Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cd519e528f | |||
| b6e8d0b590 | |||
| 03f72f3715 | |||
| 15ab9edab1 | |||
| 0e412c2a42 | |||
| 8a3faff7d0 | |||
| 3525f0e3eb | |||
| cc973b9f0d | |||
| 8a552f7993 | |||
| 93841bc85d |
@@ -36,7 +36,7 @@ jobs:
|
||||
upload-report: false
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v6
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||||
uses: actions/upload-artifact@v3-node20
|
||||
with:
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||||
name: Test Report
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||||
path: ${{ github.workspace }}/reports/test-result.html
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||||
@@ -60,7 +60,7 @@ jobs:
|
||||
upload-report: false
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v3-node20
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||||
with:
|
||||
name: Test Report
|
||||
path: ${{ github.workspace }}/reports/test-result.html
|
||||
@@ -90,25 +90,27 @@ jobs:
|
||||
mkdir -v -p build/windows
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||||
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
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||||
zip -r Windows.zip build/windows
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||||
ls -la
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||||
pwd
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||||
echo ${{ github.workspace }}
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||||
- name: Upload build to Itch
|
||||
uses: https://github.com/Oval-Tutu/publish-to-itch-with-butler.git@main
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||||
with:
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||||
api-key: ${{ secrets.BUTLER_TOKEN }}
|
||||
itch_user: ${{ env.ITCHIO_USERNAME }}
|
||||
itch_game: ${{ env.ITCHIO_GAMEID }}
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||||
channel: windows
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||||
package: Windows.zip
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||||
version: ${{ needs.BumpTag.outputs.tag_name }}
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||||
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||||
# - name: Upload to Itch
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||||
# uses: KikimoraGames/itch-publish@v0.0.3
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||||
# with:
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||||
# butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
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||||
# itchUsername: ${{ env.ITCHIO_USERNAME }}
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||||
# itchGameId: ${{ env.ITCHIO_GAMEID }}
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||||
# buildNumber: 0.1.0 # ${{ needs.BumpTag.outputs.tag_name }}
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||||
# gameData: ${{ github.workspace }}/Windows.zip
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# buildChannel: windows
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- name: Setup Butler
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shell: bash
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||||
env:
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BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
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||||
run: |
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mkdir ./tools 2>/dev/null || true
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pushd tools
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curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
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||||
unzip butler.zip
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chmod +x ./butler
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||||
popd
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./tools/butler -V
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||||
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||||
- name: Upload to itch.io
|
||||
shell: bash
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||||
env:
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||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
|
||||
./tools/butler push \
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"Windows.zip" \
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${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
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||||
|
||||
|
||||
@@ -42,62 +42,75 @@ jobs:
|
||||
godot-version: '4.6'
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||||
dotnet-version: 'net9.0'
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||||
|
||||
- name: Setup Butler
|
||||
shell: bash
|
||||
env:
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||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
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||||
run: |
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mkdir ./tools 2>/dev/null || true
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pushd tools
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curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
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unzip butler.zip
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chmod +x ./butler
|
||||
popd
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||||
./tools/butler -V
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||||
|
||||
- name: Build Windows
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||||
run: |
|
||||
mkdir -v -p build/windows
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godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
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||||
zip -r Windows.zip build/windows
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||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
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||||
"Windows.zip" \
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||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
|
||||
|
||||
- name: Build Windows ARM
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||||
run: |
|
||||
mkdir -v -p build/windowsArm
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||||
godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
|
||||
zip -r WindowsArm.zip build/windowsArm
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: WindowsArm.zip
|
||||
buildChannel: windows-arm
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"WindowsArm.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows-arm ${versionArgument}
|
||||
|
||||
- name: Linux Build
|
||||
run: |
|
||||
mkdir -v -p build/linux
|
||||
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
|
||||
zip -r Linux.zip build/linux
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Linux.zip
|
||||
buildChannel: linux
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Linux.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:linux ${versionArgument}
|
||||
|
||||
- name: Mac Build
|
||||
run: |
|
||||
mkdir -v -p build/mac
|
||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
|
||||
zip -r Mac.zip build/mac
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Mac.zip
|
||||
buildChannel: mac
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Mac.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:mac ${versionArgument}
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://kyoessd1518w"
|
||||
path.s3tc="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/Textures/colormap.png"
|
||||
dest_files=["res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex", "res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
Binary file not shown.
@@ -1,44 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bod7boex72igr"
|
||||
path="res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/ladder-top.fbx"
|
||||
dest_files=["res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=true
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
fbx/importer=0
|
||||
fbx/allow_geometry_helper_nodes=false
|
||||
fbx/embedded_image_handling=1
|
||||
fbx/naming_version=2
|
||||
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
Binary file not shown.
@@ -1,44 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://cmfagvnymc2yr"
|
||||
path="res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/ladder.fbx"
|
||||
dest_files=["res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=true
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
fbx/importer=0
|
||||
fbx/allow_geometry_helper_nodes=false
|
||||
fbx/embedded_image_handling=1
|
||||
fbx/naming_version=2
|
||||
@@ -3,8 +3,8 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://hf6y7ws45y8p"
|
||||
path.s3tc="res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.etc2.ctex"
|
||||
path.s3tc="res://.godot/imported/greybox.png-937233f49e1f36f6cd6d2be789b53a69.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox.png-937233f49e1f36f6cd6d2be789b53a69.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
@@ -12,8 +12,8 @@ metadata={
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/greybox/greybox.png"
|
||||
dest_files=["res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.s3tc.ctex", "res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.etc2.ctex"]
|
||||
source_file="res://assets/materials/greybox/greybox.png"
|
||||
dest_files=["res://.godot/imported/greybox.png-937233f49e1f36f6cd6d2be789b53a69.s3tc.ctex", "res://.godot/imported/greybox.png-937233f49e1f36f6cd6d2be789b53a69.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
BIN
assets/materials/greybox/greybox_blue_grid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/greybox_blue_grid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b87nmomi1l48x"
|
||||
path="res://.godot/imported/heal-jade-2.png-5317fa8cf716c70c254fee8762a0dfda.ctex"
|
||||
uid="uid://c4si5cetpfjsx"
|
||||
path="res://.godot/imported/greybox_blue_grid.png-7e1f5a9ae717eb71e07b6f2d0690b37c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://godot_state_charts_examples/cooldown/icons/heal-jade-2.png"
|
||||
dest_files=["res://.godot/imported/heal-jade-2.png-5317fa8cf716c70c254fee8762a0dfda.ctex"]
|
||||
source_file="res://assets/materials/greybox/greybox_blue_grid.png"
|
||||
dest_files=["res://.godot/imported/greybox_blue_grid.png-7e1f5a9ae717eb71e07b6f2d0690b37c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
BIN
assets/materials/greybox/greybox_blue_solid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/greybox_blue_solid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
40
assets/materials/greybox/greybox_blue_solid.png.import
Normal file
40
assets/materials/greybox/greybox_blue_solid.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cubdmqt7mvofh"
|
||||
path="res://.godot/imported/greybox_blue_solid.png-1df6f7c2eb7a6354084c7cdcdf55933c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/materials/greybox/greybox_blue_solid.png"
|
||||
dest_files=["res://.godot/imported/greybox_blue_solid.png-1df6f7c2eb7a6354084c7cdcdf55933c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
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||||
uid="uid://bdo4w8qjps8k1"
|
||||
path="res://.godot/imported/_sword_13.fbx-0a46eb67177c7e5eef79859c7c94d975.scn"
|
||||
path="res://.godot/imported/_sword_13.fbx-ed18c104db3e39e73530df5debefab8c.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/swords/fbx/_sword_13.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_13.fbx-0a46eb67177c7e5eef79859c7c94d975.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_13.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_13.fbx-ed18c104db3e39e73530df5debefab8c.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
@@ -4,12 +4,12 @@ importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bo14ktg303cci"
|
||||
path="res://.godot/imported/_sword_15.fbx-c121fcd47cad6f0460d63d2867e3fecd.scn"
|
||||
path="res://.godot/imported/_sword_15.fbx-a8eae1da2a908c35409eba210cd8edf6.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/swords/fbx/_sword_15.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_15.fbx-c121fcd47cad6f0460d63d2867e3fecd.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_15.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_15.fbx-a8eae1da2a908c35409eba210cd8edf6.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
@@ -4,12 +4,12 @@ importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bu55u3oj7roer"
|
||||
path="res://.godot/imported/_sword_16.fbx-6c55a39e578558d03763795cf751f0e0.scn"
|
||||
path="res://.godot/imported/_sword_16.fbx-bff94cd124b9c1c20030d38c8bf3ee15.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/swords/fbx/_sword_16.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_16.fbx-6c55a39e578558d03763795cf751f0e0.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_16.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_16.fbx-bff94cd124b9c1c20030d38c8bf3ee15.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
@@ -4,12 +4,12 @@ importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://b4gescssbshia"
|
||||
path="res://.godot/imported/_sword_17.fbx-b5a7ae5038b5033dcc9a27b689bdf110.scn"
|
||||
path="res://.godot/imported/_sword_17.fbx-79c1756348930306cb8871ba86855781.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/swords/fbx/_sword_17.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_17.fbx-b5a7ae5038b5033dcc9a27b689bdf110.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_17.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_17.fbx-79c1756348930306cb8871ba86855781.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user