ported to Godot 5 and fixed collisions on tooling script
This commit is contained in:
@@ -16,7 +16,7 @@ warnings/check_invalid_track_paths=false
|
||||
|
||||
config/name="Movement tests"
|
||||
run/main_scene="uid://pk8ypa04qy6x"
|
||||
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
|
||||
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
Reference in New Issue
Block a user