WIP: integrating forge systems into the game, now trying periodic abilities
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@@ -18,10 +18,14 @@ public partial class ForgeManager : Node
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// Abilities
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"abilities.weapon.land",
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"abilities.weapon.flying",
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"abilities.weapon.left",
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// Events
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"events.combat.damage",
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"events.combat.hit",
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"events.weapon.left",
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"events.weapon.flyingTick",
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"events.weapon.land",
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// Cooldowns
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