fix: removed collision between player and weapon which would alter the player's movement

This commit is contained in:
2025-06-08 09:03:03 +02:00
parent 38e996abaa
commit cd5260c310
3 changed files with 2 additions and 1 deletions

View File

@ -160,7 +160,6 @@ public partial class PlayerController : CharacterBody3D
DashSystem.DashResolve = new DashResolveRecord(false, WeaponSystem.PlayerDashLocation, Vector3.Zero);
}
_dashDirection = (DashSystem.DashResolve.DashLocation - GlobalPosition).Normalized();
GD.Print(_dashDirection);
DashSystem.Dash();
}