better healthbars and one for the player as well
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=3 uid="uid://dxt0e2ugmttqq"]
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[gd_scene load_steps=22 format=3 uid="uid://dxt0e2ugmttqq"]
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[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
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[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
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@@ -13,6 +13,9 @@
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[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://components/knockback/CKnockback.tscn" id="10_jqqi6"]
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[ext_resource type="Resource" uid="uid://cektf6waf4s04" path="res://scenes/enemies/grounded_enemy/grounded_enemy_knockback.tres" id="11_8k3xb"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_18xwy"]
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viewport_path = NodePath("SubViewport")
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[sub_resource type="Resource" id="Resource_qj0ob"]
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script = ExtResource("2_r3cnf")
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Modifier = 1.0
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@@ -62,7 +65,8 @@ RHealth = ExtResource("2_w4lm8")
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metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
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[node name="CHealthBar" parent="." instance=ExtResource("7_18xwy")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
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transform = Transform3D(0.4, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
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texture = SubResource("ViewportTexture_18xwy")
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[node name="CDamageable" type="Node" parent="."]
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script = ExtResource("7_1tw73")
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