removed jump dash bug issue hand set back main scene to opening
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This commit is contained in:
2026-04-19 13:16:13 +02:00
parent 5a59d50be5
commit f9ca56e34a
2 changed files with 2 additions and 2 deletions

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@@ -1206,7 +1206,7 @@ public partial class PlayerController : CharacterBody3D,
_currentInputBufferFrames = InputBufferFrames;
_bufferedAction = _mantling.Active ? BufferedActions.MantleDash : BufferedActions.Dash;
if (_airborne.Active)
if (_airborne.Active || _jumping.Active)
{
if (!_canDashAirborne)
return;