getting the weapon tutorial
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This commit is contained in:
2025-10-31 16:18:59 +01:00
parent 2d3a1b0d4c
commit fd16342aca
8 changed files with 105 additions and 97 deletions

View File

@@ -134,7 +134,7 @@ target_position = Vector3(0, -0.75, 0)
[node name="MantleSystem" parent="." instance=ExtResource("8_qu4wy")]
MantleEndLocationDistanceFromWall = 0.3
MantleHeightCastStart = 1.5
MantleHeightCastStart = 2.0
[node name="Bobbing" type="Node3D" parent="."]
script = ExtResource("10_7wk1w")
@@ -375,44 +375,6 @@ to = NodePath("../../AtLeastOneCharge")
event = &"power_used"
delay_in_seconds = "0.0"
[node name="WeaponState" type="Node" parent="StateChart/Root"]
script = ExtResource("26_infe6")
initial_state = NodePath("InHand")
metadata/_custom_type_script = "uid://c1vp0ojjvaby1"
[node name="ToPlanted" type="Node" parent="StateChart/Root/WeaponState"]
script = ExtResource("28_n7qhm")
to = NodePath("../Planted")
event = &"plant_weapon"
delay_in_seconds = "0.0"
[node name="ToHand" type="Node" parent="StateChart/Root/WeaponState"]
script = ExtResource("28_n7qhm")
to = NodePath("../InHand")
event = &"recover_weapond"
delay_in_seconds = "0.0"
[node name="InHand" type="Node" parent="StateChart/Root/WeaponState"]
script = ExtResource("27_34snm")
[node name="ToThrown" type="Node" parent="StateChart/Root/WeaponState/InHand"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Flying")
event = &"throw"
delay_in_seconds = "0.0"
[node name="Flying" type="Node" parent="StateChart/Root/WeaponState"]
script = ExtResource("27_34snm")
[node name="ToPlanted" type="Node" parent="StateChart/Root/WeaponState/Flying"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Planted")
event = &"plant_weapon"
delay_in_seconds = "0.0"
[node name="Planted" type="Node" parent="StateChart/Root/WeaponState"]
script = ExtResource("27_34snm")
[node name="Movement" type="Node" parent="StateChart/Root"]
script = ExtResource("26_infe6")
initial_state = NodePath("Grounded")