update forge
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
// Copyright © Gamesmiths Guild.
|
||||
|
||||
#if TOOLS
|
||||
using System;
|
||||
using Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers.Bases;
|
||||
using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
|
||||
using Godot;
|
||||
using ForgeVariant128 = Gamesmiths.Forge.Statescript.Variant128;
|
||||
using SysVector2 = System.Numerics.Vector2;
|
||||
using SysVector3 = System.Numerics.Vector3;
|
||||
using SysVector4 = System.Numerics.Vector4;
|
||||
|
||||
namespace Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers;
|
||||
|
||||
[Tool]
|
||||
internal sealed partial class ClampMagnitudeResolverEditor
|
||||
: AsymmetricBinaryNestedResolverEditorBase<ClampMagnitudeResolverResource>
|
||||
{
|
||||
public override string DisplayName => "Clamp Magnitude";
|
||||
|
||||
public override string ResolverTypeId => "ClampMagnitude";
|
||||
|
||||
protected override Type[] LeftFactoryExpectedTypes => [typeof(SysVector2), typeof(SysVector3), typeof(SysVector4)];
|
||||
|
||||
protected override Type[] RightFactoryExpectedTypes => ResolverEditorCompatibility.FloatOperandExpectedTypes;
|
||||
|
||||
protected override Type LeftNestedExpectedType => typeof(ForgeVariant128);
|
||||
|
||||
protected override Type RightNestedExpectedType => typeof(float);
|
||||
|
||||
protected override string LeftTitle => "Value:";
|
||||
|
||||
protected override string RightTitle => "Max Length:";
|
||||
|
||||
public override bool IsCompatibleWith(Type expectedType)
|
||||
{
|
||||
return expectedType == typeof(ForgeVariant128) || ResolverEditorCompatibility.IsVectorType(expectedType);
|
||||
}
|
||||
|
||||
protected override Type[] GetLeftFactoryExpectedTypes(Type expectedType)
|
||||
{
|
||||
return expectedType == typeof(ForgeVariant128)
|
||||
? [typeof(SysVector2), typeof(SysVector3), typeof(SysVector4)]
|
||||
: [expectedType];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user