fixed camera and sword animation issue and upgraded to Godot 4.6
This commit is contained in:
@@ -1 +1 @@
|
||||
uid://d4hd3vc50jltg
|
||||
uid://34eyejb3x15x
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://w4mr1j0k0l
|
||||
uid://crpirtbbekydy
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://ccm3ivfiaf3i7
|
||||
uid://dbbsj4qqi8w3m
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://ccnb2ah35atho
|
||||
uid://cpokylwutgxw6
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://0p8udx4tdwol
|
||||
uid://swuykw4qh2xx
|
||||
|
||||
Reference in New Issue
Block a user