Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
374012569b | |||
98b6537fdd | |||
e3d10840c9 |
@ -3,25 +3,27 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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||||||
uid="uid://bnwj7ltdfximr"
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uid="uid://bnwj7ltdfximr"
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||||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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path.s3tc="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex"
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||||||
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path.etc2="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex"
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||||||
metadata={
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metadata={
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||||||
"vram_texture": false
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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||||||
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"vram_texture": true
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||||||
}
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}
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||||||
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||||||
[deps]
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[deps]
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||||||
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||||||
source_file="res://icon.svg"
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source_file="res://icon.svg"
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||||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex", "res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex"]
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||||||
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||||||
[params]
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[params]
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||||||
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||||||
compress/mode=0
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compress/mode=2
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||||||
compress/high_quality=false
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compress/high_quality=false
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||||||
compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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||||||
compress/hdr_compression=1
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compress/hdr_compression=1
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||||||
compress/normal_map=0
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compress/normal_map=0
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||||||
compress/channel_pack=0
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compress/channel_pack=0
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||||||
mipmaps/generate=false
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mipmaps/generate=true
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||||||
mipmaps/limit=-1
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mipmaps/limit=-1
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||||||
roughness/mode=0
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roughness/mode=0
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||||||
roughness/src_normal=""
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roughness/src_normal=""
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||||||
@ -31,7 +33,7 @@ process/normal_map_invert_y=false
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|||||||
process/hdr_as_srgb=false
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process/hdr_as_srgb=false
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||||||
process/hdr_clamp_exposure=false
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process/hdr_clamp_exposure=false
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||||||
process/size_limit=0
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process/size_limit=0
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||||||
detect_3d/compress_to=1
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detect_3d/compress_to=0
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||||||
svg/scale=1.0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/scale_with_editor_scale=false
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||||||
editor/convert_colors_with_editor_theme=false
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editor/convert_colors_with_editor_theme=false
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||||||
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@ -1,6 +1,7 @@
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|||||||
[gd_scene load_steps=38 format=3 uid="uid://bei4nhkf8lwdo"]
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[gd_scene load_steps=41 format=3 uid="uid://bei4nhkf8lwdo"]
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|
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[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
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[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
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[ext_resource type="Curve" uid="uid://c2a8soliruf35" path="res://systems/dash/dash_time_dilation.tres" id="2_2q0ik"]
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||||||
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
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[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
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||||||
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
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[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
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||||||
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
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[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
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@ -36,15 +37,20 @@
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|||||||
[ext_resource type="PackedScene" uid="uid://ckm3d6k08a72u" path="res://systems/weapon/weapon.tscn" id="29_wv70j"]
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[ext_resource type="PackedScene" uid="uid://ckm3d6k08a72u" path="res://systems/weapon/weapon.tscn" id="29_wv70j"]
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[ext_resource type="Script" uid="uid://bhuwv2nlcrunt" path="res://player_controller/PlayerUi.cs" id="30_2ghaa"]
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[ext_resource type="Script" uid="uid://bhuwv2nlcrunt" path="res://player_controller/PlayerUi.cs" id="30_2ghaa"]
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||||||
[ext_resource type="Texture2D" uid="uid://bnwj7ltdfximr" path="res://icon.svg" id="30_h23go"]
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[ext_resource type="Texture2D" uid="uid://bnwj7ltdfximr" path="res://icon.svg" id="30_h23go"]
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[ext_resource type="Texture2D" uid="uid://chvt6g0xn5c2m" path="res://systems/dash/light-ring.jpg" id="32_lgpc8"]
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||||||
|
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
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height = 1.7
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height = 1.7
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||||||
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||||||
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2q0ik"]
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blend_mode = 1
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[node name="Player" type="CharacterBody3D"]
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1_poq2x")
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script = ExtResource("1_poq2x")
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TimeScaleAimInAir = 0.15
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TimeScaleAimInAir = 0.15
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MaxJumpBoostAfterDashing = 0.7
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MaxJumpBoostAfterDashing = 0.7
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MaxNumberOfDashActions = 2
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MaxNumberOfDashActions = 2
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DashTimeDilationCurve = ExtResource("2_2q0ik")
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[node name="InputController" type="Node3D" parent="."]
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[node name="InputController" type="Node3D" parent="."]
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script = ExtResource("16_v31n3")
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script = ExtResource("16_v31n3")
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@ -155,7 +161,7 @@ target_position = Vector3(-1, 0, 0)
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collision_mask = 2
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collision_mask = 2
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[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")]
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[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")]
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DashSpeed = 0.1
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DashSpeed = 0.2
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PostDashSpeed = 30.0
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PostDashSpeed = 30.0
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||||||
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||||||
[node name="WeaponRoot" type="Node3D" parent="."]
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[node name="WeaponRoot" type="Node3D" parent="."]
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@ -187,7 +193,6 @@ offset_left = 1524.0
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offset_top = 1.0
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offset_top = 1.0
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||||||
offset_right = -8.0
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offset_right = -8.0
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||||||
offset_bottom = 1.0
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offset_bottom = 1.0
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||||||
enabled = false
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||||||
initial_node_to_watch = NodePath("../StateChart")
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initial_node_to_watch = NodePath("../StateChart")
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||||||
[node name="UI" type="CanvasLayer" parent="."]
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[node name="UI" type="CanvasLayer" parent="."]
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||||||
@ -220,6 +225,25 @@ layout_mode = 2
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|||||||
texture = ExtResource("30_h23go")
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texture = ExtResource("30_h23go")
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||||||
expand_mode = 2
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expand_mode = 2
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||||||
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||||||
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[node name="CenterContainer" type="CenterContainer" parent="UI"]
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||||||
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custom_minimum_size = Vector2(1920, 1080)
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||||||
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offset_right = 1919.0
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||||||
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offset_bottom = 1080.0
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||||||
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||||||
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[node name="CenterIcon" type="TextureRect" parent="UI/CenterContainer"]
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||||||
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material = SubResource("CanvasItemMaterial_2q0ik")
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||||||
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custom_minimum_size = Vector2(5, 5)
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||||||
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layout_mode = 2
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||||||
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texture = ExtResource("32_lgpc8")
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||||||
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expand_mode = 1
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||||||
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||||||
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[node name="DashIndicator" type="TextureRect" parent="UI/CenterContainer"]
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||||||
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unique_name_in_owner = true
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||||||
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material = SubResource("CanvasItemMaterial_2q0ik")
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||||||
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layout_mode = 2
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||||||
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texture = ExtResource("32_lgpc8")
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||||||
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expand_mode = 1
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||||||
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||||||
[node name="StateChart" type="Node" parent="."]
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[node name="StateChart" type="Node" parent="."]
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||||||
script = ExtResource("25_wv70j")
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script = ExtResource("25_wv70j")
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||||||
metadata/_custom_type_script = "uid://couw105c3bde4"
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metadata/_custom_type_script = "uid://couw105c3bde4"
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||||||
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@ -24,6 +24,7 @@ public partial class PlayerController : CharacterBody3D
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public WeaponSystem WeaponSystem;
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public WeaponSystem WeaponSystem;
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public WallHugSystem WallHugSystem;
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public WallHugSystem WallHugSystem;
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public PlayerUi PlayerUi;
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public PlayerUi PlayerUi;
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public TextureRect DashIndicator;
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||||||
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private bool _movementEnabled = true;
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private bool _movementEnabled = true;
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@ -53,6 +54,13 @@ public partial class PlayerController : CharacterBody3D
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[Export(PropertyHint.Range, "0,5,1,or_greater")]
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[Export(PropertyHint.Range, "0,5,1,or_greater")]
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||||||
public int MaxNumberOfDashActions { get; set; } = 1;
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public int MaxNumberOfDashActions { get; set; } = 1;
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||||||
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[Export(PropertyHint.Range, "0,200,1,or_greater")]
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public int DashIndicatorStartSize { get; set; } = 100;
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||||||
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[Export(PropertyHint.Range, "0,1,0.01")]
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public float DashProgressAfterWhichToAct { get; set; } = 0.8f;
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[Export]
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||||||
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public Curve DashTimeDilationCurve { get; set; }
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||||||
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private int _dashActionsLeft;
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private int _dashActionsLeft;
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public int DashActionsLeft
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public int DashActionsLeft
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@ -98,6 +106,8 @@ public partial class PlayerController : CharacterBody3D
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|||||||
// General use stuff
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// General use stuff
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||||||
TweenQueueSystem = GetNode<TweenQueueSystem>("TweenQueueSystem");
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TweenQueueSystem = GetNode<TweenQueueSystem>("TweenQueueSystem");
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PlayerUi = GetNode<PlayerUi>("UI");
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PlayerUi = GetNode<PlayerUi>("UI");
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DashIndicator = GetNode<TextureRect>("%DashIndicator");
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// Node3D mapNode = GetTree().Root.FindChild("Map", true, false) as Node3D;
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// Node3D mapNode = GetTree().Root.FindChild("Map", true, false) as Node3D;
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||||||
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||||||
// Camera stuff
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// Camera stuff
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@ -209,6 +219,7 @@ public partial class PlayerController : CharacterBody3D
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///////////////////////////
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///////////////////////////
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DashSystem.DashEnded += OnDashEnded;
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DashSystem.DashEnded += OnDashEnded;
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DashSystem.DashProgress += OnDashProgress;
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||||||
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_weaponInHand.StateProcessing += HandleWeaponInHand;
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_weaponInHand.StateProcessing += HandleWeaponInHand;
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_aiming.StateProcessing += HandleAiming;
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_aiming.StateProcessing += HandleAiming;
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@ -427,6 +438,15 @@ public partial class PlayerController : CharacterBody3D
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_dashDirection = (DashSystem.PlannedPlayerLocation - GlobalPosition).Normalized();
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_dashDirection = (DashSystem.PlannedPlayerLocation - GlobalPosition).Normalized();
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DashSystem.Dash();
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DashSystem.Dash();
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}
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}
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public void OnDashProgress(float progress)
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{
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Engine.SetTimeScale(DashTimeDilationCurve.Sample(progress));
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DashIndicator.SetCustomMinimumSize(Vector2.One * DashIndicatorStartSize * (1 - progress));
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var indicatorColor = progress < DashProgressAfterWhichToAct ? new Color(1, 1, 1) : new Color(0, 1, 0);
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DashIndicator.SetModulate(indicatorColor);
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}
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public void OnDashEnded()
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public void OnDashEnded()
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{
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{
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// _playerState.SendEvent("enable_double_jump"); // Allow for double jump after dash -- OP ?
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// _playerState.SendEvent("enable_double_jump"); // Allow for double jump after dash -- OP ?
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@ -5,7 +5,7 @@ namespace Movementtests.systems;
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public partial class DashSystem: Node3D
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public partial class DashSystem: Node3D
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{
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{
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[Export(PropertyHint.Range, "0,0.2,0.01,or_greater")]
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[Export(PropertyHint.Range, "0,0.2,0.01,or_greater")]
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public float DashSpeed { get; set; } = 0.05f;
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public float DashSpeed { get; set; } = 0.1f;
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[Export(PropertyHint.Range, "0,1000,1,or_greater")]
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[Export(PropertyHint.Range, "0,1000,1,or_greater")]
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public float PostDashSpeed { get; set; } = 0f;
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public float PostDashSpeed { get; set; } = 0f;
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@ -27,12 +27,20 @@ public partial class DashSystem: Node3D
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private MantleSystem _mantleSystem;
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private MantleSystem _mantleSystem;
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private MeshInstance3D _dashTarget;
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private MeshInstance3D _dashTarget;
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private CpuParticles3D _dashIndicator;
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private AnimationPlayer _dashIndicatorAnim;
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[Export]
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public PackedScene DashIndicatorScene { get; set; }
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[Signal]
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[Signal]
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public delegate void DashStartedEventHandler();
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public delegate void DashStartedEventHandler();
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[Signal]
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[Signal]
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public delegate void DashEndedEventHandler();
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public delegate void DashEndedEventHandler();
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[Signal]
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public delegate void DashProgressEventHandler(float progress);
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private Vector3 _globalDashPosition = Vector3.Zero;
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public void Init(Node3D head, Camera3D camera, TweenQueueSystem tweenQueueSystem)
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public void Init(Node3D head, Camera3D camera, TweenQueueSystem tweenQueueSystem)
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{
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{
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@ -48,6 +56,8 @@ public partial class DashSystem: Node3D
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_dashTarget = GetNode<MeshInstance3D>("DashTarget");
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_dashTarget = GetNode<MeshInstance3D>("DashTarget");
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_dashTarget.SetVisible(false);
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_dashTarget.SetVisible(false);
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_dashIndicator = GetNode<CpuParticles3D>("DashIndicator");
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_dashIndicatorAnim = GetNode<AnimationPlayer>("DashIndicator/AnimationPlayer");
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}
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}
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private void ComputeDashLocation()
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private void ComputeDashLocation()
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@ -66,11 +76,16 @@ public partial class DashSystem: Node3D
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var fraction = _dashCast3D.GetClosestCollisionSafeFraction();
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var fraction = _dashCast3D.GetClosestCollisionSafeFraction();
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var globalSweepPath = TargetLocation - _dashCast3D.GlobalPosition;
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var globalSweepPath = TargetLocation - _dashCast3D.GlobalPosition;
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var locationAlongPath = _dashCast3D.GlobalPosition + globalSweepPath * fraction;
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var locationAlongPath = _dashCast3D.GlobalPosition + globalSweepPath * fraction;
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// Pushes the point down when dashing to under a platform so head doesn't clip
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var maxPushDownDistance = 0.9f;
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var maxPushDownDistance = 0.9f;
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var correctionProportion = (float) Mathf.Remap(CollisionNormal.Y, -0.5, -1, 0, 1);
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var correctionProportion = (float) Mathf.Remap(CollisionNormal.Y, -0.5, -1, 0, 1);
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var proportion = (float) Mathf.Remap(_dashCast3D.GlobalRotation.X, 0, 1.57, 0, 1);
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var proportion = (float) Mathf.Remap(_dashCast3D.GlobalRotation.X, 0, 1.57, 0, 1);
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PlannedPlayerLocation = locationAlongPath + CollisionNormal * maxPushDownDistance * proportion * correctionProportion;
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PlannedPlayerLocation = locationAlongPath
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+ CollisionNormal
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* maxPushDownDistance
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* Mathf.Clamp(proportion, 0, 1)
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* Mathf.Clamp(correctionProportion, 0, 1);
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||||||
}
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}
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||||||
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|
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public void PrepareDash()
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public void PrepareDash()
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@ -88,7 +103,7 @@ public partial class DashSystem: Node3D
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|||||||
var mantleLocation = Vector3.Zero;
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var mantleLocation = Vector3.Zero;
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||||||
if (HasHit && Mathf.Abs(CollisionNormal.Y) < 0.5f)
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if (HasHit && Mathf.Abs(CollisionNormal.Y) < 0.5f)
|
||||||
{
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{
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var mantleResult = _mantleSystem.FindMantleLocationAtPoint(CollisionPoint, CollisionNormal);
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var mantleResult = _mantleSystem.FindMantleLocationAtPoint(PlannedPlayerLocation, CollisionNormal);
|
||||||
ShouldMantle = mantleResult.IsSome(out mantleLocation);
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ShouldMantle = mantleResult.IsSome(out mantleLocation);
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||||||
}
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}
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||||||
PlannedMantleLocation = mantleLocation;
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PlannedMantleLocation = mantleLocation;
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||||||
@ -110,19 +125,36 @@ public partial class DashSystem: Node3D
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|||||||
public void DashTweenEnded()
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public void DashTweenEnded()
|
||||||
{
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{
|
||||||
EmitSignal(SignalName.DashEnded);
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EmitSignal(SignalName.DashEnded);
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||||||
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_dashTarget.SetVisible(false);
|
||||||
}
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}
|
||||||
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|
||||||
public void Dash()
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public void Dash()
|
||||||
{
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{
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||||||
EmitSignal(SignalName.DashStarted);
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EmitSignal(SignalName.DashStarted);
|
||||||
_dashTarget.SetVisible(false);
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|
||||||
var dashTweenInputs = new TweenQueueSystem.TweenInputs(PlannedPlayerLocation, 0.1f);
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var dashTweenInputs = new TweenQueueSystem.TweenInputs(PlannedPlayerLocation, DashSpeed);
|
||||||
var dashTween = _tweenQueueSystem.TweenToLocation(dashTweenInputs);
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var dashTween = _tweenQueueSystem.TweenToLocation(dashTweenInputs);
|
||||||
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// dashTween.SetTrans(Tween.TransitionType.Cubic);
|
||||||
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// dashTween.SetEase(Tween.EaseType.Out);
|
||||||
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dashTween.TweenMethod(Callable.From<float>(Dashing), 0.0f, 1.0f, DashSpeed);
|
||||||
dashTween.Finished += DashTweenEnded;
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dashTween.Finished += DashTweenEnded;
|
||||||
if (ShouldMantle)
|
if (ShouldMantle)
|
||||||
{
|
{
|
||||||
_tweenQueueSystem.QueueTween(PlannedMantleLocation, 0.2f);
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_tweenQueueSystem.QueueTween(PlannedMantleLocation, 0.2f);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// var dashIndicator = (CpuParticles3D) DashIndicatorScene.Instantiate();
|
||||||
|
// GetTree().GetRoot().AddChild(dashIndicator);
|
||||||
|
// _globalDashPosition = _dashTarget.GlobalPosition + 1.5f*Vector3.Up;
|
||||||
|
// dashIndicator.GlobalPosition = _globalDashPosition;
|
||||||
|
// dashIndicator.SetEmitting(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dashing(float proportion)
|
||||||
|
{
|
||||||
|
_dashTarget.SetGlobalPosition(_globalDashPosition);
|
||||||
|
EmitSignalDashProgress(proportion);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DashToThrownWeapon()
|
public void DashToThrownWeapon()
|
||||||
|
79
systems/dash/dash_indicator.tscn
Normal file
79
systems/dash/dash_indicator.tscn
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
[gd_scene load_steps=7 format=3 uid="uid://hd0868f4pb63"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://chvt6g0xn5c2m" path="res://systems/dash/light-ring.jpg" id="1_jadbb"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tqt6i"]
|
||||||
|
transparency = 1
|
||||||
|
blend_mode = 1
|
||||||
|
shading_mode = 0
|
||||||
|
albedo_texture = ExtResource("1_jadbb")
|
||||||
|
billboard_mode = 1
|
||||||
|
|
||||||
|
[sub_resource type="PlaneMesh" id="PlaneMesh_jngg2"]
|
||||||
|
orientation = 2
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_fmn25"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:mesh:size")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(2, 2)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_stbcc"]
|
||||||
|
resource_name = "start"
|
||||||
|
length = 0.2
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:mesh:size")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.2),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(2, 2), Vector2(0, 0)]
|
||||||
|
}
|
||||||
|
tracks/1/type = "method"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath(".")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0.2),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"values": [{
|
||||||
|
"args": [],
|
||||||
|
"method": &"queue_free"
|
||||||
|
}]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3aile"]
|
||||||
|
_data = {
|
||||||
|
&"RESET": SubResource("Animation_fmn25"),
|
||||||
|
&"start": SubResource("Animation_stbcc")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="DashIndicator" type="CPUParticles3D"]
|
||||||
|
material_override = SubResource("StandardMaterial3D_tqt6i")
|
||||||
|
emitting = false
|
||||||
|
amount = 1
|
||||||
|
lifetime = 0.5
|
||||||
|
one_shot = true
|
||||||
|
mesh = SubResource("PlaneMesh_jngg2")
|
||||||
|
gravity = Vector3(0, 0, 0)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
libraries = {
|
||||||
|
&"": SubResource("AnimationLibrary_3aile")
|
||||||
|
}
|
||||||
|
autoplay = "start"
|
@ -1,8 +1,11 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://cqduhd4opgwvm"]
|
[gd_scene load_steps=8 format=3 uid="uid://cqduhd4opgwvm"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://systems/dash/DashSystem.cs" id="1_hwig2"]
|
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://systems/dash/DashSystem.cs" id="1_hwig2"]
|
||||||
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="2_jngg2"]
|
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="2_jngg2"]
|
||||||
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="2_pff7b"]
|
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="2_pff7b"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://hd0868f4pb63" path="res://systems/dash/dash_indicator.tscn" id="2_tqt6i"]
|
||||||
|
|
||||||
|
[sub_resource type="SphereShape3D" id="SphereShape3D_jngg2"]
|
||||||
|
|
||||||
[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
|
[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
|
||||||
|
|
||||||
@ -10,6 +13,7 @@
|
|||||||
|
|
||||||
[node name="DashSystem" type="Node3D"]
|
[node name="DashSystem" type="Node3D"]
|
||||||
script = ExtResource("1_hwig2")
|
script = ExtResource("1_hwig2")
|
||||||
|
DashIndicatorScene = ExtResource("2_tqt6i")
|
||||||
|
|
||||||
[node name="PlayerShapeCast3D" type="ShapeCast3D" parent="."]
|
[node name="PlayerShapeCast3D" type="ShapeCast3D" parent="."]
|
||||||
shape = ExtResource("2_jngg2")
|
shape = ExtResource("2_jngg2")
|
||||||
@ -18,8 +22,8 @@ collision_mask = 2
|
|||||||
debug_shape_custom_color = Color(0.863327, 0.636844, 0, 1)
|
debug_shape_custom_color = Color(0.863327, 0.636844, 0, 1)
|
||||||
|
|
||||||
[node name="DashCast3D" type="ShapeCast3D" parent="."]
|
[node name="DashCast3D" type="ShapeCast3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
||||||
shape = ExtResource("2_jngg2")
|
shape = SubResource("SphereShape3D_jngg2")
|
||||||
target_position = Vector3(0, 0, -12)
|
target_position = Vector3(0, 0, -12)
|
||||||
max_results = 1
|
max_results = 1
|
||||||
collision_mask = 2
|
collision_mask = 2
|
||||||
@ -32,3 +36,6 @@ surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
|
|||||||
[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
|
[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
|
||||||
MantleEndLocationDistanceFromWall = 0.3
|
MantleEndLocationDistanceFromWall = 0.3
|
||||||
MantleHeightCastStart = 2.0
|
MantleHeightCastStart = 2.0
|
||||||
|
|
||||||
|
[node name="DashIndicator" parent="." instance=ExtResource("2_tqt6i")]
|
||||||
|
visible = false
|
||||||
|
5
systems/dash/dash_time_dilation.tres
Normal file
5
systems/dash/dash_time_dilation.tres
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
[gd_resource type="Curve" format=3 uid="uid://c2a8soliruf35"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.5, 1), -1.89032e-07, -1.89032e-07, 0, 0, Vector2(0.8, 0.05), -9.56219, 0.0, 0, 1, Vector2(0.995, 0.05), 0.0, 0.0, 0, 0, Vector2(1, 1), -0.0540619, -0.0540619, 0, 0]
|
||||||
|
point_count = 5
|
BIN
systems/dash/light-ring.jpg
(Stored with Git LFS)
Normal file
BIN
systems/dash/light-ring.jpg
(Stored with Git LFS)
Normal file
Binary file not shown.
36
systems/dash/light-ring.jpg.import
Normal file
36
systems/dash/light-ring.jpg.import
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://chvt6g0xn5c2m"
|
||||||
|
path.s3tc="res://.godot/imported/light-ring.jpg-c39549c041934663aceb7b7e60c47efb.s3tc.ctex"
|
||||||
|
path.etc2="res://.godot/imported/light-ring.jpg-c39549c041934663aceb7b7e60c47efb.etc2.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://systems/dash/light-ring.jpg"
|
||||||
|
dest_files=["res://.godot/imported/light-ring.jpg-c39549c041934663aceb7b7e60c47efb.s3tc.ctex", "res://.godot/imported/light-ring.jpg-c39549c041934663aceb7b7e60c47efb.etc2.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
@ -28,6 +28,7 @@ public partial class TweenQueueSystem : Node3D
|
|||||||
var (location, duration) = inputs;
|
var (location, duration) = inputs;
|
||||||
|
|
||||||
var tween = GetTree().CreateTween();
|
var tween = GetTree().CreateTween();
|
||||||
|
tween.SetParallel(true);
|
||||||
tween.TweenProperty(_tweenObject, "global_position", location, duration);
|
tween.TweenProperty(_tweenObject, "global_position", location, duration);
|
||||||
tween.TweenCallback(_tweenEndedCallback);
|
tween.TweenCallback(_tweenEndedCallback);
|
||||||
_isTweening = true;
|
_isTweening = true;
|
||||||
|
Reference in New Issue
Block a user