fixed camera and sword animation issue and upgraded to Godot 4.6
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bloqm443lywyi"
|
||||
uid="uid://betrm7ucsjwji"
|
||||
path="res://.godot/imported/horizontal-line2.png-92618e6ee5cc9002847547a8c9deadbc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
|
||||
Reference in New Issue
Block a user