fixed resources constructors
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This commit is contained in:
2026-01-21 10:13:00 +01:00
parent 494f0cb9ca
commit fa029b9e53
12 changed files with 83 additions and 72 deletions

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@@ -6,16 +6,12 @@ using Movementtests.systems.damage;
public partial class RDamage : Resource
{
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
public float DamageDealt = 1.0f;
public float DamageDealt { get; set;}
[Export]
public EDamageTypes DamageType = EDamageTypes.Normal;
public EDamageTypes DamageType { get; set;}
public RDamage()
{
DamageDealt = 1.0f;
DamageType = EDamageTypes.Normal;
}
public RDamage() : this(1.0f, EDamageTypes.Normal) {}
public RDamage(float damageDealt, EDamageTypes damageType)
{
DamageDealt = damageDealt;