minor fixes
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@@ -41,7 +41,7 @@ size = Vector3(6.75, 8.25, 7.25)
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[node name="Main" unique_id=955321579 instance=ExtResource("1_jyq54")]
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[node name="DirectionalLight3D" parent="." index="5" unique_id=1357990191]
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[node name="DirectionalLight3D" parent="." index="6" unique_id=1357990191]
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transform = Transform3D(-0.1772511, 0.44628847, 0.87715954, 0.49540228, -0.72966087, 0.4713508, 0.85038733, 0.51809436, -0.09175911, 0, 0, 0)
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[node name="Greybox" type="CSGCombiner3D" parent="." index="7" unique_id=2082385716]
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@@ -907,9 +907,9 @@ light_energy = 8.571
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omni_range = 7.0
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[node name="OmniLight3D29" type="OmniLight3D" parent="Lights" index="24" unique_id=2143811783]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 25.5, -16.5)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 16.75, -18.75)
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light_energy = 4.004
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omni_range = 7.0
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omni_range = 9.25
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[node name="OmniLight3D20" type="OmniLight3D" parent="Lights" index="25" unique_id=1665621589]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 24.5, -35.25)
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@@ -934,14 +934,19 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -33.5, 24.5, -47)
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light_energy = 2.725
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omni_range = 10.0
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[node name="OmniLight3D25" type="OmniLight3D" parent="Lights" index="30" unique_id=727558952]
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[node name="OmniLight3D34" type="OmniLight3D" parent="Lights" index="30" unique_id=2065211844]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36.25, 13.75, -45.5)
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light_energy = 2.725
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omni_range = 10.0
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[node name="OmniLight3D25" type="OmniLight3D" parent="Lights" index="31" unique_id=727558952]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 24.5, -51)
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[node name="OmniLight3D26" type="OmniLight3D" parent="Lights" index="31" unique_id=1646376304]
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[node name="OmniLight3D26" type="OmniLight3D" parent="Lights" index="32" unique_id=1646376304]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 24.5, -51.5)
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omni_range = 7.0
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[node name="OmniLight3D27" type="OmniLight3D" parent="Lights" index="32" unique_id=1849438050]
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[node name="OmniLight3D27" type="OmniLight3D" parent="Lights" index="33" unique_id=1849438050]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 24.5, -51.5)
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omni_range = 4.5
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@@ -1047,10 +1052,10 @@ tuto_text = "Select next level when ready"
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.875, 1.125, -4.625)
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shape = SubResource("BoxShape3D_7hd1j")
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[node name="Player" parent="." index="11" unique_id=1309399929]
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[node name="Player" parent="." index="12" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0.4102497, 0.5415039)
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HasSword = false
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HasParry = false
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[node name="PlayerFellRespawn" parent="." index="12" unique_id=479136076]
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[node name="PlayerFellRespawn" parent="." index="13" unique_id=479136076]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.25, -1.25)
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@@ -2318,13 +2318,13 @@ public partial class PlayerController : CharacterBody3D,
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// Manage gameplay systems
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MantleSystem.ProcessMantle(_grounded.Active);
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HandleEnemyTargeting();
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// Manage head and camera movement
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LookAround(delta);
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}
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// private float _oldMana = 100;
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public override void _Process(double delta)
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{
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// Manage head and camera movement
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LookAround(delta);
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EffectsManager.UpdateEffects(delta);
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}
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