fixed camera and sword animation issue and upgraded to Godot 4.6
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This commit is contained in:
2026-01-27 17:47:19 +01:00
parent 056a68b0ad
commit caeae26a09
335 changed files with 3035 additions and 2221 deletions

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@@ -1,4 +1,4 @@
[gd_resource type="AnimationNodeStateMachine" load_steps=3 format=3 uid="uid://3r5oeg0ho0d4"]
[gd_resource type="AnimationNodeStateMachine" format=3 uid="uid://3r5oeg0ho0d4"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_73q32"]
animation = &"idle"