removed ability to scale up wall by mashing dash and jump buttons
This commit is contained in:
@@ -22,258 +22,284 @@ metadata/_custom_type_script = "uid://baiapod3csndf"
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[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
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[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
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[node name="Player" parent="." index="6" unique_id=1309399929]
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[node name="Player" parent="." index="6" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, -1.5)
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0.5, 0, 0)
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[node name="PlaytestArena" parent="." index="7" unique_id=664535670 instance=ExtResource("2_wsc2c")]
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[node name="Playground" type="Node3D" parent="." index="7" unique_id=2099606598]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 57.5, 0, 0)
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[node name="CSGBox3D108" type="CSGBox3D" parent="PlaytestArena" index="88" unique_id=47922109]
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[node name="PlaytestArena" parent="Playground" index="0" unique_id=664535670 instance=ExtResource("2_wsc2c")]
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[node name="CSGBox3D108" type="CSGBox3D" parent="Playground/PlaytestArena" index="88" unique_id=47922109]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 8.75, 2.25)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 8.75, 2.25)
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use_collision = true
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use_collision = true
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size = Vector3(1, 17.5, 9.5)
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size = Vector3(1, 17.5, 9.5)
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material = ExtResource("3_wsc2c")
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material = ExtResource("3_wsc2c")
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[node name="Targets" type="Node3D" parent="." index="8" unique_id=1727473773]
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[node name="Targets" type="Node3D" parent="Playground" index="1" unique_id=1727473773]
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[node name="FixedDashthroughTarget" parent="Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget" parent="Playground/Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 13.5, -9)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 13.5, -9)
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[node name="FixedDashthroughTarget8" parent="Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget8" parent="Playground/Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 23, -34)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 23, -34)
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[node name="FixedDashthroughTarget9" parent="Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget9" parent="Playground/Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 35.5, 30.5, -42.5)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 35.5, 30.5, -42.5)
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[node name="FixedDashthroughTarget10" parent="Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget10" parent="Playground/Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26, 30.5, -42.5)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26, 30.5, -42.5)
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[node name="FixedDashthroughTarget7" parent="Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget7" parent="Playground/Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 10.5, 5.5, -9)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 10.5, 5.5, -9)
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[node name="FixedDashthroughTarget6" parent="Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget6" parent="Playground/Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 8, 6, -30.5)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 8, 6, -30.5)
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[node name="FixedDashthroughTarget4" parent="Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget4" parent="Playground/Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 30.5, 5, -33.5)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 30.5, 5, -33.5)
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[node name="FixedDashthroughTarget5" parent="Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget5" parent="Playground/Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26.5, 9.5, -44)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26.5, 9.5, -44)
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[node name="FixedDashthroughTarget2" parent="Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget2" parent="Playground/Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
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[node name="FixedDashthroughTarget3" parent="Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget3" parent="Playground/Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
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[node name="FlyingEnemies" type="Node3D" parent="." index="9" unique_id=1518759273]
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[node name="FlyingEnemies" type="Node3D" parent="Playground" index="2" unique_id=1518759273]
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[node name="FlyingEnemy" parent="FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy" parent="Playground/FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5, 7, -9)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5, 7, -9)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy10" parent="FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy10" parent="Playground/FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.5, 7, 0.5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.5, 7, 0.5)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy11" parent="FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy11" parent="Playground/FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 7, 1.5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 7, 1.5)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy4" parent="FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy4" parent="Playground/FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 6, -12)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 6, -12)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy5" parent="FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy5" parent="Playground/FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -12)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -12)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy9" parent="FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy9" parent="Playground/FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -1.5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -1.5)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
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||||||
[node name="FlyingEnemy2" parent="FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy2" parent="Playground/FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 11, -24)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 11, -24)
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||||||
Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
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||||||
[node name="FlyingEnemy12" parent="FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy12" parent="Playground/FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 8.5, -24)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 8.5, -24)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
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||||||
[node name="FlyingEnemy3" parent="FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy3" parent="Playground/FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 14, -32.5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 14, -32.5)
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||||||
Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
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||||||
[node name="FlyingEnemy6" parent="FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy6" parent="Playground/FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 23.5, -23)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 23.5, -23)
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||||||
Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
|
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||||||
[node name="FlyingEnemy7" parent="FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy7" parent="Playground/FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 23.5, -23)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 23.5, -23)
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||||||
Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
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RMovement = SubResource("Resource_nwk5u")
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||||||
|
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||||||
[node name="FlyingEnemy8" parent="FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy8" parent="Playground/FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 43, 23.5, -23)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 43, 23.5, -23)
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||||||
Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
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||||||
|
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||||||
[node name="GroundedEnemies" type="Node3D" parent="." index="10" unique_id=1101330520]
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[node name="GroundedEnemies" type="Node3D" parent="Playground" index="3" unique_id=1101330520]
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||||||
|
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||||||
[node name="Enemy3" parent="GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
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[node name="Enemy3" parent="Playground/GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
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||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
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transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
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||||||
[node name="Enemy11" parent="GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
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[node name="Enemy11" parent="Playground/GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
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||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
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transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy12" parent="GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy12" parent="Playground/GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
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||||||
[node name="Enemy13" parent="GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy13" parent="Playground/GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy18" parent="GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy18" parent="Playground/GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy19" parent="GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy19" parent="Playground/GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy25" parent="GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy25" parent="Playground/GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy26" parent="GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy26" parent="Playground/GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy20" parent="GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy20" parent="Playground/GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy21" parent="GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy21" parent="Playground/GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy22" parent="GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy22" parent="Playground/GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy14" parent="GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy14" parent="Playground/GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy15" parent="GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy15" parent="Playground/GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy16" parent="GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy16" parent="Playground/GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy17" parent="GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy17" parent="Playground/GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy23" parent="GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy23" parent="Playground/GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy24" parent="GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy24" parent="Playground/GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy4" parent="GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy4" parent="Playground/GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy27" parent="GroundedEnemies" index="18" unique_id=883912991 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy27" parent="Playground/GroundedEnemies" index="18" unique_id=883912991 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 13.5, 0, 1.1631908)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 13.5, 0, 1.1631908)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy7" parent="GroundedEnemies" index="19" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy7" parent="Playground/GroundedEnemies" index="19" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy10" parent="GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy8" parent="GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy9" parent="GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy5" parent="GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
[node name="Enemy6" parent="GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
|
||||||
Target = NodePath("../../Player")
|
Target = NodePath("../../../Player")
|
||||||
RHealth = SubResource("Resource_xy0m1")
|
RHealth = SubResource("Resource_xy0m1")
|
||||||
RMovement = SubResource("Resource_nwk5u")
|
RMovement = SubResource("Resource_nwk5u")
|
||||||
|
|
||||||
|
[node name="Tutorial" type="CSGCombiner3D" parent="." index="8" unique_id=1168290062]
|
||||||
|
use_collision = true
|
||||||
|
collision_layer = 256
|
||||||
|
collision_mask = 65553
|
||||||
|
|
||||||
|
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial" index="0" unique_id=531736596]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.75, -2.25)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(19.5, 8.5, 14)
|
||||||
|
material = ExtResource("3_wsc2c")
|
||||||
|
|
||||||
|
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial" index="1" unique_id=731833071]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.5, -29.25)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(19.5, 27, 14)
|
||||||
|
material = ExtResource("3_wsc2c")
|
||||||
|
|
||||||
|
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial" index="2" unique_id=923535141]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -21.75, -18.75)
|
||||||
|
use_collision = true
|
||||||
|
size = Vector3(19.5, 25.5, 35)
|
||||||
|
material = ExtResource("3_wsc2c")
|
||||||
|
|||||||
@@ -134,7 +134,7 @@ SimpleJumpHangTimeInFrames = 1
|
|||||||
SimpleJumpGravityLesseningFactor = 2.0
|
SimpleJumpGravityLesseningFactor = 2.0
|
||||||
DoubleJumpHangTimeInFrames = 3
|
DoubleJumpHangTimeInFrames = 3
|
||||||
DoubleJumpGravityLesseningFactor = 1.5
|
DoubleJumpGravityLesseningFactor = 1.5
|
||||||
WallJumpStartVelocity = 8.0
|
WallJumpStartVelocity = 12.0
|
||||||
MaxNumberOfEmpoweredActions = 3
|
MaxNumberOfEmpoweredActions = 3
|
||||||
SimpleDashStrength = 18.0
|
SimpleDashStrength = 18.0
|
||||||
SimpleDashTime = 0.2
|
SimpleDashTime = 0.2
|
||||||
@@ -155,7 +155,9 @@ WallHugGravityLesseningFactor = 15.0
|
|||||||
WallHugDownwardMaxSpeed = 4.0
|
WallHugDownwardMaxSpeed = 4.0
|
||||||
WallHugHorizontalDeceleration = 1.0
|
WallHugHorizontalDeceleration = 1.0
|
||||||
WallRunUpwardVelocityFactor = 0.5
|
WallRunUpwardVelocityFactor = 0.5
|
||||||
MinimumWallRunUpwardVelocity = 3.0
|
MinimumWallRunUpwardSpeed = 4.0
|
||||||
|
WallRunAltitudeLossSpeed = 8.0
|
||||||
|
WallRunSpeedThreshold = 7.0
|
||||||
|
|
||||||
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
|
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
|
||||||
RHealth = ExtResource("4_m8gvy")
|
RHealth = ExtResource("4_m8gvy")
|
||||||
@@ -391,7 +393,6 @@ wait_time = 0.8
|
|||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
[node name="AirborneDashCooldown" type="Timer" parent="." unique_id=976335884]
|
[node name="AirborneDashCooldown" type="Timer" parent="." unique_id=976335884]
|
||||||
wait_time = 0.5
|
|
||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
[node name="PowerCooldown" type="Timer" parent="." unique_id=1091679675]
|
[node name="PowerCooldown" type="Timer" parent="." unique_id=1091679675]
|
||||||
@@ -408,7 +409,6 @@ offset_left = 1524.0
|
|||||||
offset_top = 1.0
|
offset_top = 1.0
|
||||||
offset_right = -8.0
|
offset_right = -8.0
|
||||||
offset_bottom = 1.0
|
offset_bottom = 1.0
|
||||||
enabled = false
|
|
||||||
initial_node_to_watch = NodePath("../StateChart")
|
initial_node_to_watch = NodePath("../StateChart")
|
||||||
|
|
||||||
[node name="UI" type="Control" parent="." unique_id=856532641]
|
[node name="UI" type="Control" parent="." unique_id=856532641]
|
||||||
|
|||||||
@@ -240,10 +240,11 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
[Export(PropertyHint.Range, "0,2,0.01,or_greater")]
|
[Export(PropertyHint.Range, "0,2,0.01,or_greater")]
|
||||||
public float WallRunUpwardVelocityFactor { get; set; } = 0.05f;
|
public float WallRunUpwardVelocityFactor { get; set; } = 0.05f;
|
||||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||||
public float MinimumWallRunUpwardVelocity { get; set; } = 2f;
|
public float MinimumWallRunUpwardSpeed { get; set; } = 2f;
|
||||||
|
[Export(PropertyHint.Range, "0,30,0.1,or_greater")]
|
||||||
|
public float MinimumWallRunHorizontalSpeed { get; set; } = 12f;
|
||||||
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
||||||
public float WallRunAltitudeLossSpeed { get; set; } = 10f;
|
public float WallRunAltitudeLossSpeed { get; set; } = 10f;
|
||||||
|
|
||||||
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
||||||
public float WallRunSpeedThreshold { get; set; } = 8f;
|
public float WallRunSpeedThreshold { get; set; } = 8f;
|
||||||
|
|
||||||
@@ -617,6 +618,7 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
_onWall.StateExited += OnWallStopped;
|
_onWall.StateExited += OnWallStopped;
|
||||||
_onWallHugging.StatePhysicsProcessing += HandleWallHugging;
|
_onWallHugging.StatePhysicsProcessing += HandleWallHugging;
|
||||||
_onWallHanging.StatePhysicsProcessing += HandleWallHanging;
|
_onWallHanging.StatePhysicsProcessing += HandleWallHanging;
|
||||||
|
_onWallRunning.StateEntered += OnWallRunStarted;
|
||||||
_onWallRunning.StatePhysicsProcessing += HandleWallRunning;
|
_onWallRunning.StatePhysicsProcessing += HandleWallRunning;
|
||||||
|
|
||||||
_onWallHanging.StateExited += RecoverWeapon;
|
_onWallHanging.StateExited += RecoverWeapon;
|
||||||
@@ -725,6 +727,9 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
_bufferedAction = BufferedActions.None;
|
_bufferedAction = BufferedActions.None;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_canDash = true;
|
||||||
|
_canDashAirborne = true;
|
||||||
_playerState.SendEvent("dash");
|
_playerState.SendEvent("dash");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -733,16 +738,18 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
_currentInputBufferFrames = 0;
|
_currentInputBufferFrames = 0;
|
||||||
_playerState.SendEvent("jump");
|
_playerState.SendEvent("jump");
|
||||||
}
|
}
|
||||||
if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
|
// if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
|
||||||
{
|
// {
|
||||||
if (GetMoveInput().Length() < Mathf.Epsilon)
|
// if (GetMoveInput().Length() < Mathf.Epsilon)
|
||||||
{
|
// {
|
||||||
_bufferedAction = BufferedActions.None;
|
// _bufferedAction = BufferedActions.None;
|
||||||
return;
|
// return;
|
||||||
}
|
// }
|
||||||
_currentInputBufferFrames = 0;
|
// // _canDash = true;
|
||||||
_playerState.SendEvent("dash");
|
// // _canDashAirborne = true;
|
||||||
}
|
// _currentInputBufferFrames = 0;
|
||||||
|
// _playerState.SendEvent("dash");
|
||||||
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAirborneToGrounded()
|
public void OnAirborneToGrounded()
|
||||||
@@ -866,7 +873,6 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
// Should we start a wall run
|
// Should we start a wall run
|
||||||
if (ShouldStartWallRun())
|
if (ShouldStartWallRun())
|
||||||
{
|
{
|
||||||
SetVerticalVelocity(GetWallRunStartVerticalVelocity());
|
|
||||||
_playerState.SendEvent("wall_run");
|
_playerState.SendEvent("wall_run");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -1100,8 +1106,14 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
if (!_canDashAirborne)
|
if (!_canDashAirborne)
|
||||||
return;
|
return;
|
||||||
_canDashAirborne = false;
|
_canDashAirborne = false;
|
||||||
|
_airborneDashCooldownTimer.Start();
|
||||||
|
_playerState.SendEvent("dash");
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!_canDash) return;
|
||||||
|
_canDash = false;
|
||||||
|
_simpleDashCooldownTimer.Start();
|
||||||
_playerState.SendEvent("dash");
|
_playerState.SendEvent("dash");
|
||||||
}
|
}
|
||||||
public void SimpleDashInDirection(Vector3 direction, float strength = -1)
|
public void SimpleDashInDirection(Vector3 direction, float strength = -1)
|
||||||
@@ -1126,13 +1138,13 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!_canDash)
|
// if (!_canDash)
|
||||||
{
|
// {
|
||||||
var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
|
// var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
|
||||||
_playerState.SendEvent(dashEvent);
|
// _playerState.SendEvent(dashEvent);
|
||||||
return;
|
// return;
|
||||||
}
|
// }
|
||||||
_canDash = false;
|
// _canDash = false;
|
||||||
SimpleDash();
|
SimpleDash();
|
||||||
_bufferedAction = BufferedActions.None;
|
_bufferedAction = BufferedActions.None;
|
||||||
}
|
}
|
||||||
@@ -1175,6 +1187,11 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
}
|
}
|
||||||
public void OnWallStarted()
|
public void OnWallStarted()
|
||||||
{
|
{
|
||||||
|
if (_simpleDashCooldownTimer.IsStopped())
|
||||||
|
_canDash = true;
|
||||||
|
else
|
||||||
|
_simpleDashCooldownTimer.Start();
|
||||||
|
|
||||||
if (!WallHugSystem.IsWallHugging())
|
if (!WallHugSystem.IsWallHugging())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -1192,14 +1209,12 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
}
|
}
|
||||||
public void HandleWallHugging(float delta)
|
public void HandleWallHugging(float delta)
|
||||||
{
|
{
|
||||||
_canDash = true;
|
// _canDash = true;
|
||||||
_canDashAirborne = true;
|
// _canDashAirborne = true;
|
||||||
|
|
||||||
WallHug(delta);
|
WallHug(delta);
|
||||||
if (ShouldStartWallRun())
|
if (ShouldStartWallRun())
|
||||||
{
|
{
|
||||||
var verticalVelocity = GetWallRunStartVerticalVelocity();
|
|
||||||
SetVerticalVelocity(verticalVelocity);
|
|
||||||
_playerState.SendEvent("wall_run");
|
_playerState.SendEvent("wall_run");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -1212,6 +1227,17 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
{
|
{
|
||||||
WallHang(delta);
|
WallHang(delta);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnWallRunStarted()
|
||||||
|
{
|
||||||
|
// Find horizontal velocity projected on the current wall
|
||||||
|
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
|
||||||
|
var hvelProjected = hvel.Slide(_wallHugStartNormal);
|
||||||
|
var hSpeed = Mathf.Max(hvel.Length(), MinimumWallRunHorizontalSpeed);
|
||||||
|
// Reorient horizontal velocity so we keep it coplanar with the wall without losing speed
|
||||||
|
var finalHVel = hvelProjected.Normalized() * hSpeed;
|
||||||
|
Velocity = finalHVel + Vector3.Up*GetWallRunStartVerticalVelocity();
|
||||||
|
}
|
||||||
public void HandleWallRunning(float delta)
|
public void HandleWallRunning(float delta)
|
||||||
{
|
{
|
||||||
// _canDash = false;
|
// _canDash = false;
|
||||||
@@ -1243,7 +1269,7 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
{
|
{
|
||||||
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
|
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
|
||||||
var hvelProjected = hvel.Slide(_wallHugStartNormal);
|
var hvelProjected = hvel.Slide(_wallHugStartNormal);
|
||||||
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardVelocity);
|
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ShouldStartWallRun()
|
public bool ShouldStartWallRun()
|
||||||
@@ -1256,7 +1282,7 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
var isCoplanarEnough = Velocity.AngleTo(wallNormal) > Math.PI/4 && Velocity.AngleTo(wallNormal) < 3*Math.PI/4;
|
var isCoplanarEnough = Velocity.AngleTo(wallNormal) > Math.PI/4 && Velocity.AngleTo(wallNormal) < 3*Math.PI/4;
|
||||||
var isGoingDownwards = Velocity.AngleTo(Vector3.Down) < Math.PI/4;
|
var isGoingDownwards = Velocity.AngleTo(Vector3.Down) < Math.PI/4;
|
||||||
var isLookingInDirectionOfRun = hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector()) < Math.PI/2;
|
var isLookingInDirectionOfRun = hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector()) < Math.PI/2;
|
||||||
var shouldStart = haveEnoughSpeed && isCoplanarEnough && !isGoingDownwards && isIndeedWall && isLookingInDirectionOfRun;
|
var shouldStart = haveEnoughSpeed && !isGoingDownwards && isIndeedWall && isCoplanarEnough && isLookingInDirectionOfRun;
|
||||||
|
|
||||||
var debugText = "--------------\n";
|
var debugText = "--------------\n";
|
||||||
debugText += shouldStart ? "WALL RUN STARTED\n" : "NO WALL RUN\n";
|
debugText += shouldStart ? "WALL RUN STARTED\n" : "NO WALL RUN\n";
|
||||||
@@ -1371,12 +1397,11 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
{
|
{
|
||||||
if (IsTryingToMantle()) _playerState.SendEvent("mantle");
|
if (IsTryingToMantle()) _playerState.SendEvent("mantle");
|
||||||
|
|
||||||
// if (ShouldStartWallRun() && Velocity.Y < WallRunUpwardVelocity)
|
if (ShouldStartWallRun() && !_isJumpInputPressed)
|
||||||
// {
|
{
|
||||||
// SetVerticalVelocity(WallRunUpwardVelocity);
|
_playerState.SendEvent("wall_run");
|
||||||
// _playerState.SendEvent("wall_run");
|
return;
|
||||||
// return;
|
}
|
||||||
// }
|
|
||||||
|
|
||||||
// Update horizontal velocity
|
// Update horizontal velocity
|
||||||
var horizontalVelocity = ComputeHVelocityAir(delta);
|
var horizontalVelocity = ComputeHVelocityAir(delta);
|
||||||
@@ -1434,8 +1459,9 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
{
|
{
|
||||||
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
|
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the ability to dash straight away so you cannot scale up the wall
|
// Remove the ability to dash straight away so you cannot scale up the wall
|
||||||
_canDashAirborne = false;
|
// _canDashAirborne = false;
|
||||||
_airborneDashCooldownTimer.Start();
|
_airborneDashCooldownTimer.Start();
|
||||||
_isWallJumpAvailable = false;
|
_isWallJumpAvailable = false;
|
||||||
}
|
}
|
||||||
@@ -1768,6 +1794,7 @@ public partial class PlayerController : CharacterBody3D,
|
|||||||
public void PerformEmpoweredAction()
|
public void PerformEmpoweredAction()
|
||||||
{
|
{
|
||||||
_isWallJumpAvailable = true;
|
_isWallJumpAvailable = true;
|
||||||
|
_canDashAirborne = true;
|
||||||
EmpoweredActionsLeft--;
|
EmpoweredActionsLeft--;
|
||||||
_playerState.SendEvent(EmpoweredActionsLeft <= 0 ? "expired" : "power_used");
|
_playerState.SendEvent(EmpoweredActionsLeft <= 0 ? "expired" : "power_used");
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user