fix: removed collision between player and weapon which would alter the player's movement
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@ -37,6 +37,7 @@ visible = false
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[node name="Greybox" type="CSGCombiner3D" parent="."]
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use_collision = true
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collision_layer = 3
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collision_mask = 5
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[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.09619, -0.472656, -0.958893)
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