fixed toolbox menu issue
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@@ -24,6 +24,9 @@ use_collision = true
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size = Vector3(1, 17.5, 9.5)
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material = ExtResource("3_1qo78")
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[node name="Player" parent="." index="7" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)
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[node name="GroundedSpawner" parent="." index="8" unique_id=580981173 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 1, -42.5)
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EnemyToSpawn = ExtResource("5_iq67o")
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@@ -39,6 +39,8 @@ transform = Transform3D(-0.1772511, 0.44628847, 0.87715954, 0.49540228, -0.72966
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[node name="Player" parent="." index="6" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0.4102497, 0.5415039)
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HasSword = false
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HasParry = false
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[node name="Greybox" type="CSGCombiner3D" parent="." index="7" unique_id=2082385716]
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use_collision = true
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