fixed camera and sword animation issue and upgraded to Godot 4.6
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This commit is contained in:
2026-01-27 17:47:19 +01:00
parent 056a68b0ad
commit caeae26a09
335 changed files with 3035 additions and 2221 deletions

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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://ckr26s4e3fj1m"]
[gd_resource type="ArrayMesh" format=4 uid="uid://ckr26s4e3fj1m"]
[ext_resource type="Texture2D" uid="uid://qtu5ue4ixkwm" path="res://assets/swords/fbx/Texture_MAp_sword.png" id="1_7a84w"]

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@@ -1,4 +1,4 @@
[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://cho5fixitrbds"]
[gd_resource type="ArrayMesh" format=4 uid="uid://cho5fixitrbds"]
[ext_resource type="Texture2D" uid="uid://qtu5ue4ixkwm" path="res://assets/swords/fbx/Texture_MAp_sword.png" id="1_tisiu"]