minor fixes
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@@ -2318,13 +2318,13 @@ public partial class PlayerController : CharacterBody3D,
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// Manage gameplay systems
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MantleSystem.ProcessMantle(_grounded.Active);
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HandleEnemyTargeting();
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// Manage head and camera movement
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LookAround(delta);
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}
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// private float _oldMana = 100;
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public override void _Process(double delta)
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{
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// Manage head and camera movement
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LookAround(delta);
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EffectsManager.UpdateEffects(delta);
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}
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