fixed resources constructors
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This commit is contained in:
2026-01-21 10:13:00 +01:00
parent 494f0cb9ca
commit fa029b9e53
12 changed files with 83 additions and 72 deletions

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@@ -1,4 +1,4 @@
[gd_scene load_steps=45 format=3 uid="uid://dmkw8cmalm5k"]
[gd_scene load_steps=50 format=3 uid="uid://dmkw8cmalm5k"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
[ext_resource type="Script" uid="uid://blenis2y55fmg" path="res://tools/city_helpers.gd" id="1_qwuk2"]
@@ -27,6 +27,11 @@
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="25_nrosh"]
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="25_x7fl1"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="26_lu3yt"]
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="27_lgco8"]
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="28_51ivn"]
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="30_3w3wd"]
[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="31_5hbxb"]
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="32_hmdts"]
[sub_resource type="LabelSettings" id="LabelSettings_2k3fr"]
font_size = 30
@@ -450,11 +455,16 @@ spot_angle_attenuation = 10.556052
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19, 43, -111.5)
EnemyToSpawn = ExtResource("25_x7fl1")
MovementInputs = SubResource("Resource_pxspk")
HealthInputs = ExtResource("27_lgco8")
DamageInputs = ExtResource("28_51ivn")
Target = NodePath("../Player")
[node name="Spawner2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("24_qwuk2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 31, 7.5, -88)
EnemyToSpawn = ExtResource("25_nrosh")
MovementInputs = ExtResource("30_3w3wd")
HealthInputs = ExtResource("31_5hbxb")
DamageInputs = ExtResource("32_hmdts")
Target = NodePath("../Player")
[connection signal="timeout" from="TutorialController/WaitToShowBlockingTuto" to="TutorialController" method="_show_weapon_tutorial"]