diff --git a/player_controller/PlayerController.tscn b/player_controller/PlayerController.tscn index 0d56190..6caf4dd 100644 --- a/player_controller/PlayerController.tscn +++ b/player_controller/PlayerController.tscn @@ -85,9 +85,6 @@ target_position = Vector3(0, -0.75, 0) MantleEndLocationDistanceFromWall = 1.0 MantleHeightCastStart = 2.0 -[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")] -PostDashSpeed = 68.0 - [node name="Bobbing" type="Node3D" parent="."] script = ExtResource("10_7wk1w") @@ -125,13 +122,6 @@ StartVelocity = 4.0 [node name="TweenQueueSystem" parent="." instance=ExtResource("22_rpwev")] -[node name="WeaponRoot" type="Node3D" parent="."] - -[node name="WeaponSystem" parent="WeaponRoot" instance=ExtResource("29_wv70j")] -transform = Transform3D(1, 0, 0, 0, 0.173648, -0.984808, 0, 0.984808, 0.173648, 0.45268, 1.44035, -0.692528) -ThrowForce = 25.0 -StraightThrowDuration = 0.07 - [node name="WallHugSystem" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) script = ExtResource("27_n7qhm") @@ -152,6 +142,17 @@ collision_mask = 2 target_position = Vector3(-1, 0, 0) collision_mask = 2 +[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")] +DashSpeed = 0.1 +PostDashSpeed = 30.0 + +[node name="WeaponRoot" type="Node3D" parent="."] + +[node name="WeaponSystem" parent="WeaponRoot" instance=ExtResource("29_wv70j")] +transform = Transform3D(1, 0, 0, 0, 0.173648, -0.984808, 0, 0.984808, 0.173648, 0.45268, 1.44035, -0.692528) +ThrowForce = 15.0 +StraightThrowDuration = 0.05 + [node name="CoyoteTime" type="Timer" parent="."] wait_time = 0.2