fixed camera and sword animation issue and upgraded to Godot 4.6
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This commit is contained in:
2026-01-27 17:47:19 +01:00
parent 056a68b0ad
commit caeae26a09
335 changed files with 3035 additions and 2221 deletions

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@@ -40,11 +40,10 @@ jobs:
- name: Run tests
uses: godot-gdunit-labs/gdUnit4-action@v1
with:
godot-version: '4.5.1'
godot-version: '4.6.0'
godot-net: true
godot-force-mono: true
dotnet-version: 'net9.0'
version: 'v6.0.3'
paths: |
res://tests/
timeout: 1