gd: fixed look inputs

This commit is contained in:
2025-05-29 09:49:56 +02:00
parent 5104144ba3
commit c3e2c974ca
21 changed files with 348 additions and 558 deletions

View File

@ -1,9 +1,7 @@
[gd_scene load_steps=34 format=3 uid="uid://bei4nhkf8lwdo"]
[gd_scene load_steps=26 format=3 uid="uid://bei4nhkf8lwdo"]
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
[ext_resource type="Material" uid="uid://dtq8i1ka1f2pn" path="res://player_controller/Assets/Materials/Health/CameraVignette.tres" id="2_6hee7"]
[ext_resource type="Material" uid="uid://nyh5tn1yoxeu" path="res://player_controller/Assets/Materials/Health/CameraDistortion.tres" id="3_mxh1y"]
[ext_resource type="Shader" uid="uid://btw6vsb6sa7sn" path="res://player_controller/Shaders/Blur.gdshader" id="4_jyscr"]
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/walk_mode/base_mode.tres" id="3_cresl"]
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/walk_mode/rotate_y.tres" id="4_rxwoh"]
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/walk_mode/rotate_floorplane.tres" id="5_4u7i3"]
[ext_resource type="Script" uid="uid://dv7v1ywmbvvcd" path="res://player_controller/Scripts/HealthSystem.cs" id="5_umw0l"]
@ -12,117 +10,27 @@
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/walk_mode/aim.tres" id="7_cresl"]
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/walk_mode/aim_release.tres" id="8_lhb11"]
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle_system.tscn" id="8_qu4wy"]
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="8_qu4wy"]
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/walk_mode/aim_cancel.tres" id="9_5p2qc"]
[ext_resource type="Script" uid="uid://bt0xv2q8iv1vn" path="res://player_controller/Scripts/Gravity.cs" id="9_lsueh"]
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://player_controller/Scripts/DashSystem.cs" id="9_qu4wy"]
[ext_resource type="Script" uid="uid://g8idirw62qe0" path="res://player_controller/Scripts/Bobbing.cs" id="10_7wk1w"]
[ext_resource type="Script" uid="uid://c6bx47wr7fbdm" path="res://player_controller/Scripts/Mouse.cs" id="11_huhen"]
[ext_resource type="PackedScene" uid="uid://0ysqmqphq6mq" path="res://systems/head/head_system.tscn" id="11_rxwoh"]
[ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"]
[ext_resource type="Script" uid="uid://bt8flen3mi28r" path="res://player_controller/Scripts/AnimationPlayer.cs" id="13_vnh4e"]
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/walk_mode/move.tres" id="17_h6vvl"]
[ext_resource type="Resource" uid="uid://dijkqkltwkrfe" path="res://systems/inputs/walk_mode/walk_mode.tres" id="18_sik0q"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wydro"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_o1np4"]
shader = ExtResource("4_jyscr")
shader_parameter/limit = 0.0
shader_parameter/blur = 0.0
[sub_resource type="SphereShape3D" id="SphereShape3D_qu4wy"]
[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v31n3"]
[sub_resource type="Animation" id="Animation_vcu7l"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Head:rotation:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Head:rotation:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Head:rotation:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_tsmqm"]
resource_name = "player_head_on_dying1"
[sub_resource type="Animation" id="Animation_6iwn4"]
resource_name = "players_head_on_dying"
length = 8.0
step = 5.0
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = false
tracks/0/path = NodePath("Head:rotation:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = false
tracks/1/path = NodePath("Head:rotation:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Head:rotation:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1.5, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1.1, -0.25, 0, 0.25, 0, 1.05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.358541, 0.995647, 2, 4.7)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vd0e2"]
_data = {
&"RESET": SubResource("Animation_vcu7l"),
&"player_head_on_dying1": SubResource("Animation_tsmqm"),
&"players_head_on_dying": SubResource("Animation_6iwn4")
}
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_poq2x")
WalkSpeed = 10.0
@ -130,7 +38,7 @@ SprintSpeed = 15.0
[node name="InputController" type="Node3D" parent="."]
script = ExtResource("16_v31n3")
walk_mode = ExtResource("18_sik0q")
base_mode = ExtResource("3_cresl")
move = ExtResource("17_h6vvl")
rotate_y = ExtResource("4_rxwoh")
rotate_floorplane = ExtResource("5_4u7i3")
@ -147,54 +55,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_wydro")
script = ExtResource("8_lmtjd")
[node name="Head" type="Node3D" parent="."]
[node name="HeadSystem" parent="." instance=ExtResource("11_rxwoh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0)
[node name="CameraSmooth" type="Node3D" parent="Head"]
[node name="Camera3D" type="Camera3D" parent="Head/CameraSmooth"]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
current = true
[node name="CLVignette(Layer_1)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"]
[node name="HealthVignetteRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLVignette(Layer_1)"]
material = ExtResource("2_6hee7")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="CLDistortion(Layer_2)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"]
layer = 2
[node name="HealthDistortionRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLDistortion(Layer_2)"]
material = ExtResource("3_mxh1y")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="CLBlur(Layer_2)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"]
layer = 2
[node name="BlurRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLBlur(Layer_2)"]
material = SubResource("ShaderMaterial_o1np4")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="RayCast3D" type="RayCast3D" parent="Head/CameraSmooth/Camera3D"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -0.64723)
visible = false
[node name="HealthSystem" type="Node3D" parent="."]
script = ExtResource("5_umw0l")
@ -247,12 +110,6 @@ script = ExtResource("11_huhen")
[node name="FieldOfView" type="Node3D" parent="."]
script = ExtResource("12_m2mxi")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_vd0e2")
}
script = ExtResource("13_vnh4e")
[node name="HeadCollisionDetectors" type="Node3D" parent="."]
[node name="HeadCollisionDetector0" type="RayCast3D" parent="HeadCollisionDetectors"]