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This commit is contained in:
2026-02-05 10:44:32 +01:00
parent 4c302be16b
commit db93e8f68e
5 changed files with 217 additions and 36 deletions

View File

@@ -126,6 +126,12 @@ public partial class HeadSystem : Node3D
_slidingNoise.SetFrequency(SlidingJitterFrequency);
}
public void SetWeaponsVisible(bool swordVisible, bool parryVisible)
{
_rightHandedWeapon.Visible = swordVisible;
_leftHandedWeapon.Visible = parryVisible;
}
public void OnMantle()
{
_animationTree.Set("parameters/OnMantle/request", (int) AnimationNodeOneShot.OneShotRequest.Fire);

View File

@@ -160,7 +160,7 @@ tracks/6/keys = {
}
tracks/7/type = "value"
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/enabled = false
tracks/7/path = NodePath("../../FPRig/Parry:visible")
tracks/7/interp = 1
tracks/7/loop_wrap = true
@@ -671,6 +671,7 @@ mesh = ExtResource("2_c5qep")
[node name="Parry" type="Node3D" parent="FPRig" unique_id=1218775403]
transform = Transform3D(0.43521196, -1.1178209, 0.03266725, -0.65402746, -0.2828554, -0.96552634, 0.9071047, 0.33236945, -0.711823, -0.22145952, -0.19867475, -1.3653086)
visible = false
[node name="ParryMesh" type="MeshInstance3D" parent="FPRig/Parry" unique_id=1993291456]
mesh = ExtResource("3_1ay6d")