Compare commits
10 Commits
107c7622d5
...
767d0fc768
Author | SHA1 | Date | |
---|---|---|---|
767d0fc768 | |||
cf98e6c36c | |||
4f5ca49c76 | |||
3a761fd0bd | |||
826eaac10c | |||
21bc3f4724 | |||
01d0488d91 | |||
da682b50f9 | |||
7e66ae4178 | |||
e6573fc44f |
@ -50,6 +50,7 @@ jobs:
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|||||||
uses: https://git.game-dev.space/minimata/checkout-lfs.git@main
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uses: https://git.game-dev.space/minimata/checkout-lfs.git@main
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||||||
with:
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with:
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||||||
checkout-version: 3
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checkout-version: 3
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||||||
|
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||||||
- name: Import resources and build solution
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- name: Import resources and build solution
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||||||
run: |
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run: |
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||||||
godot --headless --editor --build-solutions --quit --import --path $PWD
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godot --headless --editor --build-solutions --quit --import --path $PWD
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||||||
@ -67,16 +68,8 @@ jobs:
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|||||||
run: |
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run: |
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||||||
mkdir -v -p build/mac
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mkdir -v -p build/mac
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||||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
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godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
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||||||
zip -r Mac.zip build/mac
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zip -r Mac.zip build/mac
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||||||
# - name: Upload to release
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||||||
# uses: akkuman/gitea-release-action@v1
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||||||
# with:
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||||||
# name: Running release
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||||||
# tag_name: ${{ needs.BumpTag.outputs.tag_name }}
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||||||
# files: |-
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||||||
# Windows.zip
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||||||
# Linux.zip
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||||||
# Mac.zip
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||||||
- name: Upload to Itch
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- name: Upload to Itch
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||||||
uses: KikimoraGames/itch-publish@v0.0.3
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uses: KikimoraGames/itch-publish@v0.0.3
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||||||
with:
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with:
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||||||
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7
assets/greybox/human_scale.tscn
Normal file
7
assets/greybox/human_scale.tscn
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@ -0,0 +1,7 @@
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|||||||
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[gd_scene load_steps=2 format=3 uid="uid://bfriujv0l1yjy"]
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||||||
|
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||||||
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_3j616"]
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||||||
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height = 1.8
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||||||
|
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||||||
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[node name="MeshInstance3D" type="MeshInstance3D"]
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||||||
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mesh = SubResource("CapsuleMesh_3j616")
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BIN
assets/ladder/Textures/colormap.png
(Stored with Git LFS)
Normal file
BIN
assets/ladder/Textures/colormap.png
(Stored with Git LFS)
Normal file
Binary file not shown.
36
assets/ladder/Textures/colormap.png.import
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36
assets/ladder/Textures/colormap.png.import
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@ -0,0 +1,36 @@
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|||||||
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[remap]
|
||||||
|
|
||||||
|
importer="texture"
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||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://kyoessd1518w"
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||||||
|
path.s3tc="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex"
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||||||
|
path.etc2="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"
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||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||||
|
"vram_texture": true
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||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/ladder/Textures/colormap.png"
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||||||
|
dest_files=["res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex", "res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
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||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
Normal file
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
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Binary file not shown.
38
assets/ladder/ladder-top.fbx.import
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38
assets/ladder/ladder-top.fbx.import
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@ -0,0 +1,38 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://bod7boex72igr"
|
||||||
|
path="res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/ladder/ladder-top.fbx"
|
||||||
|
dest_files=["res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=true
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
_subresources={}
|
||||||
|
fbx/importer=0
|
||||||
|
fbx/allow_geometry_helper_nodes=false
|
||||||
|
fbx/embedded_image_handling=1
|
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
Normal file
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
38
assets/ladder/ladder.fbx.import
Normal file
38
assets/ladder/ladder.fbx.import
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@ -0,0 +1,38 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://cmfagvnymc2yr"
|
||||||
|
path="res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/ladder/ladder.fbx"
|
||||||
|
dest_files=["res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=true
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
_subresources={}
|
||||||
|
fbx/importer=0
|
||||||
|
fbx/allow_geometry_helper_nodes=false
|
||||||
|
fbx/embedded_image_handling=1
|
BIN
assets/stairs/Textures/colormap.png
(Stored with Git LFS)
Normal file
BIN
assets/stairs/Textures/colormap.png
(Stored with Git LFS)
Normal file
Binary file not shown.
36
assets/stairs/Textures/colormap.png.import
Normal file
36
assets/stairs/Textures/colormap.png.import
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bu1pl3y7v25g2"
|
||||||
|
path.s3tc="res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.s3tc.ctex"
|
||||||
|
path.etc2="res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.etc2.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/stairs/Textures/colormap.png"
|
||||||
|
dest_files=["res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.s3tc.ctex", "res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.etc2.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
@ -29,7 +29,7 @@ glow_enabled = true
|
|||||||
[node name="Main" type="Node3D"]
|
[node name="Main" type="Node3D"]
|
||||||
|
|
||||||
[node name="Player" parent="." instance=ExtResource("1_1s2y7")]
|
[node name="Player" parent="." instance=ExtResource("1_1s2y7")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 6, -31)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1.5)
|
||||||
|
|
||||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||||
environment = SubResource("Environment_1bvp3")
|
environment = SubResource("Environment_1bvp3")
|
||||||
@ -286,6 +286,24 @@ use_collision = true
|
|||||||
size = Vector3(5, 10, 5)
|
size = Vector3(5, 10, 5)
|
||||||
material = ExtResource("3_vvhq3")
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D30" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 9.5, -50)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 1, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D31" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 9.75, -50)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 0.5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D32" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11, 9.875, -50)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 0.25, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
[node name="CSGBox3D26" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
[node name="CSGBox3D26" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.5, 6.25, -61.5)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.5, 6.25, -61.5)
|
||||||
use_collision = true
|
use_collision = true
|
||||||
@ -309,3 +327,75 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.5, 10, -76.5)
|
|||||||
use_collision = true
|
use_collision = true
|
||||||
size = Vector3(5, 20, 5)
|
size = Vector3(5, 20, 5)
|
||||||
material = ExtResource("3_vvhq3")
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="Passageways" type="CSGCombiner3D" parent="Greybox"]
|
||||||
|
|
||||||
|
[node name="CSGBox3D30" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.25, -6.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D34" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 1.5, -6.5)
|
||||||
|
operation = 2
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 3, 3)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D31" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.25, -16.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D35" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0.5, -16.5)
|
||||||
|
operation = 2
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 3, 2)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D32" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.25, -26.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D36" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0.5, -26.5)
|
||||||
|
operation = 2
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 3, 1)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D33" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.25, -36.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D37" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, -0.5, -36.5)
|
||||||
|
operation = 2
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(5, 3, 1)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D14" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 4.5, -21.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 0.5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D16" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 4.5, -31.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.25, 0.5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
|
||||||
|
[node name="CSGBox3D15" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 4.5, -11.5)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(1, 0.5, 5)
|
||||||
|
material = ExtResource("3_vvhq3")
|
||||||
|
532
maps/city.tscn
532
maps/city.tscn
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=10 format=3 uid="uid://dmkw8cmalm5k"]
|
[gd_scene load_steps=14 format=3 uid="uid://dmkw8cmalm5k"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
|
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_uet8a"]
|
[ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_uet8a"]
|
||||||
@ -6,6 +6,10 @@
|
|||||||
[ext_resource type="Texture2D" uid="uid://7kcmi16gedd0" path="res://assets/LD-0001.png" id="3_ruo5i"]
|
[ext_resource type="Texture2D" uid="uid://7kcmi16gedd0" path="res://assets/LD-0001.png" id="3_ruo5i"]
|
||||||
[ext_resource type="PackedScene" uid="uid://br76ixljh42i8" path="res://maps/Components/large_square_tower.tscn" id="4_omvc4"]
|
[ext_resource type="PackedScene" uid="uid://br76ixljh42i8" path="res://maps/Components/large_square_tower.tscn" id="4_omvc4"]
|
||||||
[ext_resource type="PackedScene" uid="uid://fxj0a6p5h6lm" path="res://maps/Components/small_square_tower.tscn" id="5_ruo5i"]
|
[ext_resource type="PackedScene" uid="uid://fxj0a6p5h6lm" path="res://maps/Components/small_square_tower.tscn" id="5_ruo5i"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bfriujv0l1yjy" path="res://assets/greybox/human_scale.tscn" id="5_wxle6"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://482s38k0yv35" path="res://maps/Components/stairs.tscn" id="8_pxgdh"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cmfagvnymc2yr" path="res://assets/ladder/ladder.fbx" id="9_ukfuy"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bod7boex72igr" path="res://assets/ladder/ladder-top.fbx" id="10_wctvs"]
|
||||||
|
|
||||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
|
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
|
||||||
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
|
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
|
||||||
@ -19,15 +23,10 @@ background_mode = 2
|
|||||||
sky = SubResource("Sky_h2yge")
|
sky = SubResource("Sky_h2yge")
|
||||||
ambient_light_source = 2
|
ambient_light_source = 2
|
||||||
ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1)
|
ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1)
|
||||||
reflected_light_source = 2
|
|
||||||
tonemap_mode = 4
|
tonemap_mode = 4
|
||||||
tonemap_exposure = 1.32
|
tonemap_exposure = 2.0
|
||||||
ssao_enabled = true
|
ssao_enabled = true
|
||||||
ssao_radius = 3.61
|
|
||||||
ssil_enabled = true
|
ssil_enabled = true
|
||||||
ssil_radius = 8.4
|
|
||||||
sdfgi_use_occlusion = true
|
|
||||||
glow_enabled = true
|
|
||||||
|
|
||||||
[node name="Main" type="Node3D"]
|
[node name="Main" type="Node3D"]
|
||||||
|
|
||||||
@ -56,6 +55,12 @@ collision_mask = 5
|
|||||||
transform = Transform3D(5.65685, -5.65685, -2.47269e-08, 0, -3.49691e-07, 0.8, -5.65685, -5.65685, -2.47269e-08, 141.335, 0, -122.33)
|
transform = Transform3D(5.65685, -5.65685, -2.47269e-08, 0, -3.49691e-07, 0.8, -5.65685, -5.65685, -2.47269e-08, 141.335, 0, -122.33)
|
||||||
texture = ExtResource("3_ruo5i")
|
texture = ExtResource("3_ruo5i")
|
||||||
|
|
||||||
|
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox"]
|
||||||
|
transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 149.932, -1, -129.284)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(398.5, 1, 288.5)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="GuardTower" type="CSGCombiner3D" parent="Greybox"]
|
[node name="GuardTower" type="CSGCombiner3D" parent="Greybox"]
|
||||||
|
|
||||||
[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox/GuardTower"]
|
[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox/GuardTower"]
|
||||||
@ -76,24 +81,6 @@ use_collision = true
|
|||||||
size = Vector3(0.5, 1, 16)
|
size = Vector3(0.5, 1, 16)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox/GuardTower"]
|
|
||||||
transform = Transform3D(-0.0871559, 0, -0.996195, 0, 1, 0, 0.996195, 0, -0.0871559, 29.4115, 40.5, -46.6885)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(0.5, 1, 11.0214)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D12" type="CSGBox3D" parent="Greybox/GuardTower"]
|
|
||||||
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 34.1402, 40.5, -40.499)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(0.5, 1, 11.0214)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D13" type="CSGBox3D" parent="Greybox/GuardTower"]
|
|
||||||
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 23.7052, 40.5, -41.7067)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(0.5, 1, 10.52)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D9" type="CSGBox3D" parent="Greybox/GuardTower"]
|
[node name="CSGBox3D9" type="CSGBox3D" parent="Greybox/GuardTower"]
|
||||||
transform = Transform3D(-1, 0, 8.9407e-08, 0, 1, 0, -8.9407e-08, 0, -1, 10.5, 92, 0)
|
transform = Transform3D(-1, 0, 8.9407e-08, 0, 1, 0, -8.9407e-08, 0, -1, 10.5, 92, 0)
|
||||||
use_collision = true
|
use_collision = true
|
||||||
@ -263,13 +250,439 @@ use_collision = true
|
|||||||
size = Vector3(27.5, 13.5, 30.5)
|
size = Vector3(27.5, 13.5, 30.5)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox"]
|
[node name="LowWageResidentialBulk1" type="CSGCombiner3D" parent="Greybox"]
|
||||||
transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 149.932, -1, -129.284)
|
|
||||||
|
[node name="GuardBarracks" type="CSGCombiner3D" parent="Greybox/LowWageResidentialBulk1"]
|
||||||
|
|
||||||
|
[node name="Base" type="CSGCombiner3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks"]
|
||||||
|
|
||||||
|
[node name="CSGBox3D43" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.866027, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866027, 29.5069, 18.25, -30.9702)
|
||||||
use_collision = true
|
use_collision = true
|
||||||
size = Vector3(398.5, 1, 288.5)
|
size = Vector3(9.5, 53.5, 4)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="LowWageResidentialBulk1" type="CSGCombiner3D" parent="Greybox"]
|
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.0871559, 0, -0.996195, 0, 1, 0, 0.996195, 0, -0.0871559, 29.4115, 40.5, -46.6885)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 11.0214)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D29" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.0871559, 0, -0.996195, 0, 1, 0, 0.996195, 0, -0.0871559, 31.1979, 27.7658, -49.8463)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 14.0302)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D32" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.0871559, 0, -0.996195, 0, 1, 0, 0.996195, 0, -0.0871559, 24.367, 27.7658, -48.7531)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(3.08231, 1, 0.610819)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D30" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-1, 0, 5.96046e-08, 0, 1, 0, -5.96046e-08, 0, -1, 37.847, 27.7658, -40.0545)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 18.1063)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D31" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.5, 0, 0.866026, 0, 1, 0, -0.866026, 0, -0.5, 32.2181, 27.7658, -27.9732)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 13.1352)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D12" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 34.1402, 40.5, -40.499)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 11.0214)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D13" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 23.7052, 40.5, -41.7067)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 10.52)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D40" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-1, 0, 8.9407e-08, 0, 1, 0, -8.9407e-08, 0, -1, 21.9413, 12.75, -34.4471)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(9.5, 42.5, 20.3208)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D44" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.996196, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996196, 28.9539, 15.75, -41.4776)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(11, 48.5, 11)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D71" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.17527, 0.254812, 0.950975, 2.76232e-08, 0.965926, -0.258819, -0.984522, -0.0453627, -0.169298, 31.3255, 44.7558, -34.5483)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(6.80225, 2, 5.47021)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D90" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(0.175269, -0.254813, -0.950975, 2.03337e-08, 0.965926, -0.258819, 0.984522, 0.0453628, 0.169297, 26.7037, 44.5328, -33.8839)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(6.5, 2.5, 5.43604)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D88" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-1, -9.16272e-05, -0.000342578, 1.99003e-08, 0.965926, -0.258819, 0.00035426, -0.258819, -0.965927, 20.4544, 34.1536, -39.2039)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(6.53027, 2.5, 10.5)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D89" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(1, 9.16123e-05, 0.000342488, 1.99003e-08, 0.965926, -0.258819, -0.00035423, 0.258819, 0.965927, 21.9387, 34.1536, -29.7151)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(9.5, 2.5, 10.5)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D42" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 28.9676, 18.25, -34.2724)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(10.5, 53.5, 6.5)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D91" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(0.501426, -0.223931, -0.835721, 1.20306e-08, 0.965926, -0.258819, 0.865203, 0.129778, 0.48434, 27.7153, 44.4813, -29.8682)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(3.8844, 2.5, 5.03833)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D92" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.501426, 0.223931, 0.835721, 1.20306e-08, 0.965926, -0.258819, -0.865203, -0.129778, -0.48434, 31.3598, 44.4864, -31.9628)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(3.8584, 2.5, 5.07788)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D93" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 29.1543, 42.5, -31.7809)
|
||||||
|
operation = 2
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(11.0024, 5, 11.5278)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D45" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 33.5024, 42.5, -38.1959)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.205633, 5, 0.347168)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D46" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 34.6033, 42.5, -31.7988)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.205633, 5, 0.347168)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D47" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 26.4046, 42.5, -27.1145)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.205633, 5, 0.347168)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D48" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Base"]
|
||||||
|
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[node name="Carvings" type="CSGCombiner3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks"]
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operation = 2
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[node name="CSGBox3D102" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Carvings"]
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|
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|
[node name="Furniture" type="Node3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks"]
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|
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|
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|
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|
[node name="stairs" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("8_pxgdh")]
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|
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[node name="stairs2" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("8_pxgdh")]
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|
|
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[node name="stairs3" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("8_pxgdh")]
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|
transform = Transform3D(0.5, 0, -2.07846, 0, 1, 0, 0.866025, 0, 1.2, 25.4125, 29.2573, -33.0435)
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[node name="stairs4" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("8_pxgdh")]
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[node name="stairs5" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("8_pxgdh")]
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[node name="CSGBox3D34" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
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material = ExtResource("3_cieeo")
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[node name="CSGBox3D35" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
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|
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|
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|
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material = ExtResource("3_cieeo")
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[node name="CSGBox3D37" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
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|
transform = Transform3D(0.0871558, 0, 0.996195, 0, 1, 0, -0.996195, 0, 0.0871558, 29.0014, 27.678, -39.2663)
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|
material = ExtResource("3_cieeo")
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|
[node name="CSGBox3D21" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
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|
transform = Transform3D(-0.5, 0, 0.866026, 0, 1, 0, -0.866026, 0, -0.5, 26.703, 29.5401, -30.6725)
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use_collision = true
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size = Vector3(0.5, 5.10809, 2.52881)
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|
material = ExtResource("3_cieeo")
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[node name="CSGBox3D22" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
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|
transform = Transform3D(-0.866026, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866026, 27.3289, 29.122, -31.6231)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 4.27194, 1.36505)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D23" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.866026, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866026, 26.8289, 28.625, -32.4892)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 3.27783, 1.36505)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D24" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.866026, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866026, 26.3289, 28.1162, -33.3552)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 2.26025, 1.36505)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D25" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.939693, 0, -0.34202, 0, 1, 0, 0.34202, 0, -0.939693, 26.0065, 27.6185, -34.2048)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1.26477, 1.21268)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D20" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.5, 0, 0.866026, 0, 1, 0, -0.866026, 0, -0.5, 30.8493, 32.5, -33.0317)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(0.5, 1, 7.00781)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D26" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.5, 0, 0.866026, 0, 1, 0, -0.866026, 0, -0.5, 33.4444, 35.6629, -33.3736)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(2.50293, 7.32574, 2.17114)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="CSGBox3D18" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture"]
|
||||||
|
transform = Transform3D(-0.5, 0, 0.866026, 0, 1, 0, -0.866026, 0, -0.5, 30.0125, 32.113, -31.4695)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(2.34326, 0.226074, 9.09705)
|
||||||
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
|
[node name="ladder" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 31.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder2" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 32.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder3" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 33.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder4" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 34.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder5" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 35.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder6" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 36.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder7" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 37.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder8" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("9_ukfuy")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.2879, 38.9913, -32.4904)
|
||||||
|
|
||||||
|
[node name="ladder-top" parent="Greybox/LowWageResidentialBulk1/GuardBarracks/Furniture" instance=ExtResource("10_wctvs")]
|
||||||
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 32.4123, 39.9775, -32.5648)
|
||||||
|
|
||||||
[node name="CSGBox3D72" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
[node name="CSGBox3D72" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
||||||
transform = Transform3D(0.0923823, 0.257713, 0.961797, 1.91013e-08, 0.965926, -0.258819, -0.995726, 0.0239104, 0.0892344, 14.5298, 25.9843, -31.2152)
|
transform = Transform3D(0.0923823, 0.257713, 0.961797, 1.91013e-08, 0.965926, -0.258819, -0.995726, 0.0239104, 0.0892344, 14.5298, 25.9843, -31.2152)
|
||||||
@ -400,30 +813,6 @@ use_collision = true
|
|||||||
size = Vector3(12.5, 34.5, 15.5)
|
size = Vector3(12.5, 34.5, 15.5)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="CSGBox3D40" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-1, 0, 8.9407e-08, 0, 1, 0, -8.9407e-08, 0, -1, 21.9413, 12.75, -34.4471)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(9.5, 42.5, 20.3208)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D42" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-0.984809, 0, -0.173648, 0, 1, 0, 0.173648, 0, -0.984809, 28.9676, 18.25, -34.2724)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(10.5, 53.5, 6.5)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D44" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-0.996196, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996196, 28.9539, 15.75, -41.4776)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(11, 48.5, 11)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D43" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-0.866027, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866027, 29.5069, 18.25, -30.9702)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(9.5, 53.5, 4)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D14" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
[node name="CSGBox3D14" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
||||||
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 12.5004, 8, -43.4127)
|
transform = Transform3D(-0.996195, 0, 0.0871559, 0, 1, 0, -0.0871559, 0, -0.996195, 12.5004, 8, -43.4127)
|
||||||
use_collision = true
|
use_collision = true
|
||||||
@ -688,42 +1077,6 @@ use_collision = true
|
|||||||
size = Vector3(8, 2.5, 6.5)
|
size = Vector3(8, 2.5, 6.5)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
|
||||||
[node name="CSGBox3D71" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-0.17527, 0.254812, 0.950975, 2.76232e-08, 0.965926, -0.258819, -0.984522, -0.0453627, -0.169298, 31.3255, 44.7558, -34.5483)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(6.80225, 2, 5.47021)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D90" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(0.175269, -0.254813, -0.950975, 2.03337e-08, 0.965926, -0.258819, 0.984522, 0.0453628, 0.169297, 26.7037, 44.5328, -33.8839)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(6.5, 2.5, 5.43604)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D91" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(0.501426, -0.223931, -0.835721, 1.20306e-08, 0.965926, -0.258819, 0.865203, 0.129778, 0.48434, 27.7153, 44.4813, -29.8682)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(3.8844, 2.5, 5.03833)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D92" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-0.501426, 0.223931, 0.835721, 1.20306e-08, 0.965926, -0.258819, -0.865203, -0.129778, -0.48434, 31.3598, 44.4864, -31.9628)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(3.8584, 2.5, 5.07788)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D88" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(-1, -9.16272e-05, -0.000342578, 1.99003e-08, 0.965926, -0.258819, 0.00035429, -0.258819, -0.965927, 20.4544, 34.1536, -39.2039)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(6.53027, 2.5, 10.5)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D89" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
|
||||||
transform = Transform3D(1, 9.16123e-05, 0.000342488, 1.99003e-08, 0.965926, -0.258819, -0.000354171, 0.258819, 0.965927, 21.9387, 34.1536, -29.7151)
|
|
||||||
use_collision = true
|
|
||||||
size = Vector3(9.5, 2.5, 10.5)
|
|
||||||
material = ExtResource("3_cieeo")
|
|
||||||
|
|
||||||
[node name="CSGBox3D54" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
[node name="CSGBox3D54" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1"]
|
||||||
transform = Transform3D(0.202218, 0.253472, 0.945972, 1.99003e-08, 0.965926, -0.258819, -0.979342, 0.0523378, 0.195327, 46.7459, 20.9447, -34.1385)
|
transform = Transform3D(0.202218, 0.253472, 0.945972, 1.99003e-08, 0.965926, -0.258819, -0.979342, 0.0523378, 0.195327, 46.7459, 20.9447, -34.1385)
|
||||||
use_collision = true
|
use_collision = true
|
||||||
@ -790,7 +1143,6 @@ material = ExtResource("3_cieeo")
|
|||||||
|
|
||||||
[node name="CSGBox3D56" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/Streets"]
|
[node name="CSGBox3D56" type="CSGBox3D" parent="Greybox/LowWageResidentialBulk1/Streets"]
|
||||||
transform = Transform3D(-0.0290849, 0, -0.999578, 0, 1, 0, 0.999578, 0, -0.0290849, 39.7994, 2.75, -32.6168)
|
transform = Transform3D(-0.0290849, 0, -0.999578, 0, 1, 0, 0.999578, 0, -0.0290849, 39.7994, 2.75, -32.6168)
|
||||||
visible = false
|
|
||||||
use_collision = true
|
use_collision = true
|
||||||
size = Vector3(7.5, 11.5, 7)
|
size = Vector3(7.5, 11.5, 7)
|
||||||
material = ExtResource("3_cieeo")
|
material = ExtResource("3_cieeo")
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=35 format=3 uid="uid://bei4nhkf8lwdo"]
|
[gd_scene load_steps=36 format=3 uid="uid://bei4nhkf8lwdo"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
|
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
|
||||||
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
|
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
|
||||||
@ -10,6 +10,7 @@
|
|||||||
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/base_mode/aim.tres" id="7_cresl"]
|
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/base_mode/aim.tres" id="7_cresl"]
|
||||||
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="8_lhb11"]
|
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="8_lhb11"]
|
||||||
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
|
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
|
||||||
|
[ext_resource type="Resource" uid="uid://c3e0ivgaxrsyb" path="res://systems/inputs/base_mode/aim_down.tres" id="8_obsfv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="8_qu4wy"]
|
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="8_qu4wy"]
|
||||||
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="9_5p2qc"]
|
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="9_5p2qc"]
|
||||||
[ext_resource type="Script" uid="uid://bt0xv2q8iv1vn" path="res://player_controller/Scripts/Gravity.cs" id="9_lsueh"]
|
[ext_resource type="Script" uid="uid://bt0xv2q8iv1vn" path="res://player_controller/Scripts/Gravity.cs" id="9_lsueh"]
|
||||||
@ -19,6 +20,7 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://0ysqmqphq6mq" path="res://systems/head/head_system.tscn" id="11_rxwoh"]
|
[ext_resource type="PackedScene" uid="uid://0ysqmqphq6mq" path="res://systems/head/head_system.tscn" id="11_rxwoh"]
|
||||||
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/drop.tres" id="12_34snm"]
|
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/drop.tres" id="12_34snm"]
|
||||||
[ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"]
|
[ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"]
|
||||||
|
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="13_r7i3q"]
|
||||||
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
|
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
|
||||||
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="17_h6vvl"]
|
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="17_h6vvl"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cqduhd4opgwvm" path="res://systems/dash/dash_system.tscn" id="18_q5h8a"]
|
[ext_resource type="PackedScene" uid="uid://cqduhd4opgwvm" path="res://systems/dash/dash_system.tscn" id="18_q5h8a"]
|
||||||
@ -36,9 +38,6 @@
|
|||||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
|
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
|
||||||
height = 1.7
|
height = 1.7
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wydro"]
|
|
||||||
height = 1.7
|
|
||||||
|
|
||||||
[node name="Player" type="CharacterBody3D"]
|
[node name="Player" type="CharacterBody3D"]
|
||||||
script = ExtResource("1_poq2x")
|
script = ExtResource("1_poq2x")
|
||||||
TimeScaleAimInAir = 0.15
|
TimeScaleAimInAir = 0.15
|
||||||
@ -52,6 +51,7 @@ move = ExtResource("17_h6vvl")
|
|||||||
rotate_y = ExtResource("4_rxwoh")
|
rotate_y = ExtResource("4_rxwoh")
|
||||||
rotate_floorplane = ExtResource("5_4u7i3")
|
rotate_floorplane = ExtResource("5_4u7i3")
|
||||||
aim_pressed = ExtResource("7_cresl")
|
aim_pressed = ExtResource("7_cresl")
|
||||||
|
aim_down = ExtResource("8_obsfv")
|
||||||
aim_released = ExtResource("8_lhb11")
|
aim_released = ExtResource("8_lhb11")
|
||||||
aim_canceled = ExtResource("9_5p2qc")
|
aim_canceled = ExtResource("9_5p2qc")
|
||||||
jump = ExtResource("10_4u7i3")
|
jump = ExtResource("10_4u7i3")
|
||||||
@ -65,7 +65,7 @@ mesh = SubResource("CapsuleMesh_xc2g5")
|
|||||||
|
|
||||||
[node name="CapsuleCollider" type="CollisionShape3D" parent="."]
|
[node name="CapsuleCollider" type="CollisionShape3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
||||||
shape = SubResource("CapsuleShape3D_wydro")
|
shape = ExtResource("13_r7i3q")
|
||||||
script = ExtResource("8_lmtjd")
|
script = ExtResource("8_lmtjd")
|
||||||
CapsuleDefaultHeight = 1.7
|
CapsuleDefaultHeight = 1.7
|
||||||
|
|
||||||
@ -167,6 +167,10 @@ StraightThrowDuration = 0.05
|
|||||||
wait_time = 0.2
|
wait_time = 0.2
|
||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
|
[node name="DashCooldown" type="Timer" parent="."]
|
||||||
|
wait_time = 0.2
|
||||||
|
one_shot = true
|
||||||
|
|
||||||
[node name="TimeScaleAimInAir" type="Timer" parent="."]
|
[node name="TimeScaleAimInAir" type="Timer" parent="."]
|
||||||
wait_time = 2.0
|
wait_time = 2.0
|
||||||
one_shot = true
|
one_shot = true
|
||||||
@ -195,13 +199,22 @@ script = ExtResource("26_infe6")
|
|||||||
initial_state = NodePath("WeaponInHand")
|
initial_state = NodePath("WeaponInHand")
|
||||||
metadata/_custom_type_script = "uid://c1vp0ojjvaby1"
|
metadata/_custom_type_script = "uid://c1vp0ojjvaby1"
|
||||||
|
|
||||||
|
[node name="AimCanceled" type="Node" parent="StateChart/Root/Actions"]
|
||||||
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
|
[node name="ToWeaponInHand" type="Node" parent="StateChart/Root/Actions/AimCanceled"]
|
||||||
|
script = ExtResource("28_n7qhm")
|
||||||
|
to = NodePath("../../WeaponInHand")
|
||||||
|
event = &"aim_released"
|
||||||
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="WeaponInHand" type="Node" parent="StateChart/Root/Actions"]
|
[node name="WeaponInHand" type="Node" parent="StateChart/Root/Actions"]
|
||||||
script = ExtResource("27_34snm")
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
[node name="ToAiming" type="Node" parent="StateChart/Root/Actions/WeaponInHand"]
|
[node name="ToAiming" type="Node" parent="StateChart/Root/Actions/WeaponInHand"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Aiming")
|
to = NodePath("../../Aiming")
|
||||||
event = &"aim_pressed"
|
event = &"aim_down"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="Aiming" type="Node" parent="StateChart/Root/Actions"]
|
[node name="Aiming" type="Node" parent="StateChart/Root/Actions"]
|
||||||
@ -209,7 +222,7 @@ script = ExtResource("27_34snm")
|
|||||||
|
|
||||||
[node name="ToWeaponInHand" type="Node" parent="StateChart/Root/Actions/Aiming"]
|
[node name="ToWeaponInHand" type="Node" parent="StateChart/Root/Actions/Aiming"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../WeaponInHand")
|
to = NodePath("../../AimCanceled")
|
||||||
event = &"aim_canceled"
|
event = &"aim_canceled"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
@ -261,7 +274,7 @@ delay_in_seconds = "0.0"
|
|||||||
[node name="OnDrop" type="Node" parent="StateChart/Root/Actions/Hanging"]
|
[node name="OnDrop" type="Node" parent="StateChart/Root/Actions/Hanging"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../WeaponInHand")
|
to = NodePath("../../WeaponInHand")
|
||||||
event = &"drop"
|
event = &"crouch"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="OnMantle" type="Node" parent="StateChart/Root/Actions/Hanging"]
|
[node name="OnMantle" type="Node" parent="StateChart/Root/Actions/Hanging"]
|
||||||
@ -287,26 +300,57 @@ event = &"dash_to_planted"
|
|||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="Grounded" type="Node" parent="StateChart/Root/Movement"]
|
[node name="Grounded" type="Node" parent="StateChart/Root/Movement"]
|
||||||
|
script = ExtResource("26_infe6")
|
||||||
|
initial_state = NodePath("Standing")
|
||||||
|
|
||||||
|
[node name="Standing" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||||
script = ExtResource("27_34snm")
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded/Standing"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Airborne/Jump")
|
to = NodePath("../../../Airborne/Jump")
|
||||||
event = &"jump"
|
event = &"jump"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded/Standing"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Airborne/CoyoteEnabled")
|
to = NodePath("../../../Airborne/CoyoteEnabled")
|
||||||
event = &"start_falling"
|
event = &"start_falling"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
|
[node name="OnCrouch" type="Node" parent="StateChart/Root/Movement/Grounded/Standing"]
|
||||||
|
script = ExtResource("28_n7qhm")
|
||||||
|
to = NodePath("../../Crouch")
|
||||||
|
event = &"crouch"
|
||||||
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
|
[node name="Crouch" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||||
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
|
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
|
||||||
|
script = ExtResource("28_n7qhm")
|
||||||
|
to = NodePath("../../../Airborne/Jump")
|
||||||
|
event = &"jump"
|
||||||
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
|
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
|
||||||
|
script = ExtResource("28_n7qhm")
|
||||||
|
to = NodePath("../../../Airborne/CoyoteEnabled")
|
||||||
|
event = &"start_falling"
|
||||||
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
|
[node name="OnStandUp" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
|
||||||
|
script = ExtResource("28_n7qhm")
|
||||||
|
to = NodePath("../../Standing")
|
||||||
|
event = &"stand_up"
|
||||||
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="Mantling" type="Node" parent="StateChart/Root/Movement"]
|
[node name="Mantling" type="Node" parent="StateChart/Root/Movement"]
|
||||||
script = ExtResource("27_34snm")
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
[node name="ToGrounded" type="Node" parent="StateChart/Root/Movement/Mantling"]
|
[node name="ToGrounded" type="Node" parent="StateChart/Root/Movement/Mantling"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Grounded")
|
to = NodePath("../../Grounded/Standing")
|
||||||
event = &"to_grounded"
|
event = &"to_grounded"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
@ -322,7 +366,7 @@ delay_in_seconds = "0.0"
|
|||||||
[node name="OnDrop" type="Node" parent="StateChart/Root/Movement/Hanging"]
|
[node name="OnDrop" type="Node" parent="StateChart/Root/Movement/Hanging"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Airborne/CoyoteEnabled")
|
to = NodePath("../../Airborne/CoyoteEnabled")
|
||||||
event = &"drop"
|
event = &"crouch"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="Airborne" type="Node" parent="StateChart/Root/Movement"]
|
[node name="Airborne" type="Node" parent="StateChart/Root/Movement"]
|
||||||
@ -331,7 +375,7 @@ initial_state = NodePath("CoyoteEnabled")
|
|||||||
|
|
||||||
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../Grounded")
|
to = NodePath("../../Grounded/Standing")
|
||||||
event = &"grounded"
|
event = &"grounded"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
@ -389,10 +433,10 @@ delay_in_seconds = "0.0"
|
|||||||
[node name="JumpFromWall" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="JumpFromWall" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource("27_34snm")
|
script = ExtResource("27_34snm")
|
||||||
|
|
||||||
[node name="ToDoubleJump" type="Node" parent="StateChart/Root/Movement/Airborne/JumpFromWall"]
|
[node name="JumpedFromWall" type="Node" parent="StateChart/Root/Movement/Airborne/JumpFromWall"]
|
||||||
script = ExtResource("28_n7qhm")
|
script = ExtResource("28_n7qhm")
|
||||||
to = NodePath("../../DoubleJumpEnabled")
|
to = NodePath("../../Falling")
|
||||||
event = &"to_double_jump"
|
event = &"jump_from_wall"
|
||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[node name="ToFalling" type="Node" parent="StateChart/Root/Movement/Airborne/JumpFromWall"]
|
[node name="ToFalling" type="Node" parent="StateChart/Root/Movement/Airborne/JumpFromWall"]
|
||||||
@ -429,6 +473,7 @@ event = &"enable_double_jump"
|
|||||||
delay_in_seconds = "0.0"
|
delay_in_seconds = "0.0"
|
||||||
|
|
||||||
[connection signal="input_aim_canceled" from="InputController" to="." method="OnInputAimCanceled"]
|
[connection signal="input_aim_canceled" from="InputController" to="." method="OnInputAimCanceled"]
|
||||||
|
[connection signal="input_aim_down" from="InputController" to="." method="OnInputAimDown"]
|
||||||
[connection signal="input_aim_pressed" from="InputController" to="." method="OnInputAimPressed"]
|
[connection signal="input_aim_pressed" from="InputController" to="." method="OnInputAimPressed"]
|
||||||
[connection signal="input_aim_released" from="InputController" to="." method="OnInputAimReleased"]
|
[connection signal="input_aim_released" from="InputController" to="." method="OnInputAimReleased"]
|
||||||
[connection signal="input_drop" from="InputController" to="." method="OnInputDropPressed"]
|
[connection signal="input_drop" from="InputController" to="." method="OnInputDropPressed"]
|
||||||
|
@ -12,6 +12,8 @@ public partial class Gravity: Node3D
|
|||||||
public float DoubleJumpSpeedFactor { get; set; } = 2f;
|
public float DoubleJumpSpeedFactor { get; set; } = 2f;
|
||||||
[Export(PropertyHint.Range, "0.1,10,0.1,or_greater")]
|
[Export(PropertyHint.Range, "0.1,10,0.1,or_greater")]
|
||||||
public float JumpFromDashSpeedFactor { get; set; } = 2f;
|
public float JumpFromDashSpeedFactor { get; set; } = 2f;
|
||||||
|
[Export(PropertyHint.Range, "0.1,10,0.1,or_greater")]
|
||||||
|
public float JumpFromWallSpeedFactor { get; set; } = 2f;
|
||||||
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
||||||
public float AdditionalGravityPower { get; set; } = 1f;
|
public float AdditionalGravityPower { get; set; } = 1f;
|
||||||
|
|
||||||
@ -24,6 +26,7 @@ public partial class Gravity: Node3D
|
|||||||
|
|
||||||
public float CalculateJumpForce() => _gravity * (StartVelocity / AdditionalGravityPower);
|
public float CalculateJumpForce() => _gravity * (StartVelocity / AdditionalGravityPower);
|
||||||
public float CalculateJumpFromDashForce() => CalculateJumpForce() * JumpFromDashSpeedFactor;
|
public float CalculateJumpFromDashForce() => CalculateJumpForce() * JumpFromDashSpeedFactor;
|
||||||
|
public float CalculateJumpFromWallForce() => CalculateJumpForce() * JumpFromWallSpeedFactor;
|
||||||
public float CalculateDoubleJumpForce() => CalculateJumpForce() * DoubleJumpSpeedFactor;
|
public float CalculateDoubleJumpForce() => CalculateJumpForce() * DoubleJumpSpeedFactor;
|
||||||
public float CalculateGravityForce() => _gravity * Weight;
|
public float CalculateGravityForce() => _gravity * Weight;
|
||||||
}
|
}
|
||||||
|
@ -39,9 +39,12 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
private float _inputRotateY;
|
private float _inputRotateY;
|
||||||
private float _inputRotateFloorplane;
|
private float _inputRotateFloorplane;
|
||||||
|
|
||||||
|
// Timers
|
||||||
private Timer _coyoteTimer;
|
private Timer _coyoteTimer;
|
||||||
private Timer _timeScaleAimInAirTimer;
|
private Timer _timeScaleAimInAirTimer;
|
||||||
private Timer _timeAfterDashingTimer;
|
private Timer _timeAfterDashingTimer;
|
||||||
|
private Timer _dashCooldownTimer;
|
||||||
|
|
||||||
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
||||||
public float TimeScaleAimInAir { get; set; } = 0.2f;
|
public float TimeScaleAimInAir { get; set; } = 0.2f;
|
||||||
[Export(PropertyHint.Range, "0,5,0.1,or_greater")]
|
[Export(PropertyHint.Range, "0,5,0.1,or_greater")]
|
||||||
@ -52,6 +55,8 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
|
|
||||||
public int DashActionsLeft { get; set; }
|
public int DashActionsLeft { get; set; }
|
||||||
|
|
||||||
|
private bool _isWallJumpAvailable = true;
|
||||||
|
|
||||||
private StateChart _playerState;
|
private StateChart _playerState;
|
||||||
// Actions state
|
// Actions state
|
||||||
private StateChartState _weaponInHand;
|
private StateChartState _weaponInHand;
|
||||||
@ -139,6 +144,7 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
_falling = StateChartState.Of(GetNode("StateChart/Root/Movement/Airborne/Falling"));
|
_falling = StateChartState.Of(GetNode("StateChart/Root/Movement/Airborne/Falling"));
|
||||||
// State timers
|
// State timers
|
||||||
_coyoteTimer = GetNode<Timer>("CoyoteTime");
|
_coyoteTimer = GetNode<Timer>("CoyoteTime");
|
||||||
|
_dashCooldownTimer = GetNode<Timer>("DashCooldown");
|
||||||
_timeScaleAimInAirTimer = GetNode<Timer>("TimeScaleAimInAir");
|
_timeScaleAimInAirTimer = GetNode<Timer>("TimeScaleAimInAir");
|
||||||
_timeAfterDashingTimer = GetNode<Timer>("TimeAfterDashing");
|
_timeAfterDashingTimer = GetNode<Timer>("TimeAfterDashing");
|
||||||
|
|
||||||
@ -231,6 +237,10 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
{
|
{
|
||||||
_playerState.SendEvent("aim_pressed");
|
_playerState.SendEvent("aim_pressed");
|
||||||
}
|
}
|
||||||
|
public void OnInputAimDown()
|
||||||
|
{
|
||||||
|
_playerState.SendEvent("aim_down");
|
||||||
|
}
|
||||||
public void OnInputAimReleased()
|
public void OnInputAimReleased()
|
||||||
{
|
{
|
||||||
_playerState.SendEvent("aim_released");
|
_playerState.SendEvent("aim_released");
|
||||||
@ -256,7 +266,7 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
}
|
}
|
||||||
public void OnInputDropPressed()
|
public void OnInputDropPressed()
|
||||||
{
|
{
|
||||||
_playerState.SendEvent("drop");
|
_playerState.SendEvent("crouch");
|
||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////
|
///////////////////////////
|
||||||
@ -267,18 +277,19 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
public void OnGrounded()
|
public void OnGrounded()
|
||||||
{
|
{
|
||||||
DashActionsLeft = MaxNumberOfDashActions;
|
DashActionsLeft = MaxNumberOfDashActions;
|
||||||
GD.Print(DashActionsLeft);
|
_isWallJumpAvailable = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CanPerformDashAction()
|
public bool CanPerformDashAction()
|
||||||
{
|
{
|
||||||
return DashActionsLeft > 0;
|
return DashActionsLeft > 0 && _dashCooldownTimer.IsStopped();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PerformDashAction()
|
public void PerformDashAction()
|
||||||
{
|
{
|
||||||
|
_isWallJumpAvailable = true;
|
||||||
|
_dashCooldownTimer.Start();
|
||||||
DashActionsLeft--;
|
DashActionsLeft--;
|
||||||
GD.Print(DashActionsLeft);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Jumping
|
// Jumping
|
||||||
@ -296,24 +307,30 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
{
|
{
|
||||||
_playerState.SendEvent("jump_from_dash");
|
_playerState.SendEvent("jump_from_dash");
|
||||||
PerformDashAction();
|
PerformDashAction();
|
||||||
PerformJump(MoveSystem.JumpTypes.JUMP_FROM_DASH);
|
PerformJump(MoveSystem.JumpTypes.JumpFromDash);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
_playerState.SendEvent("to_double_jump");
|
_playerState.SendEvent("to_double_jump");
|
||||||
PerformJump(MoveSystem.JumpTypes.SIMPLE_JUMP);
|
PerformJump(MoveSystem.JumpTypes.SimpleJump);
|
||||||
}
|
}
|
||||||
public void JumpFromWall()
|
public void JumpFromWall()
|
||||||
{
|
{
|
||||||
|
if (!_isWallJumpAvailable)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_isWallJumpAvailable = false;
|
||||||
var wallNormal = WallHugSystem.GetWallNormal().UnwrapOr(Vector3.Up);
|
var wallNormal = WallHugSystem.GetWallNormal().UnwrapOr(Vector3.Up);
|
||||||
|
var isLookingTowardsWall = HeadSystem.GetForwardHorizontalVector().Dot(wallNormal) > 0.7;
|
||||||
|
var jumpDirection = isLookingTowardsWall ? Vector3.Up : wallNormal;
|
||||||
if (_aiming.Active && CanPerformDashAction())
|
if (_aiming.Active && CanPerformDashAction())
|
||||||
{
|
{
|
||||||
_playerState.SendEvent("jump_from_dash");
|
_playerState.SendEvent("jump_from_dash");
|
||||||
PerformDashAction();
|
PerformDashAction();
|
||||||
PerformJump(MoveSystem.JumpTypes.JUMP_FROM_DASH, wallNormal);
|
PerformJump(MoveSystem.JumpTypes.JumpFromDash, jumpDirection);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
_playerState.SendEvent("to_double_jump");
|
_playerState.SendEvent("jump_from_wall");
|
||||||
PerformJump(MoveSystem.JumpTypes.SIMPLE_JUMP, wallNormal);
|
PerformJump(MoveSystem.JumpTypes.JumpFromWall, jumpDirection);
|
||||||
}
|
}
|
||||||
public void DoubleJump()
|
public void DoubleJump()
|
||||||
{
|
{
|
||||||
@ -321,10 +338,10 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
if (_aiming.Active && CanPerformDashAction())
|
if (_aiming.Active && CanPerformDashAction())
|
||||||
{
|
{
|
||||||
PerformDashAction();
|
PerformDashAction();
|
||||||
PerformJump(MoveSystem.JumpTypes.JUMP_FROM_DASH);
|
PerformJump(MoveSystem.JumpTypes.JumpFromDash);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
PerformJump(MoveSystem.JumpTypes.DOUBLE_JUMP);
|
PerformJump(MoveSystem.JumpTypes.DoubleJump);
|
||||||
}
|
}
|
||||||
private void PerformJump(MoveSystem.JumpTypes jumpType, Vector3? jumpDirection = null)
|
private void PerformJump(MoveSystem.JumpTypes jumpType, Vector3? jumpDirection = null)
|
||||||
{
|
{
|
||||||
@ -334,8 +351,8 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
var proportionOfTimeGone = _timeAfterDashingTimer.TimeLeft / _timeAfterDashingTimer.WaitTime;
|
var proportionOfTimeGone = _timeAfterDashingTimer.TimeLeft / _timeAfterDashingTimer.WaitTime;
|
||||||
var actualBoost = 1 + MaxJumpBoostAfterDashing * proportionOfTimeGone;
|
var actualBoost = 1 + MaxJumpBoostAfterDashing * proportionOfTimeGone;
|
||||||
var makeItDouble = actualBoost > 1;
|
var makeItDouble = actualBoost > 1;
|
||||||
if (makeItDouble && jumpType == MoveSystem.JumpTypes.SIMPLE_JUMP)
|
if (makeItDouble && jumpType == MoveSystem.JumpTypes.SimpleJump)
|
||||||
jumpType = MoveSystem.JumpTypes.DOUBLE_JUMP; // convert simple jump to double if done right after a dash
|
jumpType = MoveSystem.JumpTypes.DoubleJump; // convert simple jump to double if done right after a dash
|
||||||
_timeAfterDashingTimer.Stop();
|
_timeAfterDashingTimer.Stop();
|
||||||
|
|
||||||
bool doesCapsuleHaveCrouchingHeight = CapsuleCollider.IsCrouchingHeight();
|
bool doesCapsuleHaveCrouchingHeight = CapsuleCollider.IsCrouchingHeight();
|
||||||
@ -371,14 +388,26 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
_timeAfterDashingTimer.Start();
|
_timeAfterDashingTimer.Start();
|
||||||
if (WeaponSystem.FlyingState.Active)
|
if (WeaponSystem.FlyingState.Active)
|
||||||
{
|
{
|
||||||
DashSystem.DashResolve = new DashResolveRecord(false, WeaponSystem.GlobalPosition, Vector3.Zero);
|
DashSystem.ShouldMantle = false;
|
||||||
|
DashSystem.PlannedPlayerLocation = WeaponSystem.GlobalPosition;
|
||||||
}
|
}
|
||||||
else if (WeaponSystem.PlantedState.Active)
|
else if (WeaponSystem.PlantedState.Active)
|
||||||
{
|
{
|
||||||
// Should we try to resolve with mantle?
|
DashSystem.ShouldMantle = false;
|
||||||
DashSystem.DashResolve = new DashResolveRecord(false, WeaponSystem.PlayerDashLocation, Vector3.Zero);
|
var dashLocation = WeaponSystem.PlantLocation;
|
||||||
|
if (WeaponSystem.IsPlantedInWall())
|
||||||
|
{
|
||||||
|
dashLocation += WeaponSystem.PlantNormal * 0.5f; // Player radius
|
||||||
|
}
|
||||||
|
|
||||||
|
if (WeaponSystem.IsPlantedUnderPlatform())
|
||||||
|
{
|
||||||
|
dashLocation += Vector3.Down * 1f; // Player height
|
||||||
|
}
|
||||||
|
|
||||||
|
DashSystem.PlannedPlayerLocation = dashLocation;
|
||||||
}
|
}
|
||||||
_dashDirection = (DashSystem.DashResolve.DashLocation - GlobalPosition).Normalized();
|
_dashDirection = (DashSystem.PlannedPlayerLocation - GlobalPosition).Normalized();
|
||||||
DashSystem.Dash();
|
DashSystem.Dash();
|
||||||
}
|
}
|
||||||
public void OnDashEnded()
|
public void OnDashEnded()
|
||||||
@ -392,8 +421,9 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Store the weapon state before resetting it
|
// Store the weapon state before resetting it
|
||||||
var isPlantedOnWall = WeaponSystem.PlantedState.Active
|
var isPlantedOnWall = WeaponSystem.IsPlantedInWall();
|
||||||
&& (Math.Abs(WeaponSystem.GlobalRotation.X) + Math.Abs(WeaponSystem.GlobalRotation.Z) < 0.3);
|
var isPlantedUnderPlatform = WeaponSystem.IsPlantedUnderPlatform();
|
||||||
|
var shouldDashToHanging = isPlantedOnWall || isPlantedUnderPlatform;
|
||||||
var isFlying = WeaponSystem.FlyingState.Active;
|
var isFlying = WeaponSystem.FlyingState.Active;
|
||||||
|
|
||||||
// Get the weapon back
|
// Get the weapon back
|
||||||
@ -410,7 +440,7 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
return; // In case states aren't exclusives
|
return; // In case states aren't exclusives
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isPlantedOnWall)
|
if (shouldDashToHanging)
|
||||||
{
|
{
|
||||||
_playerState.SendEvent("dash_to_planted");
|
_playerState.SendEvent("dash_to_planted");
|
||||||
return; // In case states aren't exclusives
|
return; // In case states aren't exclusives
|
||||||
@ -424,12 +454,15 @@ public partial class PlayerController : CharacterBody3D
|
|||||||
RemoveChild(WeaponRoot);
|
RemoveChild(WeaponRoot);
|
||||||
GetTree().GetRoot().AddChild(WeaponRoot);
|
GetTree().GetRoot().AddChild(WeaponRoot);
|
||||||
WeaponRoot.SetGlobalPosition(GlobalPosition);
|
WeaponRoot.SetGlobalPosition(GlobalPosition);
|
||||||
|
|
||||||
var (hasHit, location, collisionPoint, collisionNormal) = DashSystem.DashComputation;
|
|
||||||
var (endWithMantle, dashLocation, mantleLocation) = DashSystem.DashResolve;
|
|
||||||
|
|
||||||
DashSystem.CancelDash();
|
DashSystem.CancelDash();
|
||||||
WeaponSystem.ThrowWeapon(location, hasHit, collisionPoint, collisionNormal);
|
|
||||||
|
var weaponTargetLocation = DashSystem.HasHit ? DashSystem.CollisionPoint : DashSystem.TargetLocation;
|
||||||
|
WeaponSystem.ThrowWeapon(
|
||||||
|
weaponTargetLocation,
|
||||||
|
DashSystem.HasHit,
|
||||||
|
DashSystem.CollisionPoint,
|
||||||
|
DashSystem.CollisionNormal);
|
||||||
}
|
}
|
||||||
public void OnAimingEntered()
|
public void OnAimingEntered()
|
||||||
{
|
{
|
||||||
|
4
player_controller/resources/PlayerShape.tres
Normal file
4
player_controller/resources/PlayerShape.tres
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
[gd_resource type="CapsuleShape3D" format=3 uid="uid://keseacdcooot"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
height = 1.7
|
@ -2,10 +2,6 @@
|
|||||||
|
|
||||||
namespace Movementtests.systems;
|
namespace Movementtests.systems;
|
||||||
|
|
||||||
public record DashComputationRecord(bool HasHit, Vector3 Location, Vector3 CollisionPoint, Vector3 CollisionNormal);
|
|
||||||
|
|
||||||
public record DashResolveRecord(bool EndWithMantle, Vector3 DashLocation, Vector3 MantleLocation);
|
|
||||||
|
|
||||||
public partial class DashSystem: Node3D
|
public partial class DashSystem: Node3D
|
||||||
{
|
{
|
||||||
[Export(PropertyHint.Range, "0,0.2,0.01,or_greater")]
|
[Export(PropertyHint.Range, "0,0.2,0.01,or_greater")]
|
||||||
@ -13,8 +9,18 @@ public partial class DashSystem: Node3D
|
|||||||
[Export(PropertyHint.Range, "0,1000,1,or_greater")]
|
[Export(PropertyHint.Range, "0,1000,1,or_greater")]
|
||||||
public float PostDashSpeed { get; set; } = 0f;
|
public float PostDashSpeed { get; set; } = 0f;
|
||||||
|
|
||||||
|
public bool HasHit { get; set; }
|
||||||
|
public Vector3 TargetLocation { get; set; }
|
||||||
|
public Vector3 CollisionPoint { get; set; }
|
||||||
|
public Vector3 CollisionNormal { get; set; }
|
||||||
|
public Vector3 PlannedPlayerLocation { get; set; }
|
||||||
|
|
||||||
|
public bool ShouldMantle { get; set; }
|
||||||
|
public Vector3 PlannedMantleLocation { get; set; }
|
||||||
|
|
||||||
private Node3D _head;
|
private Node3D _head;
|
||||||
private ShapeCast3D _dashCast3D;
|
private ShapeCast3D _dashCast3D;
|
||||||
|
private ShapeCast3D _playerCast3D;
|
||||||
private Camera3D _camera;
|
private Camera3D _camera;
|
||||||
private TweenQueueSystem _tweenQueueSystem;
|
private TweenQueueSystem _tweenQueueSystem;
|
||||||
private Vector3 _dashDirection = Vector3.Zero;
|
private Vector3 _dashDirection = Vector3.Zero;
|
||||||
@ -22,9 +28,6 @@ public partial class DashSystem: Node3D
|
|||||||
private MantleSystem _mantleSystem;
|
private MantleSystem _mantleSystem;
|
||||||
private MeshInstance3D _dashTarget;
|
private MeshInstance3D _dashTarget;
|
||||||
|
|
||||||
public DashResolveRecord DashResolve { get; set; }
|
|
||||||
public DashComputationRecord DashComputation { get; set; }
|
|
||||||
|
|
||||||
|
|
||||||
[Signal]
|
[Signal]
|
||||||
public delegate void DashStartedEventHandler();
|
public delegate void DashStartedEventHandler();
|
||||||
@ -34,6 +37,8 @@ public partial class DashSystem: Node3D
|
|||||||
public void Init(Node3D head, Camera3D camera, TweenQueueSystem tweenQueueSystem)
|
public void Init(Node3D head, Camera3D camera, TweenQueueSystem tweenQueueSystem)
|
||||||
{
|
{
|
||||||
_dashCast3D = GetNode<ShapeCast3D>("DashCast3D");
|
_dashCast3D = GetNode<ShapeCast3D>("DashCast3D");
|
||||||
|
_playerCast3D = GetNode<ShapeCast3D>("PlayerShapeCast3D");
|
||||||
|
|
||||||
_head = head;
|
_head = head;
|
||||||
_camera = camera;
|
_camera = camera;
|
||||||
_tweenQueueSystem = tweenQueueSystem;
|
_tweenQueueSystem = tweenQueueSystem;
|
||||||
@ -45,17 +50,27 @@ public partial class DashSystem: Node3D
|
|||||||
_dashTarget.SetVisible(false);
|
_dashTarget.SetVisible(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private DashComputationRecord ComputeDashLocation()
|
private void ComputeDashLocation()
|
||||||
{
|
{
|
||||||
if (!_dashCast3D.IsColliding())
|
TargetLocation = _dashCast3D.ToGlobal(_dashCast3D.TargetPosition);
|
||||||
|
HasHit = _dashCast3D.IsColliding();
|
||||||
|
if (!HasHit)
|
||||||
{
|
{
|
||||||
return new DashComputationRecord(false, _dashCast3D.ToGlobal(_dashCast3D.TargetPosition), Vector3.Zero, Vector3.Zero);
|
PlannedPlayerLocation = TargetLocation;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
var collisionPoint = _dashCast3D.GetCollisionPoint(0);
|
|
||||||
var collisionNormal = _dashCast3D.GetCollisionNormal(0);
|
CollisionPoint = _dashCast3D.GetCollisionPoint(0);
|
||||||
var collisionShape = (SphereShape3D) _dashCast3D.GetShape();
|
CollisionNormal = _dashCast3D.GetCollisionNormal(0);
|
||||||
var centerSphereLocation = collisionPoint + collisionNormal * collisionShape.Radius;
|
|
||||||
return new DashComputationRecord(true, centerSphereLocation, collisionPoint, collisionNormal);
|
var fraction = _dashCast3D.GetClosestCollisionSafeFraction();
|
||||||
|
var globalSweepPath = TargetLocation - _dashCast3D.GlobalPosition;
|
||||||
|
var locationAlongPath = _dashCast3D.GlobalPosition + globalSweepPath * fraction;
|
||||||
|
|
||||||
|
var maxPushDownDistance = 0.9f;
|
||||||
|
var correctionProportion = (float) Mathf.Remap(CollisionNormal.Y, -0.5, -1, 0, 1);
|
||||||
|
var proportion = (float) Mathf.Remap(_dashCast3D.GlobalRotation.X, 0, 1.57, 0, 1);
|
||||||
|
PlannedPlayerLocation = locationAlongPath + CollisionNormal * maxPushDownDistance * proportion * correctionProportion;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PrepareDash()
|
public void PrepareDash()
|
||||||
@ -67,26 +82,24 @@ public partial class DashSystem: Node3D
|
|||||||
_head.Rotation.Y,
|
_head.Rotation.Y,
|
||||||
_camera.Rotation.Z));
|
_camera.Rotation.Z));
|
||||||
|
|
||||||
DashComputation = ComputeDashLocation();
|
ComputeDashLocation();
|
||||||
var (hasHit, location, collisionPoint, collisionNormal) = DashComputation;
|
|
||||||
|
|
||||||
var shouldMantle = false;
|
|
||||||
var mantleLocation = Vector3.Zero;
|
|
||||||
if (hasHit && Mathf.Abs(collisionNormal.Y) < 0.01f)
|
|
||||||
{
|
|
||||||
var mantleResult = _mantleSystem.FindMantleLocationAtPoint(collisionPoint, collisionNormal);
|
|
||||||
shouldMantle = mantleResult.IsSome(out mantleLocation);
|
|
||||||
}
|
|
||||||
|
|
||||||
var targetColor = hasHit ? new Color(1f, 0.2f, 0.2f) : new Color(1f, 1f, 1f);
|
ShouldMantle = false;
|
||||||
targetColor = shouldMantle ? new Color(0.2f, 0.2f, 1f) : targetColor;
|
var mantleLocation = Vector3.Zero;
|
||||||
|
if (HasHit && Mathf.Abs(CollisionNormal.Y) < 0.5f)
|
||||||
|
{
|
||||||
|
var mantleResult = _mantleSystem.FindMantleLocationAtPoint(CollisionPoint, CollisionNormal);
|
||||||
|
ShouldMantle = mantleResult.IsSome(out mantleLocation);
|
||||||
|
}
|
||||||
|
PlannedMantleLocation = mantleLocation;
|
||||||
|
|
||||||
|
var targetColor = HasHit ? new Color(1f, 0.2f, 0.2f) : new Color(1f, 1f, 1f);
|
||||||
|
targetColor = ShouldMantle ? new Color(0.2f, 0.2f, 1f) : targetColor;
|
||||||
|
|
||||||
var targetMaterial = (StandardMaterial3D) _dashTarget.GetSurfaceOverrideMaterial(0);
|
var targetMaterial = (StandardMaterial3D) _dashTarget.GetSurfaceOverrideMaterial(0);
|
||||||
targetMaterial.SetAlbedo(targetColor);
|
targetMaterial.SetAlbedo(targetColor);
|
||||||
_dashTarget.SetVisible(true);
|
_dashTarget.SetVisible(true);
|
||||||
_dashTarget.SetGlobalPosition(location);
|
_dashTarget.SetGlobalPosition(PlannedPlayerLocation);
|
||||||
|
|
||||||
DashResolve = new DashResolveRecord(shouldMantle, location, mantleLocation);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CancelDash()
|
public void CancelDash()
|
||||||
@ -103,12 +116,12 @@ public partial class DashSystem: Node3D
|
|||||||
{
|
{
|
||||||
EmitSignal(SignalName.DashStarted);
|
EmitSignal(SignalName.DashStarted);
|
||||||
_dashTarget.SetVisible(false);
|
_dashTarget.SetVisible(false);
|
||||||
var dashTweenInputs = new TweenQueueSystem.TweenInputs(DashResolve.DashLocation, 0.1f);
|
var dashTweenInputs = new TweenQueueSystem.TweenInputs(PlannedPlayerLocation, 0.1f);
|
||||||
var dashTween = _tweenQueueSystem.TweenToLocation(dashTweenInputs);
|
var dashTween = _tweenQueueSystem.TweenToLocation(dashTweenInputs);
|
||||||
dashTween.Finished += DashTweenEnded;
|
dashTween.Finished += DashTweenEnded;
|
||||||
if (DashResolve.EndWithMantle)
|
if (ShouldMantle)
|
||||||
{
|
{
|
||||||
_tweenQueueSystem.QueueTween(DashResolve.MantleLocation, 0.2f);
|
_tweenQueueSystem.QueueTween(PlannedMantleLocation, 0.2f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,9 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://cqduhd4opgwvm"]
|
[gd_scene load_steps=6 format=3 uid="uid://cqduhd4opgwvm"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://systems/dash/DashSystem.cs" id="1_hwig2"]
|
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://systems/dash/DashSystem.cs" id="1_hwig2"]
|
||||||
|
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="2_jngg2"]
|
||||||
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="2_pff7b"]
|
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="2_pff7b"]
|
||||||
|
|
||||||
[sub_resource type="SphereShape3D" id="SphereShape3D_qu4wy"]
|
|
||||||
radius = 0.1
|
|
||||||
|
|
||||||
[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
|
[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v31n3"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v31n3"]
|
||||||
@ -13,9 +11,15 @@ radius = 0.1
|
|||||||
[node name="DashSystem" type="Node3D"]
|
[node name="DashSystem" type="Node3D"]
|
||||||
script = ExtResource("1_hwig2")
|
script = ExtResource("1_hwig2")
|
||||||
|
|
||||||
|
[node name="PlayerShapeCast3D" type="ShapeCast3D" parent="."]
|
||||||
|
shape = ExtResource("2_jngg2")
|
||||||
|
target_position = Vector3(0, 0, 0)
|
||||||
|
collision_mask = 2
|
||||||
|
debug_shape_custom_color = Color(0.863327, 0.636844, 0, 1)
|
||||||
|
|
||||||
[node name="DashCast3D" type="ShapeCast3D" parent="."]
|
[node name="DashCast3D" type="ShapeCast3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0)
|
||||||
shape = SubResource("SphereShape3D_qu4wy")
|
shape = ExtResource("2_jngg2")
|
||||||
target_position = Vector3(0, 0, -12)
|
target_position = Vector3(0, 0, -12)
|
||||||
max_results = 1
|
max_results = 1
|
||||||
collision_mask = 2
|
collision_mask = 2
|
||||||
|
@ -29,4 +29,9 @@ public partial class HeadSystem : Node3D
|
|||||||
|
|
||||||
_camera.Rotation = currentCameraRotation;
|
_camera.Rotation = currentCameraRotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Vector3 GetForwardHorizontalVector()
|
||||||
|
{
|
||||||
|
return GetGlobalTransform().Basis.Z;
|
||||||
|
}
|
||||||
}
|
}
|
14
systems/inputs/base_mode/aim_down.tres
Normal file
14
systems/inputs/base_mode/aim_down.tres
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://c3e0ivgaxrsyb"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_gn1pi"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_gn1pi")
|
||||||
|
name = &""
|
||||||
|
action_value_type = 0
|
||||||
|
block_lower_priority_actions = true
|
||||||
|
emit_as_godot_actions = false
|
||||||
|
is_remappable = false
|
||||||
|
display_name = ""
|
||||||
|
display_category = ""
|
||||||
|
metadata/_custom_type_script = "uid://cluhc11vixkf1"
|
@ -1,4 +1,4 @@
|
|||||||
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=65 format=3 uid="uid://bl5crtu1gkrtr"]
|
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=71 format=3 uid="uid://bl5crtu1gkrtr"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cpplm41b5bt6m" path="res://addons/guide/guide_action_mapping.gd" id="1_qmhk6"]
|
[ext_resource type="Script" uid="uid://cpplm41b5bt6m" path="res://addons/guide/guide_action_mapping.gd" id="1_qmhk6"]
|
||||||
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="2_g6bbx"]
|
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="2_g6bbx"]
|
||||||
@ -14,7 +14,9 @@
|
|||||||
[ext_resource type="Script" uid="uid://ckggy40lm0vjc" path="res://addons/guide/modifiers/guide_modifier_negate.gd" id="12_kxb2c"]
|
[ext_resource type="Script" uid="uid://ckggy40lm0vjc" path="res://addons/guide/modifiers/guide_modifier_negate.gd" id="12_kxb2c"]
|
||||||
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="13_v2ywt"]
|
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="13_v2ywt"]
|
||||||
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/base_mode/aim.tres" id="14_vtk18"]
|
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/base_mode/aim.tres" id="14_vtk18"]
|
||||||
|
[ext_resource type="Resource" uid="uid://c3e0ivgaxrsyb" path="res://systems/inputs/base_mode/aim_down.tres" id="14_yp12v"]
|
||||||
[ext_resource type="Script" uid="uid://b52rqq28tuqpg" path="res://addons/guide/triggers/guide_trigger_pressed.gd" id="15_fykw6"]
|
[ext_resource type="Script" uid="uid://b52rqq28tuqpg" path="res://addons/guide/triggers/guide_trigger_pressed.gd" id="15_fykw6"]
|
||||||
|
[ext_resource type="Script" uid="uid://b4cdrn4paoj3i" path="res://addons/guide/triggers/guide_trigger_down.gd" id="15_g6bbx"]
|
||||||
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="16_rvpjj"]
|
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="16_rvpjj"]
|
||||||
[ext_resource type="Script" uid="uid://biiggjw6tv4uq" path="res://addons/guide/triggers/guide_trigger_released.gd" id="17_s8kjn"]
|
[ext_resource type="Script" uid="uid://biiggjw6tv4uq" path="res://addons/guide/triggers/guide_trigger_released.gd" id="17_s8kjn"]
|
||||||
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="18_vibkn"]
|
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="18_vibkn"]
|
||||||
@ -53,7 +55,7 @@ triggers = Array[ExtResource("8_2tfaw")]([])
|
|||||||
script = ExtResource("1_qmhk6")
|
script = ExtResource("1_qmhk6")
|
||||||
action = ExtResource("2_g6bbx")
|
action = ExtResource("2_g6bbx")
|
||||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1igva")])
|
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1igva")])
|
||||||
metadata/_guide_input_mappings_collapsed = false
|
metadata/_guide_input_mappings_collapsed = true
|
||||||
|
|
||||||
[sub_resource type="Resource" id="Resource_05q5j"]
|
[sub_resource type="Resource" id="Resource_05q5j"]
|
||||||
script = ExtResource("10_cvxqo")
|
script = ExtResource("10_cvxqo")
|
||||||
@ -134,7 +136,7 @@ script = ExtResource("10_cvxqo")
|
|||||||
axis = 4
|
axis = 4
|
||||||
joy_index = -1
|
joy_index = -1
|
||||||
|
|
||||||
[sub_resource type="Resource" id="Resource_ib0yi"]
|
[sub_resource type="Resource" id="Resource_li5ak"]
|
||||||
script = ExtResource("15_fykw6")
|
script = ExtResource("15_fykw6")
|
||||||
actuation_threshold = 0.5
|
actuation_threshold = 0.5
|
||||||
|
|
||||||
@ -146,7 +148,8 @@ display_name = ""
|
|||||||
display_category = ""
|
display_category = ""
|
||||||
input = SubResource("Resource_ufouq")
|
input = SubResource("Resource_ufouq")
|
||||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_ib0yi")])
|
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_li5ak")])
|
||||||
|
metadata/_guide_triggers_collapsed = false
|
||||||
|
|
||||||
[sub_resource type="Resource" id="Resource_0hmrk"]
|
[sub_resource type="Resource" id="Resource_0hmrk"]
|
||||||
script = ExtResource("1_qmhk6")
|
script = ExtResource("1_qmhk6")
|
||||||
@ -154,6 +157,30 @@ action = ExtResource("14_vtk18")
|
|||||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_qbthx")])
|
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_qbthx")])
|
||||||
metadata/_guide_input_mappings_collapsed = false
|
metadata/_guide_input_mappings_collapsed = false
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_si4d4"]
|
||||||
|
script = ExtResource("10_cvxqo")
|
||||||
|
axis = 4
|
||||||
|
joy_index = -1
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_2tfaw"]
|
||||||
|
script = ExtResource("15_g6bbx")
|
||||||
|
actuation_threshold = 0.5
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_q86qg"]
|
||||||
|
script = ExtResource("3_yp12v")
|
||||||
|
override_action_settings = false
|
||||||
|
is_remappable = false
|
||||||
|
display_name = ""
|
||||||
|
display_category = ""
|
||||||
|
input = SubResource("Resource_si4d4")
|
||||||
|
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||||
|
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_2tfaw")])
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_cvxqo"]
|
||||||
|
script = ExtResource("1_qmhk6")
|
||||||
|
action = ExtResource("14_yp12v")
|
||||||
|
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_q86qg")])
|
||||||
|
|
||||||
[sub_resource type="Resource" id="Resource_cqc4k"]
|
[sub_resource type="Resource" id="Resource_cqc4k"]
|
||||||
script = ExtResource("10_cvxqo")
|
script = ExtResource("10_cvxqo")
|
||||||
axis = 4
|
axis = 4
|
||||||
@ -177,7 +204,7 @@ triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_vanwy")])
|
|||||||
script = ExtResource("1_qmhk6")
|
script = ExtResource("1_qmhk6")
|
||||||
action = ExtResource("16_rvpjj")
|
action = ExtResource("16_rvpjj")
|
||||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_bkx7d")])
|
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_bkx7d")])
|
||||||
metadata/_guide_input_mappings_collapsed = true
|
metadata/_guide_input_mappings_collapsed = false
|
||||||
|
|
||||||
[sub_resource type="Resource" id="Resource_lfx76"]
|
[sub_resource type="Resource" id="Resource_lfx76"]
|
||||||
script = ExtResource("19_qkgmj")
|
script = ExtResource("19_qkgmj")
|
||||||
@ -280,5 +307,5 @@ metadata/_guide_input_mappings_collapsed = false
|
|||||||
[resource]
|
[resource]
|
||||||
script = ExtResource("23_llfhp")
|
script = ExtResource("23_llfhp")
|
||||||
display_name = ""
|
display_name = ""
|
||||||
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_0hmrk"), SubResource("Resource_iihs4"), SubResource("Resource_0s4kt"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1")])
|
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_0hmrk"), SubResource("Resource_cvxqo"), SubResource("Resource_iihs4"), SubResource("Resource_0s4kt"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1")])
|
||||||
metadata/_custom_type_script = "uid://dsa1dnifd6w32"
|
metadata/_custom_type_script = "uid://dsa1dnifd6w32"
|
||||||
|
@ -11,6 +11,7 @@ class_name InputController
|
|||||||
|
|
||||||
@export_group("Trigger actions")
|
@export_group("Trigger actions")
|
||||||
@export var aim_pressed:GUIDEAction
|
@export var aim_pressed:GUIDEAction
|
||||||
|
@export var aim_down:GUIDEAction
|
||||||
@export var aim_released:GUIDEAction
|
@export var aim_released:GUIDEAction
|
||||||
@export var aim_canceled:GUIDEAction
|
@export var aim_canceled:GUIDEAction
|
||||||
@export var jump:GUIDEAction
|
@export var jump:GUIDEAction
|
||||||
@ -22,6 +23,7 @@ signal input_rotate_y(value: float)
|
|||||||
signal input_rotate_floorplane(value: float)
|
signal input_rotate_floorplane(value: float)
|
||||||
|
|
||||||
signal input_aim_pressed
|
signal input_aim_pressed
|
||||||
|
signal input_aim_down
|
||||||
signal input_aim_released
|
signal input_aim_released
|
||||||
signal input_aim_canceled
|
signal input_aim_canceled
|
||||||
signal input_jump
|
signal input_jump
|
||||||
@ -32,6 +34,7 @@ func _ready() -> void:
|
|||||||
GUIDE.enable_mapping_context(base_mode)
|
GUIDE.enable_mapping_context(base_mode)
|
||||||
|
|
||||||
aim_pressed.triggered.connect(on_input_aim_pressed)
|
aim_pressed.triggered.connect(on_input_aim_pressed)
|
||||||
|
aim_down.triggered.connect(on_input_aim_down)
|
||||||
aim_released.triggered.connect(on_input_aim_released)
|
aim_released.triggered.connect(on_input_aim_released)
|
||||||
aim_canceled.triggered.connect(on_input_aim_canceled)
|
aim_canceled.triggered.connect(on_input_aim_canceled)
|
||||||
jump.triggered.connect(on_input_jump)
|
jump.triggered.connect(on_input_jump)
|
||||||
@ -50,6 +53,9 @@ func on_input_jump():
|
|||||||
func on_input_aim_pressed():
|
func on_input_aim_pressed():
|
||||||
input_aim_pressed.emit()
|
input_aim_pressed.emit()
|
||||||
|
|
||||||
|
func on_input_aim_down():
|
||||||
|
input_aim_down.emit()
|
||||||
|
|
||||||
func on_input_aim_released():
|
func on_input_aim_released():
|
||||||
input_aim_released.emit()
|
input_aim_released.emit()
|
||||||
|
|
||||||
|
@ -5,8 +5,7 @@
|
|||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4coqe"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4coqe"]
|
||||||
height = 1.7
|
height = 1.7
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_qu4wy"]
|
[sub_resource type="SphereShape3D" id="SphereShape3D_2oobp"]
|
||||||
height = 1.3
|
|
||||||
|
|
||||||
[node name="MantleSystem" type="Node3D"]
|
[node name="MantleSystem" type="Node3D"]
|
||||||
script = ExtResource("1_2oobp")
|
script = ExtResource("1_2oobp")
|
||||||
@ -22,7 +21,7 @@ debug_shape_custom_color = Color(1, 0, 0, 1)
|
|||||||
|
|
||||||
[node name="WallInFrontCast3D" type="ShapeCast3D" parent="."]
|
[node name="WallInFrontCast3D" type="ShapeCast3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||||
shape = SubResource("CapsuleShape3D_qu4wy")
|
shape = SubResource("SphereShape3D_2oobp")
|
||||||
target_position = Vector3(0, 0, -1.5)
|
target_position = Vector3(0, 0, -1.5)
|
||||||
max_results = 1
|
max_results = 1
|
||||||
collision_mask = 2
|
collision_mask = 2
|
||||||
|
@ -8,9 +8,10 @@ public partial class MoveSystem : Node3D
|
|||||||
{
|
{
|
||||||
public enum JumpTypes
|
public enum JumpTypes
|
||||||
{
|
{
|
||||||
SIMPLE_JUMP,
|
SimpleJump,
|
||||||
DOUBLE_JUMP,
|
DoubleJump,
|
||||||
JUMP_FROM_DASH
|
JumpFromDash,
|
||||||
|
JumpFromWall
|
||||||
}
|
}
|
||||||
|
|
||||||
public record MoveSystemParameters(
|
public record MoveSystemParameters(
|
||||||
@ -196,15 +197,18 @@ public partial class MoveSystem : Node3D
|
|||||||
var jumpForce = 0.0f;
|
var jumpForce = 0.0f;
|
||||||
switch (jumpType)
|
switch (jumpType)
|
||||||
{
|
{
|
||||||
case JumpTypes.DOUBLE_JUMP:
|
case JumpTypes.DoubleJump:
|
||||||
jumpForce = _gravity.CalculateDoubleJumpForce();
|
jumpForce = _gravity.CalculateDoubleJumpForce();
|
||||||
break;
|
break;
|
||||||
case JumpTypes.SIMPLE_JUMP:
|
case JumpTypes.SimpleJump:
|
||||||
jumpForce = _gravity.CalculateJumpForce();
|
jumpForce = _gravity.CalculateJumpForce();
|
||||||
break;
|
break;
|
||||||
case JumpTypes.JUMP_FROM_DASH:
|
case JumpTypes.JumpFromDash:
|
||||||
jumpForce = _gravity.CalculateJumpFromDashForce();
|
jumpForce = _gravity.CalculateJumpFromDashForce();
|
||||||
break;
|
break;
|
||||||
|
case JumpTypes.JumpFromWall:
|
||||||
|
jumpForce = _gravity.CalculateJumpFromWallForce();
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
jumpForce = _gravity.CalculateJumpForce();
|
jumpForce = _gravity.CalculateJumpForce();
|
||||||
break;
|
break;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
using System;
|
||||||
using Godot;
|
using Godot;
|
||||||
using GodotStateCharts;
|
using GodotStateCharts;
|
||||||
|
|
||||||
@ -23,9 +24,8 @@ public partial class WeaponSystem : RigidBody3D
|
|||||||
private Transform3D _startTransform;
|
private Transform3D _startTransform;
|
||||||
|
|
||||||
private Vector3 _throwDirection;
|
private Vector3 _throwDirection;
|
||||||
private Vector3 _plantLocation;
|
public Vector3 PlantLocation { get; set; }
|
||||||
private Vector3 _plantNormal;
|
public Vector3 PlantNormal { get; set; }
|
||||||
public Vector3 PlayerDashLocation { get; set; }
|
|
||||||
|
|
||||||
public void Init(Node3D head, Camera3D camera)
|
public void Init(Node3D head, Camera3D camera)
|
||||||
{
|
{
|
||||||
@ -51,8 +51,8 @@ public partial class WeaponSystem : RigidBody3D
|
|||||||
_weaponState.SendEvent("throw");
|
_weaponState.SendEvent("throw");
|
||||||
|
|
||||||
_throwDirection = (end - GlobalPosition).Normalized();
|
_throwDirection = (end - GlobalPosition).Normalized();
|
||||||
_plantLocation = collisionLocation;
|
PlantLocation = collisionLocation;
|
||||||
_plantNormal = collisionNormal;
|
PlantNormal = collisionNormal;
|
||||||
LookAt(end);
|
LookAt(end);
|
||||||
|
|
||||||
var tween = _tweenQueueSystem.TweenToLocation(new TweenQueueSystem.TweenInputs(end, StraightThrowDuration));
|
var tween = _tweenQueueSystem.TweenToLocation(new TweenQueueSystem.TweenInputs(end, StraightThrowDuration));
|
||||||
@ -72,9 +72,13 @@ public partial class WeaponSystem : RigidBody3D
|
|||||||
{
|
{
|
||||||
_weaponState.SendEvent("plant");
|
_weaponState.SendEvent("plant");
|
||||||
Freeze = true;
|
Freeze = true;
|
||||||
GlobalPosition = _plantLocation;
|
GlobalPosition = PlantLocation;
|
||||||
PlayerDashLocation = _plantLocation + _plantNormal * 0.1f;
|
LookAt(GlobalTransform.Origin + PlantNormal, Vector3.Up, true);
|
||||||
LookAt(GlobalTransform.Origin + _plantNormal, Vector3.Up, true);
|
}
|
||||||
|
|
||||||
|
public void OnThrownWeaponReachesGround(Node other)
|
||||||
|
{
|
||||||
|
PlantWeaponInWall();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetWeapon()
|
public void ResetWeapon()
|
||||||
@ -83,21 +87,25 @@ public partial class WeaponSystem : RigidBody3D
|
|||||||
Transform = _startTransform;
|
Transform = _startTransform;
|
||||||
Freeze = true;
|
Freeze = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void _IntegrateForces(PhysicsDirectBodyState3D state)
|
public override void _IntegrateForces(PhysicsDirectBodyState3D state)
|
||||||
{
|
{
|
||||||
base._IntegrateForces(state);
|
base._IntegrateForces(state);
|
||||||
PlayerDashLocation = GlobalPosition;
|
|
||||||
if (!Freeze && state.GetContactCount() > 0)
|
if (!Freeze && state.GetContactCount() > 0)
|
||||||
{
|
{
|
||||||
_plantLocation = state.GetContactLocalPosition(0);
|
PlantLocation = state.GetContactLocalPosition(0);
|
||||||
_plantNormal = state.GetContactLocalNormal(0);
|
PlantNormal = state.GetContactLocalNormal(0);
|
||||||
PlayerDashLocation = _plantLocation + _plantNormal * 0.1f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnThrownWeaponReachesGround(Node other)
|
public bool IsPlantedUnderPlatform()
|
||||||
{
|
{
|
||||||
PlantWeaponInWall();
|
return PlantedState.Active && GlobalRotation.X > 1 && Math.Abs(GlobalRotation.Y) > 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPlantedInWall()
|
||||||
|
{
|
||||||
|
return PlantedState.Active && Math.Abs(GlobalRotation.X) + Math.Abs(GlobalRotation.Z) < 0.3;
|
||||||
}
|
}
|
||||||
}
|
}
|
Reference in New Issue
Block a user