small improvements on the wall run
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@@ -84,6 +84,14 @@ PostDashSpeed = 30.0
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WallHugGravityLesseningFactor = 15.0
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WallHugDownwardMaxSpeed = 8.0
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WallHugHorizontalDeceleration = 0.5
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WallRunAltitudeLossSpeed = 12.0
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WallRunSpeedThreshold = 5.0
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[node name="WallRunSnapper" type="RayCast3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
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target_position = Vector3(0, 0, -5)
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collision_mask = 2
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[node name="InputController" type="Node3D" parent="."]
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script = ExtResource("16_v31n3")
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@@ -163,7 +171,6 @@ target_position = Vector3(0, 1, 0)
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[node name="TweenQueueSystem" parent="." instance=ExtResource("22_rpwev")]
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[node name="WallHugSystem" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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script = ExtResource("27_n7qhm")
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[node name="back" type="RayCast3D" parent="WallHugSystem"]
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