fix: less bugs when dashing to planted weapon
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@ -265,7 +265,7 @@ delay_in_seconds = "0.0"
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[node name="OnDrop" type="Node" parent="StateChart/Root/Actions/Hanging"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../WeaponInHand")
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event = &"drop"
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event = &"crouch"
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delay_in_seconds = "0.0"
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[node name="OnMantle" type="Node" parent="StateChart/Root/Actions/Hanging"]
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