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This commit is contained in:
2026-02-05 10:44:32 +01:00
parent 4c302be16b
commit db93e8f68e
5 changed files with 217 additions and 36 deletions

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@@ -126,6 +126,12 @@ public partial class HeadSystem : Node3D
_slidingNoise.SetFrequency(SlidingJitterFrequency);
}
public void SetWeaponsVisible(bool swordVisible, bool parryVisible)
{
_rightHandedWeapon.Visible = swordVisible;
_leftHandedWeapon.Visible = parryVisible;
}
public void OnMantle()
{
_animationTree.Set("parameters/OnMantle/request", (int) AnimationNodeOneShot.OneShotRequest.Fire);