update forge
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@@ -49,7 +49,7 @@ internal static class StatescriptNodeDiscovery
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{
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IReadOnlyList<NodeTypeInfo> types = GetDiscoveredNodeTypes();
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for (var i = 0; i < types.Count; i++)
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for (int i = 0; i < types.Count; i++)
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{
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if (types[i].RuntimeTypeName == runtimeTypeName)
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{
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@@ -131,11 +131,11 @@ internal static class StatescriptNodeDiscovery
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private static NodeTypeInfo BuildNodeTypeInfo(Type type, StatescriptNodeType nodeType)
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{
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var displayName = FormatDisplayName(type.Name);
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var runtimeTypeName = type.FullName!;
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string displayName = FormatDisplayName(type.Name);
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string runtimeTypeName = type.FullName!;
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// Get constructor parameter names.
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var constructorParamNames = GetConstructorParameterNames(type);
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string[] constructorParamNames = GetConstructorParameterNames(type);
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// Determine ports and description by instantiating a temporary node.
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string[] inputLabels;
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@@ -194,8 +194,8 @@ internal static class StatescriptNodeDiscovery
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ConstructorInfo constructor = constructors.OrderBy(x => x.GetParameters().Length).First();
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ParameterInfo[] parameters = constructor.GetParameters();
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var args = new object[parameters.Length];
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for (var i = 0; i < parameters.Length; i++)
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object[] args = new object[parameters.Length];
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for (int i = 0; i < parameters.Length; i++)
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{
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Type paramType = parameters[i].ParameterType;
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@@ -236,8 +236,8 @@ internal static class StatescriptNodeDiscovery
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private static string[] GetInputPortLabels(Node node, StatescriptNodeType nodeType)
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{
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var count = node.InputPorts.Length;
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var labels = new string[count];
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int count = node.InputPorts.Length;
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string[] labels = new string[count];
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switch (nodeType)
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{
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@@ -268,7 +268,7 @@ internal static class StatescriptNodeDiscovery
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labels[1] = "Abort";
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}
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for (var i = 2; i < count; i++)
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for (int i = 2; i < count; i++)
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{
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labels[i] = $"Input {i}";
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}
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@@ -276,7 +276,7 @@ internal static class StatescriptNodeDiscovery
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break;
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default:
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for (var i = 0; i < count; i++)
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for (int i = 0; i < count; i++)
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{
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labels[i] = $"Input {i}";
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}
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@@ -289,8 +289,8 @@ internal static class StatescriptNodeDiscovery
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private static string[] GetOutputPortLabels(Node node, StatescriptNodeType nodeType)
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{
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var count = node.OutputPorts.Length;
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var labels = new string[count];
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int count = node.OutputPorts.Length;
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string[] labels = new string[count];
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switch (nodeType)
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{
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@@ -336,7 +336,7 @@ internal static class StatescriptNodeDiscovery
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labels[3] = "Subgraph";
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}
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for (var i = 4; i < count; i++)
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for (int i = 4; i < count; i++)
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{
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labels[i] = $"Event {i}";
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}
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@@ -344,7 +344,7 @@ internal static class StatescriptNodeDiscovery
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break;
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default:
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for (var i = 0; i < count; i++)
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for (int i = 0; i < count; i++)
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{
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labels[i] = $"Output {i}";
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}
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@@ -357,10 +357,10 @@ internal static class StatescriptNodeDiscovery
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private static bool[] GetSubgraphFlags(Node node)
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{
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var count = node.OutputPorts.Length;
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var flags = new bool[count];
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int count = node.OutputPorts.Length;
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bool[] flags = new bool[count];
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for (var i = 0; i < count; i++)
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for (int i = 0; i < count; i++)
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{
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flags[i] = node.OutputPorts[i] is SubgraphPort;
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}
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@@ -371,7 +371,7 @@ internal static class StatescriptNodeDiscovery
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private static InputPropertyInfo[] GetInputPropertiesInfo(Node node)
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{
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var propertiesInfo = new InputPropertyInfo[node.InputProperties.Length];
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for (var i = 0; i < node.InputProperties.Length; i++)
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for (int i = 0; i < node.InputProperties.Length; i++)
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{
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propertiesInfo[i] = new InputPropertyInfo(
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node.InputProperties[i].Label,
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@@ -384,7 +384,7 @@ internal static class StatescriptNodeDiscovery
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private static OutputVariableInfo[] GetOutputVariablesInfo(Node node)
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{
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var variablesInfo = new OutputVariableInfo[node.OutputVariables.Length];
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for (var i = 0; i < node.OutputVariables.Length; i++)
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for (int i = 0; i < node.OutputVariables.Length; i++)
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{
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variablesInfo[i] = new OutputVariableInfo(
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node.OutputVariables[i].Label,
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@@ -425,7 +425,7 @@ internal static class StatescriptNodeDiscovery
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// Insert spaces before capital letters for camelCase names.
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var result = new System.Text.StringBuilder();
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for (var i = 0; i < typeName.Length; i++)
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for (int i = 0; i < typeName.Length; i++)
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{
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if (i > 0 && char.IsUpper(typeName[i]) && !char.IsUpper(typeName[i - 1]))
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{
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