diff --git a/.runsettings b/.runsettings
index f1ade62c..9fc6baec 100644
--- a/.runsettings
+++ b/.runsettings
@@ -6,9 +6,6 @@
net8.0;net9.0
180000
true
-
- D:\Godot\Godot_v4.6-stable_mono_win64\Godot_v4.6-stable_mono_win64\Godot_v4.6-stable_mono_win64.exe
-
diff --git a/tests/player_movement/PlayerMovementTest.cs b/tests/player_movement/PlayerMovementTest.cs
index 115ea2b3..166552da 100644
--- a/tests/player_movement/PlayerMovementTest.cs
+++ b/tests/player_movement/PlayerMovementTest.cs
@@ -82,7 +82,7 @@ public class PlayerMovementTest
var marker = _scene.FindChild(markerName) as Marker3D;
AssertObject(marker).IsNotNull();
_player.GlobalPosition = marker!.GlobalPosition;
- await _runner.AwaitIdleFrame();
+ await _runner.AwaitMillis(100);
var startPos = _player.GlobalPosition;