more tuts, respawn mechanic when falling, reworked wall run again
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This commit is contained in:
2026-02-11 17:06:18 +01:00
parent 9db0056c5d
commit c09dfd1e7b
8 changed files with 404 additions and 53 deletions

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@@ -160,7 +160,7 @@ WallHugHorizontalDeceleration = 1.0
WallRunUpwardVelocityFactor = 0.5
MinimumWallRunUpwardSpeed = 4.0
WallRunAltitudeLossSpeed = 8.0
WallRunSpeedThreshold = 7.0
WallRunSpeedThreshold = 2.0
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
RHealth = ExtResource("4_m8gvy")
@@ -1129,6 +1129,18 @@ to = NodePath("../../Dashing/Dash")
event = &"dash"
delay_in_seconds = "0.0"
[node name="OnSlam" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=448306362]
script = ExtResource("28_n7qhm")
to = NodePath("../../Slamming")
event = &"slam"
delay_in_seconds = "0.0"
[node name="OnMantle2" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=7136911]
script = ExtResource("28_n7qhm")
to = NodePath("../../Mantling")
event = &"mantle"
delay_in_seconds = "0.0"
[node name="Hugging" type="Node" parent="StateChart/Root/Movement/OnWall" unique_id=162057636]
script = ExtResource("27_34snm")