setting up GDUnit
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@tool
class_name GdUnitCSIMessageWriter
extends GdUnitMessageWriter
## A message writer implementation using ANSI/CSI escape codes for console output.[br]
## [br]
## This writer provides formatted message output using CSI (Control Sequence Introducer) codes.[br]
## It supports:[br]
## - Color using RGB values[br]
## - Text styles (bold, italic, underline)[br]
## - Cursor positioning and text alignment[br]
## [br]
## Used primarily for console-based test execution and CI/CD environments.
enum {
COLOR_TABLE,
COLOR_RGB
}
const CSI_BOLD = ""
const CSI_ITALIC = ""
const CSI_UNDERLINE = ""
const CSI_RESET = ""
# Control Sequence Introducer
var _debug_show_color_codes := false
var _color_mode := COLOR_TABLE
## Current cursor position in the line
var _current_pos := 0
# Pre-compiled regex patterns for tag matching
var _tag_regex: RegEx
## Constructs CSI style codes based on flags.[br]
## [br]
## [param flags] The style flags to apply (BOLD, ITALIC, UNDERLINE).[br]
## Returns the corresponding CSI codes.
func _apply_style_flags(flags: int) -> String:
var _style := ""
if flags & BOLD:
_style += CSI_BOLD
if flags & ITALIC:
_style += CSI_ITALIC
if flags & UNDERLINE:
_style += CSI_UNDERLINE
return _style
## Converts a color string (named or hex) to a Color object
func _parse_color(color_str: String) -> Color:
return Color.from_string(color_str.strip_edges().to_lower(), Color.WHITE)
## Generates CSI color code for foreground color
func _color_to_csi_fg(c: Color) -> String:
return "[38;2;%d;%d;%dm" % [c.r8 * c.a, c.g8 * c.a, c.b8 * c.a]
## Generates CSI color code for background color
func _color_to_csi_bg(c: Color) -> String:
return "[48;2;%d;%d;%dm" % [c.r8 * c.a, c.g8 * c.a, c.b8 * c.a]
func _init_regex_patterns() -> void:
if not _tag_regex:
_tag_regex = RegEx.new()
# Match all richtext tags: [tag], [tag=value], [/tag]
_tag_regex.compile(r"\[/?(?:color|bgcolor|b|i|u)(?:=[^\]]+)?\]")
func _extract_color_from_tag(tag: String, tag_assign: String) -> Color:
var tag_assign_length := tag_assign.length()
var color_value := tag.substr(tag_assign_length, tag.length() - tag_assign_length - 1)
return _parse_color(color_value)
## Optimized richtext to CSI conversion using regex and lookup processing
func _bbcode_tags_to_csi_codes(message: String) -> String:
_init_regex_patterns()
var result := ""
var last_pos := 0
var color_stack: Array[Color] = []
var bgcolor_stack: Array[Color] = []
# Find all richtext tags
var matches := _tag_regex.search_all(message)
for match in matches:
var start_pos := match.get_start()
var end_pos := match.get_end()
var tag := match.get_string(0)
# Add text before this tag
result += message.substr(last_pos, start_pos - last_pos)
# Process the tag
if tag.begins_with("[color="):
var fg_color := _extract_color_from_tag(tag, "[color=")
color_stack.push_back(fg_color)
result += _color_to_csi_fg(fg_color)
elif tag.begins_with("[bgcolor="):
var bg_color := _extract_color_from_tag(tag, "[bgcolor=")
bgcolor_stack.push_back(bg_color)
result += _color_to_csi_bg(bg_color)
elif tag == "[b]":
result += CSI_BOLD
elif tag == "[i]":
result += CSI_ITALIC
elif tag == "[u]":
result += CSI_UNDERLINE
elif tag == "[/color]":
result += CSI_RESET
if color_stack.size() > 0:
color_stack.pop_back()
# Restore remaining styles and colors
if color_stack.size() > 0:
result += _color_to_csi_fg(color_stack[-1])
if bgcolor_stack.size() > 0:
result += _color_to_csi_bg(bgcolor_stack[-1])
elif tag == "[/bgcolor]":
result += CSI_RESET
if bgcolor_stack.size() > 0:
bgcolor_stack.pop_back()
# Restore remaining styles and colors
if color_stack.size() > 0:
result += _color_to_csi_fg(color_stack[-1])
if bgcolor_stack.size() > 0:
result += _color_to_csi_bg(bgcolor_stack[-1])
elif tag in ["[/b]", "[/i]", "[/u]"]:
result += CSI_RESET
# Restore remaining colors after style reset
if color_stack.size() > 0:
result += _color_to_csi_fg(color_stack[-1])
if bgcolor_stack.size() > 0:
result += _color_to_csi_bg(bgcolor_stack[-1])
last_pos = end_pos
# Add remaining text after last tag
result += message.substr(last_pos)
return result
## Implementation of basic message output with formatting.
func _print_message(_message: String, _color: Color, _indent: int, _flags: int) -> void:
var text := _bbcode_tags_to_csi_codes(_message)
var indent_text := "".lpad(_indent * 2)
var _style := _apply_style_flags(_flags)
printraw("%s[38;2;%d;%d;%dm%s%s" % [indent_text, _color.r8, _color.g8, _color.b8, _style, text])
_current_pos += _indent * 2 + text.length()
## Implementation of line-ending message output with formatting.
func _println_message(_message: String, _color: Color, _indent: int, _flags: int) -> void:
_print_message(_message, _color, _indent, _flags)
prints()
_current_pos = 0
## Implementation of positioned message output with formatting.
func _print_at(_message: String, cursor_pos: int, _color: Color, _effect: Effect, _align: Align, _flags: int) -> void:
if _align == Align.RIGHT:
cursor_pos = cursor_pos - _message.length()
if cursor_pos > _current_pos:
printraw("[%dG" % cursor_pos) # Move cursor to absolute position
else:
_message = " " + _message
var _style := _apply_style_flags(_flags)
printraw("[38;2;%d;%d;%dm%s%s" % [_color.r8, _color.g8, _color.b8, _style, _message])
_current_pos = cursor_pos + _message.length()
## Writes a line break and returns self for chaining.
func new_line() -> GdUnitCSIMessageWriter:
prints()
return self
## Saves the current cursor position.[br]
## Returns self for chaining.
func save_cursor() -> GdUnitCSIMessageWriter:
printraw("")
return self
## Restores previously saved cursor position.[br]
## Returns self for chaining.
func restore_cursor() -> GdUnitCSIMessageWriter:
printraw("")
return self
## Clears screen content and resets cursor position.
func clear() -> void:
printraw("") # Clear screen and move cursor to home
_current_pos = 0
## Debug method to display the available color table.[br]
## Shows both 6x6x6 color cube and RGB color modes.
@warning_ignore("return_value_discarded")
func _print_color_table() -> void:
color(Color.ANTIQUE_WHITE).println_message("Color Table 6x6x6")
_debug_show_color_codes = true
for green in range(0, 6):
for red in range(0, 6):
for blue in range(0, 6):
color(Color8(red * 42, green * 42, blue * 42)).println_message("████████ ")
new_line()
new_line()
color(Color.ANTIQUE_WHITE).println_message("Color Table RGB")
_color_mode = COLOR_RGB
for green in range(0, 6):
for red in range(0, 6):
for blue in range(0, 6):
color(Color8(red * 42, green * 42, blue * 42)).println_message("████████ ")
new_line()
new_line()
_color_mode = COLOR_TABLE
_debug_show_color_codes = false

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@tool
class_name GdUnitMessageWriter
extends RefCounted
## Base interface class for writing formatted messages to different outputs.[br]
## [br]
## This class defines the interface and common functionality for writing formatted messages.[br]
## It provides a fluent API for message formatting and supports different output targets.[br]
## [br]
## The class provides formatting options for:[br]
## - Text colors[br]
## - Text styles (bold, italic, underline)[br]
## - Text effects (e.g., wave)[br]
## - Text alignment[br]
## - Indentation[br]
## [br]
## Two concrete implementations are available:[br]
## - [GdUnitRichTextMessageWriter] writing to a [RichTextLabel][br]
## - [GdUnitCSIMessageWriter] writing to console using CSI codes[br]
## [br]
## Example usage:[br]
## [codeblock]
## writer.color(Color.RED).style(BOLD).println_message("Test failed!")
## writer.color(Color.GREEN).align(Align.RIGHT).print_at("Success", 80)
## [/codeblock]
## Text style flag for bold formatting
const BOLD = 0x1
## Text style flag for italic formatting
const ITALIC = 0x2
## Text style flag for underline formatting
const UNDERLINE = 0x4
## Represents special text effects that can be applied to the output
enum Effect {
## No special effect applied
NONE,
## Applies a wave animation to the text
WAVE
}
## Controls text alignment at the specified cursor position
enum Align {
## Aligns text to the left of the cursor position
LEFT,
## Aligns text to the right of the cursor position, accounting for text length
RIGHT
}
## The current text color to be used for the next output operation
var _current_color := Color.WHITE
## The current indentation level to be used for the next output operation.[br]
## Each level represents two spaces of indentation.
var _current_indent := 0
## The current text style flags (BOLD, ITALIC, UNDERLINE) to be used for the next output operation
var _current_flags := 0
## The current text alignment to be used for the next output operation
var _current_align := Align.LEFT
## The current text effect to be used for the next output operation
var _current_effect := Effect.NONE
## Sets the text color for the next output operation.[br]
## [br]
## [param value] The color to be used for the text.
## Returns self for method chaining.
func color(value: Color) -> GdUnitMessageWriter:
_current_color = value
return self
## Sets the indentation level for the next output operation.[br]
## [br]
## [param value] The number of indentation levels, where each level equals two spaces.
## Returns self for method chaining.
func indent(value: int) -> GdUnitMessageWriter:
_current_indent = value
return self
## Sets text style flags for the next output operation.[br]
## [br]
## [param value] A combination of style flags (BOLD, ITALIC, UNDERLINE).
## Returns self for method chaining.
func style(value: int) -> GdUnitMessageWriter:
_current_flags = value
return self
## Sets text effect for the next output operation.[br]
## [br]
## [param value] The effect to apply to the text (NONE, WAVE).
## Returns self for method chaining.
func effect(value: Effect) -> GdUnitMessageWriter:
_current_effect = value
return self
## Sets text alignment for the next output operation.[br]
## [br]
## [param value] The alignment to use (LEFT, RIGHT).
## Returns self for method chaining.
func align(value: Align) -> GdUnitMessageWriter:
_current_align = value
return self
## Resets all formatting options to their default values.[br]
## [br]
## Defaults:[br]
## - color: Color.WHITE[br]
## - indent: 0[br]
## - flags: 0[br]
## - align: LEFT[br]
## - effect: NONE[br]
## Returns self for method chaining.
func reset() -> GdUnitMessageWriter:
_current_color = Color.WHITE
_current_indent = 0
_current_flags = 0
_current_align = Align.LEFT
_current_effect = Effect.NONE
return self
## Prints a warning message in golden color.[br]
## [br]
## [param message] The warning message to print.
func prints_warning(message: String) -> void:
color(Color.GOLDENROD).println_message(message)
## Prints an error message in crimson color.[br]
## [br]
## [param message] The error message to print.
func prints_error(message: String) -> void:
color(Color.CRIMSON).println_message(message)
## Prints a message with current formatting settings.[br]
## [br]
## [param message] The text to print.
func print_message(message: String) -> void:
_print_message(message, _current_color, _current_indent, _current_flags)
reset()
## Prints a message with current formatting settings followed by a newline.[br]
## [br]
## [param message] The text to print.
func println_message(message: String) -> void:
_println_message(message, _current_color, _current_indent, _current_flags)
reset()
## Prints a message at a specific column position with current formatting settings.[br]
## [br]
## [param message] The text to print.[br]
## [param cursor_pos] The column position where the text should start.
func print_at(message: String, cursor_pos: int) -> void:
_print_at(message, cursor_pos, _current_color, _current_effect, _current_align, _current_flags)
reset()
## Internal implementation of print_message.[br]
## [br]
## To be overridden by concrete formatters.[br]
## [br]
## [param message] The text to print.[br]
## [param color] The color to use.[br]
## [param indent] The indentation level.[br]
## [param flags] The style flags to apply.
func _print_message(_message: String, _color: Color, _indent: int, _flags: int) -> void:
pass
## Internal implementation of println_message.[br]
## [br]
## To be overridden by concrete formatters.[br]
## [br]
## [param message] The text to print.[br]
## [param color] The color to use.[br]
## [param indent] The indentation level.[br]
## [param flags] The style flags to apply.
func _println_message(_message: String, _color: Color, _indent: int, _flags: int) -> void:
pass
## Internal implementation of print_at.[br]
## [br]
## To be overridden by concrete formatters.[br]
## [br]
## [param message] The text to print.[br]
## [param cursor_pos] The column position.[br]
## [param color] The color to use.[br]
## [param effect] The effect to apply.[br]
## [param align] The text alignment.[br]
## [param flags] The style flags to apply.
func _print_at(_message: String, _cursor_pos: int, _color: Color, _effect: Effect, _align: Align, _flags: int) -> void:
pass
## Clears all output content.[br]
## [br]
## To be overridden by concrete formatters.
func clear() -> void:
pass

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@tool
class_name GdUnitRichTextMessageWriter
extends GdUnitMessageWriter
## A message writer implementation using [RichTextLabel] for the test report UI.[br]
## [br]
## This writer implementation writes formatted messages to a [RichTextLabel] using BBCode.[br]
## It supports:[br]
## - Text formatting using BBCode (bold, italic, underline)[br]
## - Text coloring using push colors[br]
## - Text indentation using push indent[br]
## - Text effects like wave[br]
## - Basic cursor positioning[br]
## [br]
## Used to format test reports in the editor UI.
## The [RichTextLabel] instance to write formatted messages
var _output: RichTextLabel
## Tracks current position in characters from line start
var _current_pos := 0
## Creates a new message writer for the given [RichTextLabel].[br]
## [br]
## [param output] The [RichTextLabel] used for output.
func _init(output: RichTextLabel) -> void:
_output = output
## Applies text style flags by wrapping text in BBCode tags.[br]
## [br]
## Available styles:[br]
## - BOLD: [b]text[/b][br]
## - ITALIC: [i]text[/i][br]
## - UNDERLINE: [u]text[/u][br]
## [br]
## [param message] The text to format.[br]
## [param flags] The text style flags to apply.
func _apply_flags(message: String, flags: int) -> String:
if flags & BOLD:
message = "[b]%s[/b]" % message
if flags & ITALIC:
message = "[i]%s[/i]" % message
if flags & UNDERLINE:
message = "[u]%s[/u]" % message
return message
## Writes a message with formatting.[br]
## [br]
## [param message] The text to write.[br]
## [param _color] The color to use.[br]
## [param _indent] The indentation level.[br]
## [param flags] The text style flags to apply.
func _print_message(message: String, _color: Color, _indent: int, flags: int) -> void:
for i in _indent:
_output.push_indent(1)
_output.push_color(_color)
message = _apply_flags(message, flags)
_output.append_text(message)
_output.pop()
for i in _indent:
_output.pop()
_current_pos += _indent * 2 + message.length()
## Writes a message with formatting followed by a line break.[br]
## [br]
## [param message] The text to write.[br]
## [param _color] The color to use.[br]
## [param _indent] The indentation level.[br]
## [param flags] The text style flags to apply.
func _println_message(message: String, _color: Color, _indent: int, flags: int) -> void:
_print_message(message, _color, _indent, flags)
_output.newline()
_current_pos = 0
## Writes a message at a specific column position.[br]
## [br]
## [param message] The text to write.[br]
## [param cursor_pos] The column position from line start.[br]
## [param _color] The color to use.[br]
## [param _effect] The text effect to apply (e.g. wave).[br]
## [param _align] The text alignment (left or right).[br]
## [param flags] The text style flags to apply.
func _print_at(message: String, cursor_pos: int, _color: Color, _effect: Effect, _align: Align, flags: int) -> void:
if _align == Align.RIGHT:
cursor_pos = cursor_pos - message.length()
var spaces := cursor_pos - _current_pos
if spaces > 0:
_output.append_text("".lpad(spaces))
_current_pos += spaces
else:
_output.append_text(" ")
_current_pos += 1
_output.push_color(_color)
message = _apply_flags(message, flags)
match _effect:
Effect.NONE:
pass
Effect.WAVE:
message = "[wave]%s[/wave]" % message
_output.append_text(message)
_output.pop()
_current_pos += message.length()
## Clears all written content from the [RichTextLabel].
func clear() -> void:
_output.clear()
_current_pos = 0

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