added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 1m51s

This commit is contained in:
2026-01-21 16:46:20 +01:00
parent fb78add739
commit db49703326
19 changed files with 370 additions and 60 deletions

View File

@@ -9,4 +9,5 @@ public interface IDamageable
{
event Action<IDamageable, DamageRecord> DamageTaken;
DamageRecord TakeDamage(DamageRecord damageRecord);
DamageRecord ComputeDamage(DamageRecord damageRecord);
}