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Author SHA1 Message Date
d79ca44972 everything should work fine now
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Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m7s
Create tag and build when new code gets to main / Export (push) Successful in 7m13s
2026-01-26 09:26:54 +01:00
148aea9bb4 trying to remove ad unit addon from build job because it breaks
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Create tag and build when new code gets to main / Export (push) Successful in 6m59s
2026-01-26 09:18:28 +01:00
bdce8b969c reinstalling GDUnit from assetlib
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Create tag and build when new code gets to main / Export (push) Failing after 6m41s
2026-01-26 09:05:55 +01:00
4095f818f6 gdunit addon post import by godot
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Create tag and build when new code gets to main / Export (push) Successful in 7m17s
2026-01-26 08:59:34 +01:00
72bf3d4cc5 making sure the issue comes from GDUnit addon folder
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Create tag and build when new code gets to main / Export (push) Successful in 7m6s
2026-01-26 08:51:14 +01:00
51907a1f01 trying to fix Export
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Create tag and build when new code gets to main / Export (push) Successful in 6m53s
2026-01-26 08:41:48 +01:00
c5c4ceb032 trying to fix Export
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2026-01-26 08:30:31 +01:00
5 changed files with 86 additions and 75 deletions

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@@ -37,7 +37,7 @@ jobs:
git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH" git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
git lfs pull git lfs pull
- name: Launch Godot - name: Run tests
uses: godot-gdunit-labs/gdUnit4-action@v1 uses: godot-gdunit-labs/gdUnit4-action@v1
with: with:
godot-version: '4.5.1' godot-version: '4.5.1'
@@ -50,9 +50,6 @@ jobs:
timeout: 1 timeout: 1
publish-report: false publish-report: false
upload-report: false upload-report: false
- name: Test action
run: echo ${{ github.workspace }}
- name: Upload test report - name: Upload test report
uses: actions/upload-artifact@v3-node20 uses: actions/upload-artifact@v3-node20

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@@ -36,53 +36,53 @@ jobs:
INITIAL_VERSION: 0.1.0 INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch DEFAULT_BUMP: patch
# Test: Test:
# runs-on: ubuntu-latest runs-on: ubuntu-latest
# steps: steps:
# - name: Install node, xvfb and curl - name: Install node, xvfb and curl
# run: | run: |
# apt update && apt -y install curl nodejs xvfb apt update && apt -y install curl nodejs xvfb
#
# - name: Checkout - name: Checkout
# uses: actions/checkout@v6 uses: actions/checkout@v6
# with: with:
# lfs: false lfs: false
# persist-credentials: true persist-credentials: true
#
# - name: Checkout LFS - name: Checkout LFS
# run: | run: |
# git lfs install --local git lfs install --local
# AUTH=$(git config http.${{ gitea.server_url }}/.extraheader) AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
# AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path) AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
# git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
# git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH" git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
# git lfs pull git lfs pull
#
# - name: Launch Godot - name: Run tests
# uses: godot-gdunit-labs/gdUnit4-action@v1 uses: godot-gdunit-labs/gdUnit4-action@v1
# with: with:
# godot-version: '4.5.1' godot-version: '4.5.1'
# godot-net: true godot-net: true
# godot-force-mono: true godot-force-mono: true
# dotnet-version: 'net9.0' dotnet-version: 'net9.0'
# version: 'v6.0.3' version: 'v6.0.3'
# paths: | paths: |
# res://tests/ res://tests/
# timeout: 1 timeout: 1
# publish-report: false publish-report: false
# upload-report: false upload-report: false
#
# - name: Upload test report - name: Upload test report
# uses: actions/upload-artifact@v3-node20 uses: actions/upload-artifact@v3-node20
# with: with:
# name: Test Report name: Test Report
# path: ${{ github.workspace }}/reports/test-result.html path: ${{ github.workspace }}/reports/test-result.html
Export: Export:
runs-on: ubuntu-latest runs-on: ubuntu-latest
needs: needs:
- BumpTag - BumpTag
# - Test # Wait for tests to finish - Test # Wait for tests to finish
container: container:
image: barichello/godot-ci:mono-4.5 image: barichello/godot-ci:mono-4.5
@@ -105,6 +105,10 @@ jobs:
git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH" git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
git lfs pull git lfs pull
- name: Remove GDUnit addon folder because it breaks the build
run: |
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
- name: Import resources and build solution - name: Import resources and build solution
run: | run: |

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@@ -129,4 +129,14 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="RustyOptions" Version="0.10.1" /> <PackageReference Include="RustyOptions" Version="0.10.1" />
</ItemGroup> </ItemGroup>
<!-- gdUnit4 package dependencies -->
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.0"/>
<PackageReference Include="gdUnit4.api" Version="5.1.0-rc3"/>
<PackageReference Include="gdUnit4.test.adapter" Version="3.0.0"/>
<PackageReference Include="gdUnit4.analyzers" Version="1.0.0">
<PrivateAssets>none</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project> </Project>

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@@ -43,7 +43,7 @@ movie_writer/movie_file="D:/Godot/Projects/movement-tests/communication/movie.av
[editor_plugins] [editor_plugins]
enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg", "res://addons/guide/plugin.cfg", "res://addons/maaacks_game_template/plugin.cfg", "res://addons/shaker/plugin.cfg") enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg", "res://addons/guide/plugin.cfg", "res://addons/maaacks_game_template/plugin.cfg", "res://addons/shaker/plugin.cfg", "res://addons/gdUnit4/plugin.cfg")
[gui] [gui]

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@@ -1,28 +1,28 @@
// namespace Movementtests.tests; namespace Movementtests.tests;
//
// using GdUnit4; using GdUnit4;
// using static GdUnit4.Assertions; using static GdUnit4.Assertions;
//
// [TestSuite] [TestSuite]
// public class ExampleTest public class ExampleTest
// { {
// [Before] [Before]
// public void Setup() { public void Setup() {
// // Setup suite-level shared resources, expensive setup // Setup suite-level shared resources, expensive setup
// } }
//
// [After] [After]
// public void Cleanup() { public void Cleanup() {
// // Cleanup suite-level shared resources, expensive setup // Cleanup suite-level shared resources, expensive setup
// } }
//
// [TestCase] [TestCase]
// public void StringToLower() { public void StringToLower() {
// AssertString("AbcD".ToLower()).IsEqual("abcd"); AssertString("AbcD".ToLower()).IsEqual("abcd");
// } }
//
// [TestCase] [TestCase]
// public void StringToUpper() { public void StringToUpper() {
// AssertString("AbcD".ToUpper()).IsEqual("ABCD"); AssertString("AbcD".ToUpper()).IsEqual("ABCD");
// } }
// } }