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This commit is contained in:
2026-02-04 11:20:00 +01:00
parent b6e8d0b590
commit cd519e528f
824 changed files with 397 additions and 16380 deletions

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using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_target.png")]
public partial class FixedDashthroughTarget : AnimatableBody3D, ITargetable, IStunnable
{
public Vector3 GetTargetGlobalPosition()
{
return GlobalPosition;
}
private uint _defaultCollisionMask;
public override void _Ready()
{
_defaultCollisionMask = CollisionMask;
}
public bool IsStunned { get; set; }
public float StunDuration { get; set; } = 0.1f;
public void Stun()
{
_defaultCollisionMask = 0;
GetTree().CreateTimer(StunDuration).Timeout += Unstun;
}
public void Unstun()
{
_defaultCollisionMask = CollisionMask;
}
}