update forge
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// Copyright © Gamesmiths Guild.
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using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers.Bases;
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using Gamesmiths.Forge.Statescript;
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using Gamesmiths.Forge.Statescript.Properties;
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using Godot;
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namespace Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
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[Tool]
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[GlobalClass]
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public partial class ProjectResolverResource : BinaryNestedResolverResourceBase
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{
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public override string ResolverTypeId => "Project";
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protected override string PropertyNamePrefix => "__project";
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protected override IPropertyResolver CreateResolver(
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IPropertyResolver leftResolver,
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IPropertyResolver rightResolver,
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Graph graph)
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{
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return new ProjectResolver(leftResolver, rightResolver);
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}
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}
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