fix: export settings and custom player scene

This commit is contained in:
2025-05-20 18:05:42 +02:00
parent ddcc2853d7
commit c91e91f5c3
11 changed files with 45 additions and 26 deletions

View File

@ -68,15 +68,15 @@ jobs:
mkdir -v -p build/mac
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
zip -r Mac.zip build/mac
- name: Upload to release
uses: akkuman/gitea-release-action@v1
with:
name: Running release
tag_name: ${{ needs.BumpTag.outputs.tag_name }}
files: |-
Windows.zip
Linux.zip
Mac.zip
# - name: Upload to release
# uses: akkuman/gitea-release-action@v1
# with:
# name: Running release
# tag_name: ${{ needs.BumpTag.outputs.tag_name }}
# files: |-
# Windows.zip
# Linux.zip
# Mac.zip
# - name: Upload to Itch
# uses: KikimoraGames/itch-publish@v0.0.3
# with: