gd: added menu template
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26
menus/scenes/game_scene/tutorials/tutorial_3.tscn
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26
menus/scenes/game_scene/tutorials/tutorial_3.tscn
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[gd_scene load_steps=2 format=3 uid="uid://belanf70yj2sq"]
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[ext_resource type="PackedScene" path="res://addons/maaacks_game_template/base/scenes/overlaid_menu/overlaid_menu.tscn" id="1_w71gn"]
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[node name="Tutorial2" instance=ExtResource("1_w71gn")]
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[node name="MenuPanelContainer" parent="." index="1"]
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offset_left = -206.0
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offset_top = -75.0
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offset_right = 215.0
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offset_bottom = 76.0
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[node name="BoxContainer" parent="MenuPanelContainer/MarginContainer" index="0"]
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theme_override_constants/separation = 16
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[node name="TitleLabel" parent="MenuPanelContainer/MarginContainer/BoxContainer/TitleMargin" index="0"]
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text = "Tutorial"
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[node name="DescriptionMargin" parent="MenuPanelContainer/MarginContainer/BoxContainer" index="1"]
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visible = true
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[node name="DescriptionLabel" parent="MenuPanelContainer/MarginContainer/BoxContainer/DescriptionMargin" index="0"]
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text = "[center]The color picker at the bottom-right updates the level state. This change persists until the game is reset.
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The label at the bottom-center displays the current input action detected, if any are setup for the project.[/center]"
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fit_content = true
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