complete project reorganization
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 55s
Create tag and build when new code gets to main / Test (push) Successful in 7m7s
Create tag and build when new code gets to main / Export (push) Successful in 9m56s

This commit is contained in:
2026-02-04 11:20:00 +01:00
parent b6e8d0b590
commit cd519e528f
824 changed files with 397 additions and 16380 deletions

View File

@@ -0,0 +1,12 @@
using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_thunder.png")]
public partial class RDeathEffect : Resource, IKillable
{
public void Kill(IHealthable source)
{
GD.Print($"Death Effect triggered on {source}");
}
}