feat: broken crouching
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This commit is contained in:
2025-07-06 11:49:59 +02:00
parent 85eab200ea
commit ef16d6c83f
3 changed files with 37 additions and 6 deletions

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@ -320,29 +320,29 @@ delay_in_seconds = "0.0"
[node name="OnCrouch" type="Node" parent="StateChart/Root/Movement/Grounded/Standing"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Crouch")
to = NodePath("../../Crouched")
event = &"crouch"
delay_in_seconds = "0.0"
[node name="Crouch" type="Node" parent="StateChart/Root/Movement/Grounded"]
[node name="Crouched" type="Node" parent="StateChart/Root/Movement/Grounded"]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded/Crouched"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Airborne/Jump")
event = &"jump"
delay_in_seconds = "0.0"
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded/Crouched"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Airborne/CoyoteEnabled")
event = &"start_falling"
delay_in_seconds = "0.0"
[node name="OnStandUp" type="Node" parent="StateChart/Root/Movement/Grounded/Crouch"]
[node name="OnStandUp" type="Node" parent="StateChart/Root/Movement/Grounded/Crouched"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Standing")
event = &"stand_up"
event = &"crouch"
delay_in_seconds = "0.0"
[node name="Mantling" type="Node" parent="StateChart/Root/Movement"]