fixed toolbox menu issue
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@@ -34,4 +34,5 @@ func add_levels_to_container() -> void:
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func _on_level_buttons_container_item_activated(index: int) -> void:
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var level_to_load = scene_lister.files.get(index)
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level_selected.emit()
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SceneLoader.load_scene(level_to_load)
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