implementing jump input buffering on grounded
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@@ -69,6 +69,7 @@ Weight = 4.0
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MantleTime = 0.3
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MantlePath = ExtResource("2_6lejt")
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CoyoteTime = 0.3
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InputBufferFrames = 5
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SimpleJumpStartVelocity = 6.0
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SimpleJumpHangTimeInFrames = 1
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SimpleJumpGravityLesseningFactor = 2.0
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