update forge
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// Copyright © Gamesmiths Guild.
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#if TOOLS
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using Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers.Bases;
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using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
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using Godot;
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namespace Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers;
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[Tool]
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internal sealed partial class ATan2ResolverEditor : ScalarBinaryResolverEditorBase<ATan2ResolverResource>
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{
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public override string DisplayName => "ATan2";
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public override string ResolverTypeId => "ATan2";
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protected override string LeftTitle => "Y:";
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protected override string RightTitle => "X:";
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}
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#endif
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