,8 @@ delay_in_seconds = "0.0"
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=342055859]
script = ExtResource("28_n7qhm")
to = NodePath("../../Jump/SimpleJump")
event = &"jump"
to = NodePath("../../Jump/DoubleJump")
event = &"wall_jump"
delay_in_seconds = "0.0"
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=43147957]
@@ -1114,6 +1130,18 @@ to = NodePath("../../Dashing/Dash")
event = &"dash"
delay_in_seconds = "0.0"
[node name="OnSlam" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=448306362]
script = ExtResource("28_n7qhm")
to = NodePath("../../Slamming")
event = &"slam"
delay_in_seconds = "0.0"
[node name="OnMantle2" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=7136911]
script = ExtResource("28_n7qhm")
to = NodePath("../../Mantling")
event = &"mantle"
delay_in_seconds = "0.0"
[node name="Hugging" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=162057636]
script = ExtResource("27_34snm")
@@ -1126,9 +1154,21 @@ delay_in_seconds = "0.0"
[node name="Hanging" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=1208015492]
script = ExtResource("27_34snm")
[node name="OnMove" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging" unique_id=751408886]
script = ExtResource("28_n7qhm")
to = NodePath("../../Hugging")
event = &"move"
delay_in_seconds = "0.0"
[node name="Running" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=766545186]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Running" unique_id=1699673966]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/SimpleJump")
event = &"wall_jump"
delay_in_seconds = "0.0"
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall/Running" unique_id=73239479]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Airborne/CoyoteEnabled")
@@ -1159,3 +1199,4 @@ delay_in_seconds = "0.0"
[connection signal="input_slide_ended" from="InputController" to="." method="OnInputSlideEnded"]
[connection signal="input_slide_started" from="InputController" to="." method="OnInputSlideStarted"]
[connection signal="WallDetected" from="WallHugSystem" to="." method="OnWallDetected"]
[connection signal="body_entered" from="SwordPickup" to="." method="WalkOnWeapon"]

View File

@@ -193,6 +193,11 @@ public partial class HeadSystem : Node3D
private bool _footstepEmitted;
private bool _isPlayingForcingAnim;
public void ResetHeadBobbing()
{
_bobbingAccumulator = 0;
}
public void LookAround(CameraParameters inputs)
{
if (_isPlayingForcingAnim)

View File

@@ -372,7 +372,7 @@ tracks/3/keys = {
}
tracks/4/type = "method"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/enabled = false
tracks/4/path = NodePath("../..")
tracks/4/interp = 1
tracks/4/loop_wrap = true
@@ -579,7 +579,7 @@ tracks/3/keys = {
}
tracks/4/type = "method"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/enabled = false
tracks/4/path = NodePath("../..")
tracks/4/interp = 1
tracks/4/loop_wrap = true

View File

@@ -245,7 +245,7 @@ public partial class PlayerController : CharacterBody3D,
public float MinimumWallRunHorizontalSpeed { get; set; } = 12f;
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
public float WallRunAltitudeLossSpeed { get; set; } = 10f;
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
[Export(PropertyHint.Range, "0,20,0.1,or_greater")]
public float WallRunSpeedThreshold { get; set; } = 8f;
///////////////////////////
@@ -317,6 +317,7 @@ public partial class PlayerController : CharacterBody3D,
// Timers
private Timer _timeScaleAimInAirTimer;
private Timer _weaponThrowUncatchableTimer;
private Timer _simpleDashCooldownTimer;
private Timer _airborneDashCooldownTimer;
private Timer _powerCooldownTimer;
@@ -359,6 +360,7 @@ public partial class PlayerController : CharacterBody3D,
private Transition _onJumpFromWall;
private Transition _onJumpFromWallFalling;
private Transition _onJumpFromWallRunning;
private Transition _onLeaveWallFromRun;
private Transition _onAirborneToGrounded;
@@ -501,6 +503,7 @@ public partial class PlayerController : CharacterBody3D,
_mantling = StateChartState.Of(GetNode("StateChart/Root/Movement/Mantling"));
_onJumpFromWall = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/OnJump"));
_onJumpFromWallFalling = Transition.Of(GetNode("StateChart/Root/Movement/Airborne/Falling/OnWallJump"));
_onJumpFromWallRunning = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/Running/OnJump"));
_onWall = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall"));
_onWallHugging = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/Hugging"));
_onWallHanging = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/Hanging"));
@@ -516,6 +519,7 @@ public partial class PlayerController : CharacterBody3D,
// State timers
_powerCooldownTimer = GetNode<Timer>("PowerCooldown");
_weaponThrowUncatchableTimer = GetNode<Timer>("WeaponThrowUncatchable");
_timeScaleAimInAirTimer = GetNode<Timer>("TimeScaleAimInAir");
_simpleDashCooldownTimer = GetNode<Timer>("DashCooldown");
_airborneDashCooldownTimer = GetNode<Timer>("AirborneDashCooldown");
@@ -562,6 +566,7 @@ public partial class PlayerController : CharacterBody3D,
_grounded.StateEntered += OnGrounded;
_grounded.StatePhysicsProcessing += HandleGrounded;
_airborne.StateEntered += OnAirborne;
_airborne.StatePhysicsProcessing += HandleAirborne;
_onWall.StatePhysicsProcessing += HandleOnWall;
@@ -626,6 +631,7 @@ public partial class PlayerController : CharacterBody3D,
_onJumpFromWall.Taken += OnJumpFromWall;
_onJumpFromWallFalling.Taken += OnJumpFromWall;
_onJumpFromWallRunning.Taken += OnJumpFromWall;
_onLeaveWallFromRun.Taken += OnLeaveWallFromRun;
_onAirborneToGrounded.Taken += OnAirborneToGrounded;
@@ -711,11 +717,11 @@ public partial class PlayerController : CharacterBody3D,
{
_isWallJumpAvailable = true;
_canDashAirborne = true;
ResetTimeScale();
if (_simpleDashCooldownTimer.IsStopped())
_simpleDashCooldownTimer.Start();
if (_bufferedAction == BufferedActions.MantleJump)
{
_playerState.SendEvent("jump");
@@ -852,6 +858,13 @@ public partial class PlayerController : CharacterBody3D,
///////////////////////////
// Airborne management //
///////////////////////////
public void OnAirborne()
{
if (_aiming.Active)
ReduceTimeScaleWhileAiming();
}
public void HandleAirborne(float delta)
{
MoveInAir(delta, IsGroundLike());
@@ -866,9 +879,9 @@ public partial class PlayerController : CharacterBody3D,
return;
}
// Going upwards, we stay simply airborne
if (Velocity.AngleTo(Vector3.Up) < Math.PI / 4)
return;
// // Going upwards, we stay simply airborne
// if (Velocity.AngleTo(Vector3.Up) < Math.PI / 4)
// return;
// Should we start a wall run
if (ShouldStartWallRun())
@@ -1178,13 +1191,15 @@ public partial class PlayerController : CharacterBody3D,
}
public void OnWallDetected()
{
if (!_onWall.Active)
return;
// if (!_onWall.Active)
// return;
var newWallNormal = WallHugSystem.WallHugNormal.UnwrapOr(Vector3.Up);
if (newWallNormal.AngleTo(_wallHugStartNormal) > Mathf.Pi/4) return;
if (newWallNormal.AngleTo(_wallHugStartNormal) > Mathf.Pi/4 && _onWall.Active) return;
_wallHugStartNormal = newWallNormal;
}
public void OnWallStarted()
{
if (_simpleDashCooldownTimer.IsStopped())
@@ -1212,15 +1227,18 @@ public partial class PlayerController : CharacterBody3D,
// _canDash = true;
// _canDashAirborne = true;
if (IsInputTowardsWall(_wallHugStartNormal))
WallHug(delta);
if (ShouldStartWallRun())
{
_playerState.SendEvent("wall_run");
return;
}
else
MoveInAir(delta, IsGroundLike());
// if (ShouldStartWallRun())
// {
// _playerState.SendEvent("wall_run");
// return;
// }
if (isOnFloorCustom())
_playerState.SendEvent("grounded");
if (!WallHugSystem.IsWallHugging() || !IsInputTowardsWall(_wallHugStartNormal))
if (!WallHugSystem.IsWallHugging())
_playerState.SendEvent("start_falling");
}
public void HandleWallHanging(float delta)
@@ -1253,15 +1271,17 @@ public partial class PlayerController : CharacterBody3D,
// Adapt vertical speed
var verticalSpeed = Velocity.Y - WallRunAltitudeLossSpeed * delta;
Velocity = finalHVel + Vector3.Up*verticalSpeed;
// Velocity *= 0.999f;
Velocity *= 0.999f;
_currentWallContactPoint = WallHugSystem.WallHugLocation.UnwrapOr(Vector3.Zero);
if (MantleSystem.IsMantlePossible && IsPlayerInputtingForward())
_playerState.SendEvent("mantle");
if (isOnFloorCustom())
_playerState.SendEvent("grounded");
if (!WallHugSystem.IsWallHugging())
_playerState.SendEvent("start_falling");
if (Velocity.Length() < WallRunSpeedThreshold / 2f)
if (!CanKeepWallRun())
_playerState.SendEvent("wall_hug");
}
@@ -1274,27 +1294,88 @@ public partial class PlayerController : CharacterBody3D,
public bool ShouldStartWallRun()
{
var wallNormal = WallHugSystem.WallHugNormal.UnwrapOr(Vector3.Zero);
var isIndeedWall = wallNormal.Y < 0.1;
if (_wallHugStartNormal.Length() < Mathf.Epsilon)
{
// GD.Print("No wall normal");
return false;
}
var isIndeedWall = _wallHugStartNormal.Y < 0.1;
if (!isIndeedWall)
{
// GD.Print("Not a wall");
return false;
}
var isThereInput = GetMoveInput().Length() > Mathf.Epsilon;
if (!isThereInput)
{
// GD.Print("No input");
return false;
}
if (!IsInputForwardOrTowardsWall())
{
// GD.Print("Input isn't forward or towards wall");
return false;
}
var canUseVelocity = Velocity.Length() > WallRunSpeedThreshold;
if (!canUseVelocity)
{
// GD.Print("Not enough speed");
return false;
}
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
var hvelProjected = hvel.Slide(_wallHugStartNormal);
var haveEnoughSpeed = hvelProjected.Length() > WallRunSpeedThreshold;
if (!haveEnoughSpeed)
{
// GD.Print("Not enough projected speed");
return false;
}
var isCoplanarEnough = Math.Abs(Velocity.Normalized().Dot(_wallHugStartNormal)) < 0.9;
if (!isCoplanarEnough)
{
// GD.Print("Not coplanar enough");
return false;
}
var isGoingDownwards = Velocity.Normalized().Dot(Vector3.Down) > 0.7;
if (isGoingDownwards)
{
// GD.Print("Going down");
return false;
}
var isLookingInDirectionOfRun = hvelProjected.Normalized().Dot(-HeadSystem.GetForwardHorizontalVector()) > 0.5;
if (!isLookingInDirectionOfRun)
{
// GD.Print("Not looking in direction of run");
return false;
}
return true;
}
public bool IsInputForwardOrTowardsWall()
{
return IsPlayerInputtingForward() || IsInputTowardsWall(_wallHugStartNormal);
}
public bool CanKeepWallRun()
{
var isThereInput = GetMoveInput().Length() > Mathf.Epsilon;
if (!isThereInput) return false;
if (!IsInputForwardOrTowardsWall()) return false;
var haveEnoughSpeed = Velocity.Length() > WallRunSpeedThreshold;
var isCoplanarEnough = Velocity.AngleTo(wallNormal) > Math.PI/4 && Velocity.AngleTo(wallNormal) < 3*Math.PI/4;
var isGoingDownwards = Velocity.AngleTo(Vector3.Down) < Math.PI/4;
var isLookingInDirectionOfRun = hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector()) < Math.PI/2;
var shouldStart = haveEnoughSpeed && !isGoingDownwards && isIndeedWall && isCoplanarEnough && isLookingInDirectionOfRun;
if (!haveEnoughSpeed) return false;
var debugText = "--------------\n";
debugText += shouldStart ? "WALL RUN STARTED\n" : "NO WALL RUN\n";
debugText += $"Enough speed? {haveEnoughSpeed}\n";
debugText += $"Coplanar enough? {isCoplanarEnough}\n";
debugText += $"Going downwards? {isGoingDownwards} with angle {Velocity.AngleTo(Vector3.Down)}\n";
debugText += $"Is looking in direction of run? {isLookingInDirectionOfRun} with angle {hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector())}\n";
debugText += $"HVelocity on wall: {hvelProjected} - Forward H Vector: {-HeadSystem.GetForwardHorizontalVector()}\n";
debugText += "--------------\n";
//GD.Print(debugText);
return shouldStart;
return true;
}
public void WallHug(float delta)
@@ -1309,6 +1390,8 @@ public partial class PlayerController : CharacterBody3D,
{
Velocity = Vector3.Zero;
GlobalPosition = _wallHugStartLocation;
if (GetGlobalMoveInput().Length() > Mathf.Epsilon)
_playerState.SendEvent("move");
}
public bool IsFacingWall()
{
@@ -1354,10 +1437,14 @@ public partial class PlayerController : CharacterBody3D,
return;
}
if (WallHugSystem.IsWallHugging())
if (_onWall.Active) // Always allow jumping out of wall run and hang
{
_playerState.SendEvent("wall_jump");
return;
}
// Regular jump
_playerState.SendEvent("jump");
}
@@ -1453,13 +1540,13 @@ public partial class PlayerController : CharacterBody3D,
SetHorizontalVelocity(currentHorizontalVelocity + wallJumpHorizontalVelocity);
}
public void OnJumpFromWall()
{
if (!IsFacingWall() || (!_isWallJumpAvailable && IsFacingWall()))
{
if (!IsFacingWall() || (!_isWallJumpAvailable && IsFacingWall()) || _onWallRunning.Active)
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
}
// OnJumpStarted(DoubleJumpStartVelocity);
// Remove the ability to dash straight away so you cannot scale up the wall
// _canDashAirborne = false;
_airborneDashCooldownTimer.Start();
@@ -1514,6 +1601,10 @@ public partial class PlayerController : CharacterBody3D,
// SimpleDashInDirection(directionHorizontal.Normalized());
SetVelocity(directionHorizontal.Normalized() * _velocityOnMantleStarted.Length());
}
else
{
SetVelocity(Vector3.Zero);
}
_customMantle = false;
_playerState.SendEvent("grounded");
@@ -1825,7 +1916,7 @@ public partial class PlayerController : CharacterBody3D,
public void ReduceTimeScaleWhileAiming()
{
Engine.SetTimeScale(TimeScaleAimInAir);
_timeScaleAimInAirTimer.Start();
// _timeScaleAimInAirTimer.Start();
}
public void ResetTimeScale()
{
@@ -1892,7 +1983,7 @@ public partial class PlayerController : CharacterBody3D,
var plannedDashLocation = targetable.GetTargetGlobalPosition() + Vector3.Down*_playerHeight/2;
travel = plannedDashLocation - GlobalPosition;
_dashDirection = travel.Normalized();
var postDashLocation = plannedDashLocation + 2*_dashDirection;
var postDashLocation = plannedDashLocation + _dashDirection;
var wallBehindQuery = PhysicsRayQueryParameters3D.Create(GlobalPosition + Vector3.Up*HeadSystem.Position.Y, postDashLocation, GroundDetector.CollisionMask);
var wallBehindResult = _spaceState.IntersectRay(wallBehindQuery);
shouldRebound = wallBehindResult.Count > 0;
@@ -1960,6 +2051,7 @@ public partial class PlayerController : CharacterBody3D,
public void ThrowWeapon()
{
_audioStream.SwitchToClipByName("attacks");
_weaponThrowUncatchableTimer.Start();
_playerState.SendEvent("cancel_aim");
RemoveChildNode(WeaponSystem);
@@ -1980,6 +2072,7 @@ public partial class PlayerController : CharacterBody3D,
HeadSystem.ShowWeapon();
WeaponSystem.ResetWeapon();
RecoverChildNode(WeaponSystem);
_audioStream.SwitchToClipByName("parry");
}
public void DashToFlyingWeapon()
@@ -2041,6 +2134,8 @@ public partial class PlayerController : CharacterBody3D,
}
public void DashToPlantedWeaponTweenEnded()
{
HeadSystem.ResetHeadBobbing();
// Store the weapon state before resetting it
var isPlantedOnWall = WeaponSystem.IsPlantedInWall();
var isPlantedUnderPlatform = WeaponSystem.IsPlantedUnderPlatform();
@@ -2061,6 +2156,16 @@ public partial class PlayerController : CharacterBody3D,
_playerState.SendEvent(resultingEvent);
}
public void WalkOnWeapon(Node3D other)
{
if (_weaponDash.Active) return; // Don't recover weapon if already dashing to it
if (WeaponSystem.InHandState.Active) return; // Don't recover weapon if in hand
if (!_weaponThrowUncatchableTimer.IsStopped()) return; // Don't get weapon back if timer is still running
if (WeaponSystem.PlantObject is ITargetable) return; // Don't recover weapon planted in target
RecoverWeapon();
WeaponSystem.PlantObject = null;
}
public void ManageAttackedEnemyPostDash(Node enemy)
{
@@ -2213,6 +2318,9 @@ public partial class PlayerController : CharacterBody3D,
private PhysicsDirectSpaceState3D _spaceState;
public void StartDashAction(bool isParry)
{
if (isParry) HeadSystem.OnParry();
else HeadSystem.OnHit();
var streamName = isParry ? "parry" : "attacks";
_audioStream!.SwitchToClipByName(streamName);
IsInvincible = true;
@@ -2229,7 +2337,7 @@ public partial class PlayerController : CharacterBody3D,
var travel = plannedDashLocation - GlobalPosition;
_dashDirection = travel.Normalized();
var postDashLocation = plannedDashLocation + 2*_dashDirection;
var postDashLocation = plannedDashLocation + _dashDirection;
var wallBehindQuery = PhysicsRayQueryParameters3D.Create(GlobalPosition + Vector3.Up*HeadSystem.Position.Y, postDashLocation, GroundDetector.CollisionMask);
var wallBehindResult = _spaceState.IntersectRay(wallBehindQuery);
var shouldRebound = wallBehindResult.Count > 0;
@@ -2293,7 +2401,7 @@ public partial class PlayerController : CharacterBody3D,
if (_onWallHanging.Active) return;
if (_aiming.Active && WeaponSystem.InHandState.Active)
if (_aiming.Active && WeaponSystem.InHandState.Active && CanPerformEmpoweredAction())
{
ThrowWeapon();
return;

View File

@@ -1,6 +1,8 @@
[gd_scene format=3 uid="uid://b8aet6m4m2i83"]
[ext_resource type="Script" uid="uid://bnqhh6b5iusam" path="res://scenes/tuto_trigger/tuto_trigger.gd" id="1_w8mpv"]
[ext_resource type="Texture2D" uid="uid://dl73t0kxkaxp0" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_a_outline.svg" id="2_w8mpv"]
[ext_resource type="Texture2D" uid="uid://cjh5cnvdbq5ku" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_b_outline.svg" id="3_njayx"]
[sub_resource type="LabelSettings" id="LabelSettings_4vbx1"]
font_size = 30
@@ -50,19 +52,43 @@ theme_override_constants/separation = 0
[node name="FirstInput" type="TextureRect" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=490808492]
unique_name_in_owner = true
layout_mode = 2
texture = ExtResource("2_w8mpv")
stretch_mode = 3
[node name="ComplexInputLabel" type="Label" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=103193503]
[node name="first_plus_sign" type="Label" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=1236204840]
unique_name_in_owner = true
layout_mode = 2
text = "+"
label_settings = SubResource("LabelSettings_4vbx1")
[node name="SecondInput" type="TextureRect" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=523697392]
unique_name_in_owner = true
layout_mode = 2
texture = ExtResource("3_njayx")
stretch_mode = 3
[node name="second_plus_sign" type="Label" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=632487691]
unique_name_in_owner = true
layout_mode = 2
text = "+"
label_settings = SubResource("LabelSettings_4vbx1")
[node name="ThirdInput" type="TextureRect" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=150712319]
unique_name_in_owner = true
layout_mode = 2
texture = ExtResource("3_njayx")
stretch_mode = 3
[node name="ComplexInputLabel" type="Label" parent="Control/PanelContainer/MarginContainer/HBoxContainer/MultipleInputsContainer" unique_id=103193503]
unique_name_in_owner = true
layout_mode = 2
text = "while airborne"
label_settings = SubResource("LabelSettings_4vbx1")
[node name="TutoText" type="Label" parent="Control/PanelContainer/MarginContainer/HBoxContainer" unique_id=970615593]
unique_name_in_owner = true
layout_mode = 2
text = "jump"
label_settings = SubResource("LabelSettings_g04tr")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

View File

@@ -1,37 +1,69 @@
extends Area3D
class_name TutoTrigger
@onready var control: Control = $Control
@export_group("First input")
@export var first_input_icon: Texture
@export var first_input_icon_keyboard: Texture
@export_group("Second input")
@export var second_input_icon: Texture
@export var second_input_icon_keyboard: Texture
@export_group("Third input")
@export var third_input_icon: Texture
@export var third_input_icon_keyboard: Texture
@onready var multiple_inputs_container: HBoxContainer = %MultipleInputsContainer
@onready var first_input: TextureRect = %FirstInput
@onready var complex_input_label: Label = %ComplexInputLabel
@onready var second_input: TextureRect = %SecondInput
@onready var tuto_label: Label = %TutoText
@export var first_input_texture: CompressedTexture2D
@export var second_input_texture: CompressedTexture2D
@export var complex_input_text: String
@export_group("Text")
@export var input_related_text: String
@export var tuto_text: String
@onready var control: Control = $Control
@onready var inputs_container: HBoxContainer = %MultipleInputsContainer
@onready var first_input: TextureRect = %FirstInput
@onready var first_plus_sign: Label = %first_plus_sign
@onready var second_input: TextureRect = %SecondInput
@onready var second_plus_sign: Label = %second_plus_sign
@onready var third_input: TextureRect = %ThirdInput
@onready var complex_input_label: Label = %ComplexInputLabel
@onready var tuto_text_label: Label = %TutoText
var current_input_method = GlobalHelpers.GamepadDetectionEvent.GAMEPAD
func _ready() -> void:
tuto_label.text = tuto_text
first_input.texture = first_input_texture
second_input.texture = second_input_texture
complex_input_label.text = complex_input_text
complex_input_label.visible = !input_related_text.is_empty()
complex_input_label.text = input_related_text
tuto_text_label.text = tuto_text
if second_input_texture != null:
complex_input_label.text = "+"
_on_input_mappings_changed()
if second_input_texture == null and complex_input_text.is_empty():
complex_input_label.visible = false
second_input.visible = false
func _input(event: InputEvent) -> void:
var event_gamepad = GlobalHelpers.is_event_gamepad(event)
if event_gamepad == GlobalHelpers.GamepadDetectionEvent.IRRELEVANT:
return
if current_input_method == event_gamepad:
return
current_input_method = event_gamepad
_on_input_mappings_changed()
func _on_input_mappings_changed():
var is_gamepad = current_input_method == GlobalHelpers.GamepadDetectionEvent.GAMEPAD
first_input.visible = first_input_icon != null
if first_input.visible:
first_input.texture = first_input_icon if is_gamepad else first_input_icon_keyboard
second_input.visible = second_input_icon != null
first_plus_sign.visible = second_input.visible
if second_input.visible:
second_input.texture = second_input_icon if is_gamepad else second_input_icon_keyboard
third_input.visible = third_input_icon != null
second_plus_sign.visible = third_input.visible
if third_input.visible:
third_input.texture = third_input_icon if is_gamepad else third_input_icon_keyboard
func _on_body_entered(body: Node3D) -> void:
control.visible = true
func _on_body_exited(body: Node3D) -> void:
control.visible = false

20
tools/global_helpers.gd Normal file
View File

@@ -0,0 +1,20 @@
extends Node
enum GamepadDetectionEvent {
GAMEPAD,
KEYBOARD,
IRRELEVANT
}
static func is_event_gamepad(event: InputEvent) -> GamepadDetectionEvent:
if event is InputEventKey || event is InputEventMouseButton:
return GamepadDetectionEvent.KEYBOARD
elif event is InputEventMouseMotion:
if not event.relative.is_zero_approx():
return GamepadDetectionEvent.KEYBOARD
elif event is InputEventJoypadMotion:
if abs(event.axis_value) > 0.5:
return GamepadDetectionEvent.GAMEPAD
elif event is InputEventJoypadButton:
return GamepadDetectionEvent.GAMEPAD
return GamepadDetectionEvent.IRRELEVANT

View File

@@ -0,0 +1 @@
uid://dqcm83o8e66a2